Player Matchup

Hun Batz
Hun Batz
ASMH
Hun Batz
Level 175
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 50L
1,730 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Frogiza
Cu Chulainn
Level 159
God Stats
1W - 1L
1,305 SR
Queue Stats
94W - 80L
1,730 Elo+
Party 1
Gilgamesh
Gilgamesh
IWizI
Gilgamesh
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 33L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
iLive4Everr
Danzaburou
Level 146
God Stats
23W - 21L
1,276 SR
Queue Stats
83W - 77L
1,417 Elo+
Solo
Kukulkan
Kukulkan
stimee
Kukulkan
Level 197
God Stats
139W - 123L
1,552 SR
Queue Stats
322W - 331L
1,525 Elo+
Solo
Team Averages
Level 165
1,427 SR
1,623 Elo+

VS

Team Averages
Level 114
1,476 SR
1,496 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ChungGoose
Cthulhu
Level 62
God Stats
0W - 1L
1,284 SR
Queue Stats
2W - 6L
1,304 Elo+
Party 2
Yu Huang
Yu Huang
LunaraAutumn
Yu Huang
Level 176
God Stats
1W - 1L
1,529 SR
Queue Stats
3W - 5L
1,663 Elo+
Party 2
Lancelot
Lancelot
Pincheizzy
Lancelot
Level 105
God Stats
2W - 3L
1,568 SR
Queue Stats
153W - 137L
1,513 Elo+
Solo
Artemis
Artemis
VatoLocoXoX
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ASMH
Hun Batz
12
2 / 0 / 6
6,173
882
5,421
4,989
2,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Frogiza
Cu Chulainn
12
1 / 0 / 6
6,169
881
5,896
4,781
3,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
IWizI
Gilgamesh
11
2 / 2 / 4
5,986
855
5,571
9,067
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
iLive4Everr
Danzaburou
12
3 / 1 / 3
6,313
902
5,668
8,010
3,171
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
stimee
Kukulkan
13
2 / 0 / 2
6,679
954
3,651
2,745
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
12
1 / 1 / 2
5,806
829
5,256
7,352
7,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
ChungGoose
Cthulhu
11
0 / 3 / 3
5,426
775
5,849
8,312
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
LunaraAutumn
Yu Huang
12
0 / 2 / 3
6,024
861
3,971
4,430
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Lancelot
Pincheizzy
Lancelot
11
2 / 2 / 0
5,964
852
3,527
6,012
2,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
VatoLocoXoX
Artemis
9
0 / 2 / 1
5,140
734
2,539
4,558
1,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
10
Kills
3
3
Deaths
10
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
1
2
2
W
Hun Batz
ASMH
Hun Batz
2
0
6
5
L
Cthulhu
ChungGoose
Cthulhu
0
3
3
0.5
W
Cu Chulainn
Frogiza
Cu Chulainn
1
0
6
4
W
Gilgamesh
IWizI
Gilgamesh
2
2
4
2
L
Yu Huang
LunaraAutumn
Yu Huang
0
2
3
0.75
L
Lancelot
Pincheizzy
Lancelot
2
2
0
1
L
Artemis
VatoLocoXoX
Artemis
0
2
1
0.25
W
Danzaburou
iLive4Everr
Danzaburou
3
1
3
4.5
W
Kukulkan
stimee
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,207
Damage
21,142
29,592
Taken
30,664
17,674
Mitigated
21,847
7,155
Healing
3,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,256
996
0
1,462
7,352
7,516
0
670
6,511
0
16,251
W
Hun Batz
ASMH
Hun Batz
5,421
622
0
480
4,989
2,505
0
1,498
3,279
0
13,719
L
Cthulhu
ChungGoose
Cthulhu
5,849
675
0
1,135
8,312
8,437
0
972
6,919
12,379
1,432
W
Cu Chulainn
Frogiza
Cu Chulainn
5,896
651
0
1,584
4,781
3,574
80
851
3,630
0
18,231
W
Gilgamesh
IWizI
Gilgamesh
5,571
1,077
0
1,429
9,067
7,367
0
2,357
6,223
0
10,459
L
Yu Huang
LunaraAutumn
Yu Huang
3,971
308
0
697
4,430
1,897
0
671
3,495
18,000
275
L
Lancelot
Pincheizzy
Lancelot
3,527
866
0
670
6,012
2,514
0
1,117
4,649
0
12,188
L
Artemis
VatoLocoXoX
Artemis
2,539
792
0
0
4,558
1,483
0
221
3,989
0
6,258
W
Danzaburou
iLive4Everr
Danzaburou
5,668
2,306
0
3,662
8,010
3,171
760
3,072
4,423
0
14,044
W
Kukulkan
stimee
Kukulkan
3,651
172
0
0
2,745
1,057
357
213
2,492
26,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
28,360
158
Minions Killed
128
0
Camps Cleared
0
802,271
Distance Traveled
719,120
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,806
829
28
4
0
171,842
0
W
Hun Batz
6,173
882
29
4
0
162,987
0
L
Cthulhu
5,426
775
18
3
0
143,856
0
W
Cu Chulainn
6,169
881
33
5
0
163,493
0
W
Gilgamesh
5,986
855
14
2
0
173,547
0
L
Yu Huang
6,024
861
56
8
0
139,015
0
L
Lancelot
5,964
852
20
3
0
175,630
0
L
Artemis
5,140
734
6
1
0
88,777
0
W
Danzaburou
6,313
902
19
3
0
146,995
2
W
Kukulkan
6,679
954
63
9
0
155,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role