Player Matchup

Gilgamesh
Gilgamesh
IINSanity_Azrael
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,573 Elo+
Party 3
Ra
Ra
MajinToaster
Ra
Level 18
God Stats
9W - 13L
1,672 SR
Queue Stats
28W - 23L
1,603 Elo+
Party 3
Thor
Thor
SolarFlairs
Thor
Level 33
God Stats
7W - 3L
1,571 SR
Queue Stats
38W - 34L
1,471 Elo+
Party 2
Baba Yaga
Baba Yaga
deadhelix_undead
Baba Yaga
Level 63
God Stats
2W - 0L
1,889 SR
Queue Stats
98W - 85L
1,468 Elo+
Party 2
Athena
Athena
delta010903
Athena
Level 63
God Stats
9W - 7L
1,600 SR
Queue Stats
27W - 28L
1,592 Elo+
Party 3
Team Averages
Level 64
1,646 SR
1,541 Elo+

VS

Team Averages
Level 36
1,472 SR
1,483 Elo+
Bellona
Bellona
AjSmyther
Bellona
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,754 Elo+
Solo
Hun Batz
Hun Batz
Battuuu
Hun Batz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,417 Elo+
Solo
Janus
Janus
Neyboul
Janus
Level 35
God Stats
1W - 4L
1,361 SR
Queue Stats
156W - 156L
1,251 Elo+
Solo
Izanami
Izanami
Raederle
Izanami
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Terra
Terra
TheReapper01
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
1 / 0 / 1
5,610
623
4,237
7,839
6,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 1 / 0
5,324
592
2,065
3,887
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 2
4,870
541
1,607
4,943
1,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baba Yaga
9
2 / 1 / 0
4,967
552
5,280
4,568
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
8
0 / 0 / 1
4,997
555
2,229
4,481
2,936
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AjSmyther
Bellona
9
0 / 2 / 0
5,154
573
4,211
8,031
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Battuuu
Hun Batz
3
0 / 1 / 0
3,484
387
797
2,428
799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
Neyboul
Janus
8
0 / 2 / 0
4,394
488
3,437
5,069
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Raederle
Izanami
7
0 / 2 / 1
4,310
479
2,134
4,132
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 0 / 1
5,306
590
1,885
6,857
3,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
7
Kills
1
2
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
AjSmyther
Bellona
0
2
0
0
L
Hun Batz
Battuuu
Hun Batz
0
1
0
0
W
Gilgamesh
1
0
1
1.5
W
2
1
0
2
L
Janus
Neyboul
Janus
0
2
0
0
L
Izanami
Raederle
Izanami
0
2
1
0.25
W
2
0
2
3
L
1
0
1
1.5
W
Baba Yaga
2
1
0
2
W
Athena
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,418
Damage
12,464
25,718
Taken
26,517
14,305
Mitigated
15,058
5,586
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AjSmyther
Bellona
4,211
1,124
0
2,481
8,031
8,003
0
0
7,353
0
32,998
L
Hun Batz
Battuuu
Hun Batz
797
429
0
464
2,428
799
0
0
2,428
0
9,737
W
Gilgamesh
4,237
1,175
0
1,743
7,839
6,491
0
371
6,828
0
29,052
W
2,065
451
156
981
3,887
1,401
280
1,703
2,184
31,397
748
L
Janus
Neyboul
Janus
3,437
226
0
505
5,069
1,661
0
2,053
2,836
27,900
0
L
Izanami
Raederle
Izanami
2,134
1,808
0
280
4,132
1,526
0
3,485
354
0
17,285
W
1,607
493
0
170
4,943
1,828
0
1,420
3,479
0
18,008
L
1,885
175
840
2,518
6,857
3,069
0
3,146
3,476
20,612
0
W
Baba Yaga
5,280
661
0
1,134
4,568
1,649
0
703
3,865
27,162
1,726
W
Athena
2,229
591
0
1,402
4,481
2,936
400
1,125
3,356
14,819
832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
22,648
207
Minions Killed
201
0
Camps Cleared
0
899,513
Distance Traveled
750,392
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,154
573
65
7
0
165,448
0
L
Hun Batz
3,484
387
18
2
0
71,098
0
W
Gilgamesh
5,610
623
51
6
0
184,637
0
W
Ra
5,324
592
56
6
0
184,923
0
L
Janus
4,394
488
45
5
0
176,503
1
L
Izanami
4,310
479
29
3
0
144,226
0
W
Thor
4,870
541
32
4
0
184,135
0
L
Terra
5,306
590
44
5
0
193,117
0
W
Baba Yaga
4,967
552
47
5
0
164,409
0
W
Athena
4,997
555
21
2
0
181,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role