Player Matchup

Vamana
Vamana
BANSHEEINURWALLS
Vamana
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
39W - 26L
1,568 Elo+
Party 3
Hou Yi
Hou Yi
FLennis
Hou Yi
Level 120
God Stats
14W - 5L
1,809 SR
Queue Stats
192W - 157L
1,739 Elo+
Party 1
Merlin
Merlin
KILLERPANDA961
Merlin
Level 122
God Stats
3W - 2L
1,264 SR
Queue Stats
37W - 39L
1,492 Elo+
Party 3
Fenrir
Fenrir
Merrr213
Fenrir
Level 88
God Stats
5W - 2L
1,868 SR
Queue Stats
34W - 15L
1,786 Elo+
Party 3
Athena
Athena
thefealfeefs
Athena
Level 24
God Stats
5W - 3L
1,500 SR
Queue Stats
218W - 190L
1,603 Elo+
Party 1
Team Averages
Level 74
1,588 SR
1,638 Elo+

VS

Team Averages
Level 74
1,497 SR
1,672 Elo+
Hachiman
Hachiman
CallMeMommyZzx
Hachiman
Level 153
God Stats
5W - 6L
1,483 SR
Queue Stats
146W - 160L
1,541 Elo+
Party 4
Sun Wukong
Sun Wukong
InitialBuildUp
Sun Wukong
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 36L
1,838 Elo+
Party 2
Maman Brigitte
Maman Brigitte
LastCrusader16
Maman Brigitte
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 35L
1,729 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
StrawhatMarcos
Morgan Le Fay
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,612 Elo+
Party 2
Ymir
Ymir
saamm25
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,642 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,989
571
10,480
15,181
16,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
FLennis
Hou Yi
15
5 / 2 / 5
8,734
624
10,078
9,683
4,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 2
7,974
570
8,132
5,657
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Merrr213
Fenrir
13
6 / 2 / 4
7,851
561
8,886
11,805
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
9
1 / 4 / 7
6,424
459
5,102
15,515
10,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
1 / 5 / 1
7,101
507
6,353
11,766
4,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
InitialBuildUp
Sun Wukong
14
5 / 1 / 2
8,458
604
11,697
14,761
15,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
LastCrusader16
Maman Brigitte
13
3 / 6 / 1
6,904
493
5,521
14,100
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
StrawhatMarcos
Morgan Le Fay
11
1 / 1 / 3
6,623
473
3,840
5,141
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
saamm25
Ymir
11
2 / 3 / 3
6,999
500
4,774
13,797
13,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
16
Kills
12
13
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Hachiman
1
5
1
0.3
W
Hou Yi
FLennis
Hou Yi
5
2
5
3.75
L
Sun Wukong
InitialBuildUp
Sun Wukong
5
1
2
6
W
3
1
2
4
L
Maman Brigitte
LastCrusader16
Maman Brigitte
3
6
1
0.58
W
Fenrir
Merrr213
Fenrir
6
2
4
4
L
Morgan Le Fay
StrawhatMarcos
Morgan Le Fay
1
1
3
2.5
L
Ymir
saamm25
Ymir
2
3
3
1.17
W
Athena
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,678
Damage
32,185
57,841
Taken
59,565
40,109
Mitigated
40,536
11,494
Healing
14,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,480
5,711
0
3,256
15,181
16,987
0
1,658
12,447
0
71,766
L
Hachiman
6,353
4,256
0
2,260
11,766
4,712
0
1,180
10,586
0
61,270
W
Hou Yi
FLennis
Hou Yi
10,078
6,199
0
2,232
9,683
4,211
296
1,653
8,030
0
72,917
L
Sun Wukong
InitialBuildUp
Sun Wukong
11,697
3,368
0
5,430
14,761
15,315
429
813
12,936
494
64,590
W
8,132
529
0
1,366
5,657
2,082
58
1,710
3,947
61,004
0
L
Maman Brigitte
LastCrusader16
Maman Brigitte
5,521
976
0
4,692
14,100
5,321
0
2,469
11,631
42,184
901
W
Fenrir
Merrr213
Fenrir
8,886
2,982
0
2,162
11,805
5,855
0
4,478
7,279
0
55,426
L
Morgan Le Fay
StrawhatMarcos
Morgan Le Fay
3,840
402
0
359
5,141
2,094
0
2,641
2,500
42,983
3,730
L
Ymir
saamm25
Ymir
4,774
878
0
2,129
13,797
13,094
147
6,131
7,666
24,004
0
W
Athena
5,102
1,733
0
2,478
15,515
10,974
100
4,670
10,798
14,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,972
Gold Earned
36,085
428
Minions Killed
424
0
Camps Cleared
0
1,293,328
Distance Traveled
1,283,140
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,989
571
122
9
0
209,431
0
L
Hachiman
7,101
507
102
7
0
235,732
0
W
Hou Yi
8,734
624
105
8
0
254,912
4
L
Sun Wukong
8,458
604
125
9
0
299,832
0
W
Merlin
7,974
570
107
8
0
259,348
2
L
Maman Brigitte
6,904
493
73
5
0
269,241
0
W
Fenrir
7,851
561
84
6
0
300,962
0
L
Morgan Le Fay
6,623
473
73
5
0
214,423
0
L
Ymir
6,999
500
51
4
0
263,912
1
W
Athena
6,424
459
10
1
0
268,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role