Player Matchup

Sylvanus
Sylvanus
God_Knight94
Sylvanus
Level 152
God Stats
4W - 2L
1,642 SR
Queue Stats
218W - 215L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
Prisonedfurball
Gilgamesh
Level 108
God Stats
53W - 32L
1,611 SR
Queue Stats
202W - 149L
1,510 Elo+
Solo
Sol
Sol
edisondol
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,523 Elo+
Party 1
Medusa
Medusa
rapido_oscura943
Medusa
Level 104
God Stats
4W - 8L
1,273 SR
Queue Stats
98W - 107L
1,370 Elo+
Solo
Fenrir
Fenrir
scorpionplay150
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,523 Elo+
Party 1
Team Averages
Level 128
1,505 SR
1,480 Elo+

VS

Team Averages
Level 120
1,426 SR
1,283 Elo+
Eset
Eset
Black Death 167
Eset
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 29L
1,246 Elo+
Party 2
Ne Zha
Ne Zha
DoomShepherd
Ne Zha
Level 137
God Stats
0W - 3L
1,301 SR
Queue Stats
20W - 21L
1,382 Elo+
Party 2
Martichoras
Martichoras
HellishFiend476
Martichoras
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
7W - 13L
1,090 Elo+
Party 2
Vulcan
Vulcan
Muerdalabala
Vulcan
Level 116
God Stats
2W - 3L
1,239 SR
Queue Stats
7W - 12L
1,191 Elo+
Solo
Nike
Nike
bouncyrizzlord
Nike
Level 82
God Stats
9W - 7L
1,588 SR
Queue Stats
153W - 146L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
God_Knight94
Sylvanus
9
0 / 1 / 2
5,689
569
2,999
6,687
4,519
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gilgamesh
Prisonedfurball
Gilgamesh
12
2 / 0 / 1
6,754
675
5,712
9,405
6,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

12
2 / 2 / 3
6,500
650
4,591
9,231
2,901
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

11
1 / 0 / 0
5,532
553
2,227
4,059
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
4 / 1 / 3
6,161
616
5,242
8,058
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,653
565
2,819
5,847
2,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
10
1 / 3 / 2
5,664
566
4,578
9,943
3,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
HellishFiend476
Martichoras
8
0 / 0 / 0
4,693
469
3,270
5,584
2,048
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Vulcan
9
0 / 1 / 0
5,179
518
2,492
4,196
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
5,732
573
5,281
9,234
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ne Zha
1
3
2
0.67
W
Sylvanus
God_Knight94
Sylvanus
0
1
2
1
L
Martichoras
HellishFiend476
Martichoras
0
0
0
0
L
Vulcan
0
1
0
0
W
Gilgamesh
Prisonedfurball
Gilgamesh
2
0
1
2.5
L
0
2
0
0
W
2
2
3
1.75
W
1
0
0
1
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
18,440
37,440
Taken
34,804
19,678
Mitigated
17,725
12,255
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,819
405
99
643
5,847
2,991
0
3,713
2,134
33,500
2,135
L
Ne Zha
4,578
2,081
0
4,254
9,943
3,884
0
1,478
8,465
0
28,509
W
Sylvanus
God_Knight94
Sylvanus
2,999
1,071
764
3,134
6,687
4,519
15
1,658
5,029
20,116
3,263
L
Martichoras
HellishFiend476
Martichoras
3,270
1,015
0
864
5,584
2,048
673
1,469
4,115
0
27,429
L
Vulcan
2,492
1,359
0
450
4,196
1,390
221
809
3,387
30,151
729
W
Gilgamesh
Prisonedfurball
Gilgamesh
5,712
1,822
0
840
9,405
6,994
0
0
8,641
0
46,757
L
5,281
820
0
2,549
9,234
7,412
0
0
9,234
0
39,027
W
4,591
1,356
0
5,621
9,231
2,901
809
1,803
7,428
51,691
1,993
W
2,227
449
0
632
4,059
1,528
0
1,000
3,059
0
43,773
W
5,242
1,066
0
1,264
8,058
3,736
0
803
7,210
0
35,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,636
Gold Earned
26,921
367
Minions Killed
271
0
Camps Cleared
0
988,083
Distance Traveled
1,020,738
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,653
565
56
6
0
184,097
0
L
Ne Zha
5,664
566
53
5
0
209,566
0
W
Sylvanus
5,689
569
46
5
0
170,065
0
L
Martichoras
4,693
469
43
4
0
198,423
0
L
Vulcan
5,179
518
51
5
0
219,829
1
W
Gilgamesh
6,754
675
100
10
0
187,659
0
L
Nike
5,732
573
68
7
0
208,823
0
W
Sol
6,500
650
96
10
0
192,204
0
W
Medusa
5,532
553
66
7
0
189,107
0
W
Fenrir
6,161
616
59
6
0
249,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role