Player Matchup

Bastet
Bastet
 
Bastet
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JOSIE378
Neith
Level 125
God Stats
7W - 9L
1,703 SR
Queue Stats
164W - 176L
1,451 Elo+
Party 1
Freya
Freya
LuMaree-
Freya
Level 158
God Stats
10W - 10L
1,692 SR
Queue Stats
516W - 482L
1,281 Elo+
Solo
Sun Wukong
Sun Wukong
YFNSwerv
Sun Wukong
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
228W - 228L
1,471 Elo+
Party 1
Team Averages
Level 136
1,579 SR
1,441 Elo+

VS

Team Averages
Level 95
1,470 SR
1,482 Elo+
Achilles
Achilles
ItsDolphinn
Achilles
Level 129
God Stats
1W - 1L
1,746 SR
Queue Stats
92W - 92L
1,504 Elo+
Party 2
Merlin
Merlin
JwDTwisted
Merlin
Level 106
God Stats
0W - 3L
1,157 SR
Queue Stats
10W - 11L
1,594 Elo+
Party 2
Ratatoskr
Ratatoskr
lTz Sin
Ratatoskr
Level 66
God Stats
0W - 3L
1,246 SR
Queue Stats
59W - 64L
1,312 Elo+
Party 2
Ishtar
Ishtar
xHaleybby
Ishtar
Level 105
God Stats
2W - 2L
1,702 SR
Queue Stats
40W - 35L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
xLightningGemx
Zhong Kui
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 0 / 6
8,732
546
6,772
13,583
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
 
Hercules
11
1 / 1 / 10
7,905
494
6,183
14,992
12,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Neith
JOSIE378
Neith
14
1 / 0 / 3
8,658
541
4,473
8,197
3,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
LuMaree-
Freya
16
10 / 1 / 2
9,956
622
13,661
10,318
4,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
YFNSwerv
Sun Wukong
14
1 / 0 / 0
8,828
552
3,479
7,572
7,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsDolphinn
Achilles
9
0 / 4 / 2
5,969
373
7,995
13,610
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
JwDTwisted
Merlin
13
0 / 3 / 1
7,437
465
8,453
7,500
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ratatoskr
lTz Sin
Ratatoskr
12
1 / 3 / 0
6,705
419
2,750
12,698
5,661
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
xHaleybby
Ishtar
13
1 / 6 / 0
7,297
456
6,472
15,913
6,524
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
xLightningGemx
Zhong Kui
12
0 / 0 / 1
7,376
461
4,612
7,496
6,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
16
Kills
2
2
Deaths
16
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
0
6
6
W
Hercules
 
Hercules
1
1
10
6
L
Achilles
ItsDolphinn
Achilles
0
4
2
0.25
W
Neith
JOSIE378
Neith
1
0
3
2.5
L
Merlin
JwDTwisted
Merlin
0
3
1
0.17
W
Freya
LuMaree-
Freya
10
1
2
11
W
Sun Wukong
YFNSwerv
Sun Wukong
1
0
0
1
L
Ratatoskr
lTz Sin
Ratatoskr
1
3
0
0.33
L
Ishtar
xHaleybby
Ishtar
1
6
0
0.17
L
Zhong Kui
xLightningGemx
Zhong Kui
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,568
Damage
30,282
54,662
Taken
57,217
34,208
Mitigated
31,108
19,756
Healing
11,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,772
1,418
0
4,442
13,583
6,526
0
1,542
11,717
0
80,959
W
Hercules
 
Hercules
6,183
2,307
0
4,058
14,992
12,460
0
3,728
10,621
0
14,583
L
Achilles
ItsDolphinn
Achilles
7,995
1,633
0
2,002
13,610
9,604
0
3,897
9,713
0
21,565
W
Neith
JOSIE378
Neith
4,473
378
0
4,139
8,197
3,393
104
3,508
4,091
0
74,674
L
Merlin
JwDTwisted
Merlin
8,453
87
0
1,288
7,500
3,161
0
2,225
5,275
63,458
0
W
Freya
LuMaree-
Freya
13,661
4,637
0
5,558
10,318
4,400
496
876
9,226
68,577
10,367
W
Sun Wukong
YFNSwerv
Sun Wukong
3,479
369
0
1,559
7,572
7,429
0
2,920
4,603
0
56,659
L
Ratatoskr
lTz Sin
Ratatoskr
2,750
393
0
1,067
12,698
5,661
0
871
11,779
0
47,535
L
Ishtar
xHaleybby
Ishtar
6,472
4,408
0
4,687
15,913
6,524
0
5,645
10,268
0
54,682
L
Zhong Kui
xLightningGemx
Zhong Kui
4,612
929
0
2,416
7,496
6,158
0
0
7,001
47,640
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
34,784
450
Minions Killed
403
0
Camps Cleared
0
1,501,813
Distance Traveled
1,555,695
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,732
546
124
8
0
367,219
0
W
Hercules
7,905
494
14
1
0
330,917
3
L
Achilles
5,969
373
31
2
0
348,167
2
W
Neith
8,658
541
112
7
0
291,713
5
L
Merlin
7,437
465
122
8
0
289,515
0
W
Freya
9,956
622
101
6
0
297,540
8
W
Sun Wukong
8,828
552
99
6
0
214,424
6
L
Ratatoskr
6,705
419
76
5
0
354,471
1
L
Ishtar
7,297
456
79
5
0
278,124
4
L
Zhong Kui
7,376
461
95
6
0
285,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role