Player Matchup

Nu Wa
Nu Wa
Durrrvink
Nu Wa
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 55L
1,483 Elo+
Solo
Ishtar
Ishtar
SlizburyDoughboy
Ishtar
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,471 Elo+
Solo
Maui
Maui
VskiNnyvBigSv
Maui
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 24L
1,714 Elo+
Party 2
Susano
Susano
fancyfawn12
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,819 Elo+
Party 2
Gilgamesh
Gilgamesh
pizzaking118
Gilgamesh
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 10L
1,767 Elo+
Party 2
Team Averages
Level 117
1,500 SR
1,651 Elo+

VS

Team Averages
Level 119
1,643 SR
1,556 Elo+
Ne Zha
Ne Zha
DeldricMcTacos
Ne Zha
Level 110
God Stats
13W - 9L
1,607 SR
Queue Stats
184W - 168L
1,664 Elo+
Party 1
Amaterasu
Amaterasu
FRAN167
Amaterasu
Level 154
God Stats
1W - 0L
1,715 SR
Queue Stats
59W - 50L
1,654 Elo+
Solo
Neith
Neith
Indoctious
Neith
Level 115
God Stats
2W - 0L
1,715 SR
Queue Stats
117W - 103L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
JoeBidensAmerica
Aphrodite
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 149L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
SmiteSofty
Kuzenbo
Level 149
God Stats
2W - 2L
1,679 SR
Queue Stats
69W - 64L
1,247 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Durrrvink
Nu Wa
14
2 / 1 / 5
7,940
794
11,760
7,879
2,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 4 / 3
7,318
732
5,658
12,656
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 4
7,889
789
3,678
11,142
9,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
13
3 / 4 / 2
7,672
767
9,994
10,903
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
pizzaking118
Gilgamesh
12
1 / 4 / 1
6,982
698
6,522
15,558
16,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
8,521
852
15,793
11,981
6,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Amaterasu
FRAN167
Amaterasu
15
2 / 1 / 5
8,671
867
5,198
8,959
6,200
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
15
4 / 1 / 7
8,805
881
12,057
8,438
4,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
3 / 1 / 9
8,395
840
8,263
8,952
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
SmiteSofty
Kuzenbo
14
2 / 3 / 12
8,285
829
9,021
13,463
20,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
7
Kills
15
15
Deaths
8
15
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Nu Wa
Durrrvink
Nu Wa
2
1
5
4.5
W
Amaterasu
FRAN167
Amaterasu
2
1
5
4.5
W
Neith
4
1
7
7.5
W
Aphrodite
3
1
9
7.5
L
0
4
3
0.38
W
Kuzenbo
SmiteSofty
Kuzenbo
2
3
12
2.67
L
1
2
4
1.5
L
Susano
3
4
2
1
L
Gilgamesh
pizzaking118
Gilgamesh
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,612
Damage
50,332
58,138
Taken
51,793
39,301
Mitigated
43,274
4,545
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,793
2,308
0
3,039
11,981
6,569
1,051
2,468
9,221
0
33,878
L
Nu Wa
Durrrvink
Nu Wa
11,760
1,202
0
521
7,879
2,917
0
2,678
4,968
30,118
380
W
Amaterasu
FRAN167
Amaterasu
5,198
1,373
0
1,674
8,959
6,200
1,271
2,493
6,428
0
31,849
W
Neith
12,057
5,707
0
1,665
8,438
4,378
1,939
2,839
5,508
0
28,073
W
Aphrodite
8,263
1,328
3,965
4,199
8,952
6,056
470
3,449
5,282
23,340
0
L
5,658
3,115
0
1,715
12,656
5,430
0
2,610
9,828
0
19,084
W
Kuzenbo
SmiteSofty
Kuzenbo
9,021
2,182
0
1,664
13,463
20,071
160
4,060
9,325
15,769
2,867
L
3,678
920
0
1,090
11,142
9,665
0
2,333
8,711
11,095
0
L
Susano
9,994
1,190
0
620
10,903
4,683
21
2,190
8,620
0
24,857
L
Gilgamesh
pizzaking118
Gilgamesh
6,522
1,145
0
599
15,558
16,606
0
5,590
9,575
0
12,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,801
Gold Earned
42,677
154
Minions Killed
213
0
Camps Cleared
0
989,884
Distance Traveled
1,026,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,521
852
43
4
0
236,372
0
L
Nu Wa
7,940
794
41
4
0
202,203
0
W
Amaterasu
8,671
867
49
5
0
204,291
0
W
Neith
8,805
881
60
6
0
191,668
0
W
Aphrodite
8,395
840
39
4
0
172,066
1
L
Ishtar
7,318
732
46
5
0
180,814
0
W
Kuzenbo
8,285
829
22
2
0
222,284
1
L
Maui
7,889
789
16
2
0
197,316
0
L
Susano
7,672
767
40
4
0
205,983
0
L
Gilgamesh
6,982
698
11
1
0
203,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role