Player Matchup

Cernunnos
Cernunnos
Bloodreina2796
Cernunnos
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,303 Elo+
Solo
Yemoja
Yemoja
Jay420Rollin
Yemoja
Level 60
God Stats
12W - 10L
1,500 SR
Queue Stats
786W - 782L
1,723 Elo+
Party 1
Susano
Susano
Renevua
Susano
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
511W - 518L
1,623 Elo+
Party 1
Sobek
Sobek
SimpForVic
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,509 Elo+
Solo
Thor
Thor
SirAJLawwd
Thor
Level 23
God Stats
13W - 11L
1,810 SR
Queue Stats
717W - 676L
1,563 Elo+
Party 1
Team Averages
Level 51
1,562 SR
1,544 Elo+

VS

Team Averages
Level 23
1,500 SR
1,493 Elo+
Sobek
Sobek
Alahuu
Sobek
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 64L
1,467 Elo+
Solo
Charon
Charon
DivineRobo
Charon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Kalesethekid
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 217L
1,344 Elo+
Solo
Bakasura
Bakasura
NullTaste
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,462 Elo+
Solo
Jing Wei
Jing Wei
lMajinWrld
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bloodreina2796
Cernunnos
16
6 / 2 / 6
9,838
984
13,702
9,490
4,524
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
16
1 / 1 / 12
9,574
957
4,419
7,911
5,492
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Susano
Renevua
Susano
13
2 / 5 / 9
8,524
852
11,026
11,117
5,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
13
3 / 3 / 9
8,938
894
8,178
12,008
15,000
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

16
6 / 4 / 7
9,453
945
11,902
12,360
5,645
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alahuu
Sobek
14
2 / 5 / 7
8,117
812
9,335
18,055
24,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charon
DivineRobo
Charon
15
2 / 3 / 6
8,433
843
8,395
13,037
16,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Kalesethekid
Aphrodite
16
8 / 5 / 2
8,748
875
10,992
14,604
9,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
NullTaste
Bakasura
8
0 / 4 / 4
6,314
631
1,515
6,590
5,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
lMajinWrld
Jing Wei
1
0 / 1 / 1
2,679
268
0
706
38

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
18
Kills
12
15
Deaths
18
43
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sobek
Alahuu
Sobek
2
5
7
1.1
W
Cernunnos
Bloodreina2796
Cernunnos
6
2
6
4.5
L
Charon
DivineRobo
Charon
2
3
6
1.67
W
Yemoja
1
1
12
7
L
Aphrodite
Kalesethekid
Aphrodite
8
5
2
1.8
L
Bakasura
NullTaste
Bakasura
0
4
4
0.5
W
Susano
Renevua
Susano
2
5
9
1.3
W
Sobek
3
3
9
2.5
W
6
4
7
2.38
L
Jing Wei
lMajinWrld
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,227
Damage
30,237
52,886
Taken
52,992
36,616
Mitigated
55,144
16,422
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Alahuu
Sobek
9,335
993
259
2,190
18,055
24,164
0
4,954
12,670
14,116
697
W
Cernunnos
Bloodreina2796
Cernunnos
13,702
7,081
384
855
9,490
4,524
3,421
5,861
3,629
0
30,112
L
Charon
DivineRobo
Charon
8,395
2,029
565
2,028
13,037
16,314
0
2,664
10,049
21,330
107
W
Yemoja
4,419
1,718
5,926
2,143
7,911
5,492
1,156
2,760
5,109
10,979
0
L
Aphrodite
Kalesethekid
Aphrodite
10,992
2,535
2,568
4,411
14,604
9,393
0
2,348
12,126
17,791
280
L
Bakasura
NullTaste
Bakasura
1,515
897
205
772
6,590
5,235
0
1,251
5,262
0
2,674
W
Susano
Renevua
Susano
11,026
3,032
704
995
11,117
5,955
1,009
6,298
4,819
0
17,095
W
Sobek
8,178
1,127
420
1,743
12,008
15,000
178
7,523
4,153
11,711
3,120
W
11,902
2,095
943
2,309
12,360
5,645
1,566
5,326
6,996
0
21,680
L
Jing Wei
lMajinWrld
Jing Wei
0
0
0
0
706
38
0
0
706
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,327
Gold Earned
34,291
88
Minions Killed
53
0
Camps Cleared
0
870,269
Distance Traveled
530,874
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,117
812
13
1
0
167,063
0
W
Cernunnos
9,838
984
25
3
0
155,092
2
L
Charon
8,433
843
16
2
0
135,072
0
W
Yemoja
9,574
957
9
1
0
160,692
0
L
Aphrodite
8,748
875
18
2
0
132,131
0
L
Bakasura
6,314
631
6
1
0
93,043
0
W
Susano
8,524
852
25
3
0
199,060
0
W
Sobek
8,938
894
11
1
0
176,019
0
W
Thor
9,453
945
18
2
0
179,406
0
L
Jing Wei
2,679
268
0
0
0
3,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role