Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Dr Budknight
Geb
Level 101
God Stats
0W - 1L
1,297 SR
Queue Stats
22W - 23L
1,381 Elo+
Party 2
Xbalanque
Xbalanque
DrSquishyy
Xbalanque
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,236 Elo+
Party 2
Loki
Loki
EAC2001
Loki
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,716 Elo+
Party 3
Team Averages
Level 106
1,459 SR
1,467 Elo+

VS

Team Averages
Level 122
1,535 SR
1,554 Elo+
Medusa
Medusa
Deezelia
Medusa
Level 119
God Stats
3W - 1L
1,674 SR
Queue Stats
35W - 28L
1,705 Elo+
Party 4
Camazotz
Camazotz
Duelosk
Camazotz
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,705 Elo+
Party 4
Vamana
Vamana
Wolfswift3030
Vamana
Level 101
God Stats
20W - 22L
1,500 SR
Queue Stats
266W - 260L
1,558 Elo+
Solo
Sobek
Sobek
ZurgGryphon
Sobek
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
276W - 320L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
ZurgWallaby
Sun Wukong
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
325W - 367L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
2 / 0 / 0
6,793
618
6,396
10,087
9,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vulcan
 
Vulcan
12
0 / 2 / 0
6,275
570
4,200
4,967
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,663
424
2,253
7,992
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
DrSquishyy
Xbalanque
9
2 / 4 / 1
5,593
508
3,735
7,345
2,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
EAC2001
Loki
10
1 / 2 / 0
5,597
509
2,156
8,982
3,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Deezelia
Medusa
11
5 / 1 / 1
7,016
638
7,643
5,850
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Duelosk
Camazotz
11
3 / 1 / 2
6,138
558
2,009
8,205
3,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,917
538
5,725
9,211
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 6
5,403
491
5,385
8,501
6,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
ZurgWallaby
Sun Wukong
12
1 / 0 / 1
6,442
586
4,987
6,946
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
10
10
Deaths
6
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
0
0
2
L
Vulcan
 
Vulcan
0
2
0
0
W
Medusa
Deezelia
Medusa
5
1
1
5.5
L
0
2
1
0.25
L
Xbalanque
DrSquishyy
Xbalanque
2
4
1
0.63
W
Camazotz
Duelosk
Camazotz
3
1
2
4
L
Loki
EAC2001
Loki
1
2
0
0.5
W
0
2
0
0
W
1
2
6
2
W
Sun Wukong
ZurgWallaby
Sun Wukong
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
25,749
39,373
Taken
38,713
22,240
Mitigated
22,368
16,208
Healing
12,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
6,396
1,778
0
8,860
10,087
9,240
24
0
9,414
51,910
3,259
L
Vulcan
 
Vulcan
4,200
662
0
1,110
4,967
1,964
0
370
4,515
53,282
306
W
Medusa
Deezelia
Medusa
7,643
3,777
0
1,673
5,850
2,380
983
1,055
4,795
0
52,065
L
2,253
156
0
1,446
7,992
5,553
0
1,765
6,045
15,459
300
L
Xbalanque
DrSquishyy
Xbalanque
3,735
1,984
0
1,343
7,345
2,482
0
1,297
5,788
0
29,536
W
Camazotz
Duelosk
Camazotz
2,009
338
0
3,852
8,205
3,001
153
1,326
6,879
0
45,606
L
Loki
EAC2001
Loki
2,156
701
0
3,449
8,982
3,001
0
1,232
7,517
0
33,234
W
5,725
2,639
0
2,020
9,211
6,674
0
5,867
3,344
0
43,127
W
5,385
277
0
3,990
8,501
6,696
87
1,366
7,135
14,438
0
W
Sun Wukong
ZurgWallaby
Sun Wukong
4,987
921
0
857
6,946
3,617
0
2,968
3,978
0
54,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,921
Gold Earned
30,916
318
Minions Killed
334
0
Camps Cleared
0
1,121,581
Distance Traveled
1,115,953
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,793
618
95
9
0
190,627
1
L
Vulcan
6,275
570
104
9
0
236,938
2
W
Medusa
7,016
638
77
7
0
216,344
1
L
Geb
4,663
424
8
1
0
227,626
2
L
Xbalanque
5,593
508
51
5
0
203,345
0
W
Camazotz
6,138
558
72
7
0
229,488
0
L
Loki
5,597
509
60
5
0
263,045
0
W
Vamana
5,917
538
73
7
0
181,207
0
W
Sobek
5,403
491
10
1
0
221,014
0
W
Sun Wukong
6,442
586
102
9
0
267,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role