Player Matchup

Horus
Horus
Gold III
ALEJO-POTO
Horus
Gold III
Level 270
God Stats
35W - 43L
1,809 SR
Queue Stats
368W - 385L
1,354 MMR
Solo
Charybdis
Charybdis
Bronze III
Azmodius_
Charybdis
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,354 MMR
Solo
Kukulkan
Kukulkan
Gold V
Davusillochill-e
Kukulkan
Gold V
Level 66
God Stats
3W - 5L
1,437 SR
Queue Stats
52W - 73L
1,355 MMR
Solo
Hades
Hades
Silver IV
Marcomcmanman
Hades
Silver IV
Level 176
God Stats
98W - 81L
1,359 SR
Queue Stats
125W - 127L
1,288 MMR
Party 1
Thor
Thor
Bronze III
ToxicTuxedo13
Thor
Bronze III
Level 109
God Stats
2W - 4L
1,195 SR
Queue Stats
23W - 33L
1,415 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,460 SR
1,353 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,521 SR
1,383 MMR
Ne Zha
Ne Zha
Silver II
 
Ne Zha
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
AttractedCastle
Ares
Silver I
Level 117
God Stats
10W - 16L
1,470 SR
Queue Stats
238W - 266L
1,361 MMR
Solo
Nox
Nox
Silver I
Sgt_Odd-Ballx
Nox
Silver I
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
90W - 98L
1,350 MMR
Solo
Danzaburou
Danzaburou
Gold V
SixPoint
Danzaburou
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 144L
1,343 MMR
Solo
Awilix
Awilix
Silver IV
Warioo187-
Awilix
Silver IV
Level 101
God Stats
9W - 5L
1,634 SR
Queue Stats
66W - 58L
1,360 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
7
0 / 2 / 0
4,469
406
1,583
6,841
4,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Azmodius_
Charybdis
8
0 / 4 / 0
4,862
442
1,456
7,390
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,889
535
256
5,498
2,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 0
6,852
623
2,822
6,460
4,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,238
476
991
8,343
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BellonaJanusSusanoBake Kujira

VS

Bans
Maman BrigitteArachneLancelotHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 1
6,472
588
4,296
7,797
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
0 / 1 / 0
5,332
485
1,920
5,174
4,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 0 / 1
5,946
541
1,672
2,466
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
SixPoint
Danzaburou
13
2 / 0 / 3
7,326
666
5,652
3,877
1,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Awilix
Warioo187-
Awilix
12
3 / 0 / 0
6,357
578
5,917
6,847
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
1
2.5
L
Horus
0
2
0
0
W
0
1
0
0
L
Charybdis
Azmodius_
Charybdis
0
4
0
0
L
0
2
0
0
L
1
0
0
1
W
1
0
1
1.5
W
Danzaburou
SixPoint
Danzaburou
2
0
3
3.5
L
0
0
0
0
W
Awilix
Warioo187-
Awilix
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,108
Damage
19,457
34,532
Taken
26,161
15,927
Mitigated
14,390
11,908
Healing
11,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,296
357
0
2,860
7,797
4,776
0
0
7,724
0
26,158
L
Horus
1,583
722
120
2,090
6,841
4,345
0
133
6,708
0
11,242
W
1,920
24
0
946
5,174
4,694
0
2,025
3,149
34,203
0
L
Charybdis
Azmodius_
Charybdis
1,456
984
0
1,156
7,390
2,035
0
0
7,390
0
24,435
L
256
88
0
828
5,498
2,104
0
1,423
4,075
42,179
0
L
2,822
357
20
3,306
6,460
4,441
0
1,688
4,540
50,210
1,857
W
1,672
99
0
237
2,466
913
0
168
2,260
35,955
1,506
W
Danzaburou
SixPoint
Danzaburou
5,652
3,022
0
2,240
3,877
1,512
215
0
3,809
0
55,268
L
991
0
0
4,388
8,343
3,002
0
0
8,343
0
41,474
W
Awilix
Warioo187-
Awilix
5,917
2,058
0
4,771
6,847
2,495
0
804
5,966
0
58,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,310
Gold Earned
31,433
308
Minions Killed
321
0
Camps Cleared
0
1,081,083
Distance Traveled
1,166,610
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,472
588
26
2
0
255,599
4
L
Horus
4,469
406
13
1
0
237,071
3
W
Ares
5,332
485
35
3
0
182,753
3
L
Charybdis
4,862
442
43
4
0
178,528
0
L
Kukulkan
5,889
535
85
8
0
209,262
0
L
Hades
6,852
623
96
9
0
203,691
2
W
Nox
5,946
541
60
5
0
223,798
4
W
Danzaburou
7,326
666
102
9
0
219,802
3
L
Thor
5,238
476
71
6
0
252,531
2
W
Awilix
6,357
578
98
9
0
284,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role