Player Matchup

Medusa
Medusa
Silver II
DonChibner
Medusa
Silver II
Level 159
God Stats
11W - 11L
1,507 SR
Queue Stats
155W - 154L
1,585 MMR
Party 2
Sobek
Sobek
Bronze III
FizzlePower
Sobek
Bronze III
Level 148
God Stats
1W - 3L
2,083 SR
Queue Stats
18W - 18L
1,493 MMR
Party 2
Ra
Ra
Gold IV
TramboneKing
Ra
Gold IV
Level 155
God Stats
6W - 2L
1,500 SR
Queue Stats
261W - 242L
1,539 MMR
Solo
Hun Batz
Hun Batz
Silver I
Vindaplug
Hun Batz
Silver I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,539 MMR
Solo
Anubis
Anubis
Silver II
bustncherries
Anubis
Silver II
Level 192
God Stats
43W - 36L
1,502 SR
Queue Stats
268W - 244L
1,538 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 161
1,618 SR
1,539 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,678 SR
1,539 MMR
Janus
Janus
Silver II
Chilllin
Janus
Silver II
Level 156
God Stats
1W - 2L
1,626 SR
Queue Stats
126W - 117L
1,538 MMR
Solo
Osiris
Osiris
Bronze III
LATAMSlayerJAJA
Osiris
Bronze III
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,538 MMR
Solo
Ganesha
Ganesha
Gold II
MarkWrecks
Ganesha
Gold II
Level 101
God Stats
16W - 7L
1,943 SR
Queue Stats
177W - 176L
1,670 MMR
Party 1
Arachne
Arachne
Bronze III
URv iGnitixn
Arachne
Bronze III
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,538 MMR
Solo
Rama
Rama
Gold V
ZachPlaysSmite
Rama
Gold V
Level 108
God Stats
4W - 2L
1,823 SR
Queue Stats
401W - 395L
1,410 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DonChibner
Medusa
7
0 / 0 / 0
3,954
791
1,817
2,581
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
0 / 1 / 2
3,869
774
1,796
4,283
2,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 1 / 0
4,212
842
1,430
2,629
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Vindaplug
Hun Batz
7
2 / 0 / 0
4,044
809
2,336
4,988
1,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
2 / 0 / 0
5,048
1,010
2,117
2,400
909
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
CharonSusanoSerqet

VS

Bans
ThorAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Chilllin
Janus
7
2 / 0 / 0
3,683
737
1,742
2,334
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

2
0 / 1 / 0
2,746
549
412
1,234
649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
MarkWrecks
Ganesha
6
0 / 1 / 0
3,454
691
475
4,439
1,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
URv iGnitixn
Arachne
6
0 / 2 / 2
3,451
690
2,356
4,763
1,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

5
0 / 1 / 0
3,251
650
3,526
3,569
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
5
Kills
2
2
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
Chilllin
Janus
2
0
0
2
W
Medusa
DonChibner
Medusa
0
0
0
0
W
0
1
2
1
L
0
1
0
0
L
Ganesha
MarkWrecks
Ganesha
0
1
0
0
W
1
1
0
1
L
Arachne
URv iGnitixn
Arachne
0
2
2
0.5
W
Hun Batz
Vindaplug
Hun Batz
2
0
0
2
L
0
1
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,496
Damage
8,511
16,881
Taken
16,339
6,987
Mitigated
5,635
7,461
Healing
3,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Chilllin
Janus
1,742
0
0
655
2,334
715
0
1,300
1,034
19,064
0
W
Medusa
DonChibner
Medusa
1,817
902
0
806
2,581
722
918
69
2,512
0
28,121
W
1,796
451
0
2,057
4,283
2,978
0
696
3,587
8,414
2,179
L
412
113
0
236
1,234
649
0
447
787
0
3,553
L
Ganesha
MarkWrecks
Ganesha
475
25
397
873
4,439
1,552
0
1,884
2,555
9,900
0
W
1,430
317
110
1,055
2,629
863
0
944
1,685
24,366
0
L
Arachne
URv iGnitixn
Arachne
2,356
2,035
0
714
4,763
1,686
0
281
4,482
0
17,904
W
Hun Batz
Vindaplug
Hun Batz
2,336
1,240
0
1,994
4,988
1,515
0
390
4,598
0
21,915
L
3,526
2,924
0
838
3,569
1,033
0
1,151
2,418
0
17,874
W
2,117
381
0
1,439
2,400
909
444
118
2,216
28,311
1,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,127
Gold Earned
16,585
213
Minions Killed
121
0
Camps Cleared
0
538,365
Distance Traveled
504,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,683
737
32
6
0
133,595
0
W
Medusa
3,954
791
46
9
0
107,316
0
W
Sobek
3,869
774
18
4
0
110,241
0
L
Osiris
2,746
549
7
1
0
25,288
0
L
Ganesha
3,454
691
7
1
0
110,016
0
W
Ra
4,212
842
40
8
0
112,040
2
L
Arachne
3,451
690
38
8
0
124,577
0
W
Hun Batz
4,044
809
53
11
0
119,632
0
L
Rama
3,251
650
37
7
0
111,432
0
W
Anubis
5,048
1,010
56
11
0
89,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role