Player Matchup

Ares
Ares
Gold V
KOMBIMAN-RJ
Ares
Gold V
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 43L
1,690 MMR
Party 1
Thoth
Thoth
Gold V
Menino_Gzuis
Thoth
Gold V
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,685 MMR
Party 1
Arachne
Arachne
Silver III
Trisc4Th
Arachne
Silver III
Level 171
God Stats
50W - 25L
1,559 SR
Queue Stats
234W - 247L
1,159 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,520 SR
1,511 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 101
1,392 SR
1,488 MMR
Neith
Neith
Bronze III
Chrissy3Piece
Neith
Bronze III
Level 103
God Stats
0W - 3L
1,176 SR
Queue Stats
1W - 4L
1,488 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
SuperiorXXI
Xing Tian
Bronze III
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,488 MMR
Party 2
He Bo
He Bo
Bronze III
fenghun
He Bo
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,488 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 5
10,199
729
6,044
17,689
17,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 2 / 6
11,936
853
18,881
10,459
4,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Trisc4Th
Arachne
15
7 / 5 / 5
12,050
861
10,617
18,183
11,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraBacchusAchillesBastetAthena

VS

Bans
Da JiGilgameshAnhurDanzaburouHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
10,771
769
12,537
15,819
4,696
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
SuperiorXXI
Xing Tian
16
3 / 2 / 9
10,555
754
6,807
15,339
9,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

He Bo
fenghun
He Bo
16
5 / 5 / 5
11,014
787
11,312
12,790
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
32
14
Kills
13
13
Deaths
14
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
5
7
5
1.07
W
2
6
5
0.75
W
5
2
6
4
L
Xing Tian
SuperiorXXI
Xing Tian
3
2
9
3.75
W
Arachne
Trisc4Th
Arachne
7
5
5
1.9
L
He Bo
fenghun
He Bo
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,542
Damage
30,656
46,331
Taken
43,948
33,528
Mitigated
18,835
12,431
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,537
8,200
0
1,558
15,819
4,696
0
11,361
3,823
0
38,278
W
6,044
119
0
3,451
17,689
17,840
66
4,891
12,454
21,172
272
W
18,881
342
0
3,585
10,459
4,416
1,363
4,775
5,584
67,704
1,208
L
Xing Tian
SuperiorXXI
Xing Tian
6,807
517
0
1,959
15,339
9,832
0
7,007
7,920
24,431
1,525
W
Arachne
Trisc4Th
Arachne
10,617
7,666
0
5,395
18,183
11,272
619
7,265
10,590
0
45,317
L
He Bo
fenghun
He Bo
11,312
393
0
328
12,790
4,307
0
4,849
7,611
45,295
638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
32,340
180
Minions Killed
163
0
Camps Cleared
0
747,732
Distance Traveled
733,668
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,771
769
54
4
0
205,014
0
W
Ares
10,199
729
17
1
0
234,910
1
W
Thoth
11,936
853
105
8
0
254,376
5
L
Xing Tian
10,555
754
38
3
0
280,851
0
W
Arachne
12,050
861
58
4
0
258,446
6
L
He Bo
11,014
787
71
5
0
247,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role