Player Matchup

Hel
Hel
Fon8780
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Gabe1352
Odin
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,438 Elo+
Party 1
Kali
Kali
Lonesomefrodo
Kali
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 21L
1,471 Elo+
Party 1
Martichoras
Martichoras
Sic-em-Daddy
Martichoras
Level 165
God Stats
8W - 5L
1,500 SR
Queue Stats
410W - 410L
1,385 Elo+
Solo
Skadi
Skadi
mahabir-broz
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,434 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,445 Elo+

VS

Team Averages
Level 120
1,547 SR
1,629 Elo+
Cthulhu
Cthulhu
Combaticus669
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 25L
1,787 Elo+
Party 2
Ganesha
Ganesha
LoonyDieMfDie
Ganesha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 150L
1,331 Elo+
Party 2
Hel
Hel
MatteDSage
Hel
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 64L
1,787 Elo+
Party 2
Da Ji
Da Ji
VailenLeostrife
Da Ji
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,707 Elo+
Solo
Izanami
Izanami
xLilAsianDuDex
Izanami
Level 119
God Stats
5W - 0L
1,733 SR
Queue Stats
109W - 97L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
8
0 / 3 / 0
4,712
942
2,174
3,555
1,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
10
0 / 0 / 2
5,055
1,011
2,137
2,461
1,632
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 0
5,665
1,133
952
2,073
775
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Martichoras
Sic-em-Daddy
Martichoras
10
0 / 1 / 2
5,148
1,030
3,953
2,933
1,311
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
5,239
1,048
3,946
1,589
614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 1 / 4
5,453
1,091
2,643
4,120
4,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
10
0 / 0 / 5
5,332
1,066
2,169
4,407
4,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 3
5,291
1,058
693
2,304
737
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

10
2 / 1 / 2
5,637
1,127
3,663
4,260
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 2
5,949
1,190
2,109
2,996
1,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
2
Kills
5
5
Deaths
2
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
1
4
3
L
Hel
0
3
0
0
L
Odin
0
0
2
1
L
2
1
0
2
W
Ganesha
0
0
5
2.5
W
0
0
3
1.5
L
Martichoras
Sic-em-Daddy
Martichoras
0
1
2
1
W
2
1
2
3
L
0
0
2
1
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,162
Damage
11,277
12,611
Taken
18,087
5,531
Mitigated
12,948
4,386
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
2,643
0
0
19
4,120
4,007
0
400
3,720
2,637
767
L
Hel
2,174
370
1,211
284
3,555
1,199
0
882
2,673
5,179
0
L
Odin
2,137
41
0
1,074
2,461
1,632
0
1,350
1,111
0
5,299
L
952
278
0
349
2,073
775
0
892
1,181
0
4,725
W
Ganesha
2,169
37
614
830
4,407
4,635
0
780
3,627
5,169
109
W
693
85
5,357
1,526
2,304
737
0
164
2,140
11,315
0
L
Martichoras
Sic-em-Daddy
Martichoras
3,953
408
279
504
2,933
1,311
0
1,108
1,825
0
11,132
W
3,663
501
1,104
480
4,260
2,360
0
830
3,430
0
9,004
L
3,946
705
472
213
1,589
614
0
602
987
0
10,512
W
2,109
1,528
297
182
2,996
1,209
37
0
2,996
0
8,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,819
Gold Earned
27,662
55
Minions Killed
74
0
Camps Cleared
0
468,045
Distance Traveled
527,447
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,453
1,091
3
1
0
116,596
0
L
Hel
4,712
942
4
1
0
89,293
0
L
Odin
5,055
1,011
9
2
0
108,525
0
L
Kali
5,665
1,133
8
2
0
101,734
0
W
Ganesha
5,332
1,066
0
0
0
90,921
0
W
Hel
5,291
1,058
21
4
0
111,754
0
L
Martichoras
5,148
1,030
17
3
0
94,247
0
W
Da Ji
5,637
1,127
17
3
0
108,447
0
L
Skadi
5,239
1,048
17
3
0
74,246
0
W
Izanami
5,949
1,190
33
7
0
99,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role