Player Matchup

Arachne
Arachne
Father_of_1000s
Arachne
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 65L
1,522 Elo+
Party 1
Hel
Hel
MoouseKnuckle
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,717 Elo+
Party 2
Bellona
Bellona
Sephinii
Bellona
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 51L
1,787 Elo+
Party 2
He Bo
He Bo
Xenovictus
He Bo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 40L
1,834 Elo+
Party 2
Kukulkan
Kukulkan
oleBEARCAT
Kukulkan
Level 118
God Stats
0W - 2L
1,728 SR
Queue Stats
34W - 28L
1,094 Elo+
Party 1
Team Averages
Level 108
1,546 SR
1,591 Elo+

VS

Team Averages
Level 124
1,500 SR
1,515 Elo+
Sol
Sol
CoolPoc
Sol
Level 170
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 95L
1,145 Elo+
Solo
Arachne
Arachne
DeadEyeGamer611
Arachne
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
168W - 173L
1,683 Elo+
Party 3
Fenrir
Fenrir
MowsSadd
Fenrir
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,458 Elo+
Solo
Anhur
Anhur
XxMajinJoker301
Anhur
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 27L
1,678 Elo+
Party 3
Hel
Hel
buffyangel808
Hel
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
189W - 163L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,984
665
9,815
11,740
10,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 5 / 4
8,030
669
7,643
12,548
5,196
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bellona
Sephinii
Bellona
15
3 / 2 / 3
8,440
703
9,720
13,388
13,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

He Bo
14
2 / 4 / 4
8,108
676
16,934
11,484
4,382
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
oleBEARCAT
Kukulkan
15
1 / 3 / 4
8,643
720
11,339
8,964
4,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
18
6 / 0 / 10
10,221
852
16,444
10,983
5,445
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 9
9,832
819
9,866
16,029
11,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
MowsSadd
Fenrir
12
1 / 3 / 6
7,891
658
7,969
17,401
18,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 1 / 10
9,007
751
11,504
9,716
4,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 11
9,075
756
8,682
8,270
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
62
7
Kills
16
16
Deaths
7
21
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sol
6
0
10
11
W
4
1
9
8.5
L
0
2
6
1.5
L
1
5
4
0.6
W
Fenrir
MowsSadd
Fenrir
1
3
6
1.33
L
Bellona
Sephinii
Bellona
3
2
3
2.25
L
He Bo
2
4
4
1
W
2
1
10
7
W
3
2
11
4.25
L
Kukulkan
oleBEARCAT
Kukulkan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,451
Damage
54,465
58,124
Taken
62,399
38,893
Mitigated
44,518
22,140
Healing
39,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
16,444
3,951
1,024
3,785
10,983
5,445
1,205
7,288
3,521
48,740
2,153
W
9,866
5,493
3,441
5,822
16,029
11,512
299
7,431
8,294
0
24,578
L
9,815
7,273
2,231
4,189
11,740
10,862
0
4,762
6,978
0
15,588
L
7,643
792
2,749
4,450
12,548
5,196
0
5,853
6,695
16,926
613
W
Fenrir
MowsSadd
Fenrir
7,969
345
1,448
3,293
17,401
18,777
0
9,145
7,323
0
11,650
L
Bellona
Sephinii
Bellona
9,720
949
307
1,833
13,388
13,910
0
6,279
7,109
143
17,037
L
He Bo
16,934
935
1,829
1,519
11,484
4,382
0
3,999
7,485
28,596
650
W
11,504
5,599
1,003
712
9,716
4,724
186
7,420
2,207
0
25,543
W
8,682
337
14,996
4,164
8,270
4,060
0
4,047
3,910
17,567
271
L
Kukulkan
oleBEARCAT
Kukulkan
11,339
1,038
1,263
1,770
8,964
4,543
0
3,407
5,557
34,527
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,205
Gold Earned
46,026
163
Minions Killed
189
0
Camps Cleared
0
1,201,331
Distance Traveled
1,246,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,221
852
89
7
0
231,688
0
W
Arachne
9,832
819
34
3
0
272,069
0
L
Arachne
7,984
665
17
1
0
275,133
0
L
Hel
8,030
669
24
2
0
200,403
0
W
Fenrir
7,891
658
8
1
0
240,598
0
L
Bellona
8,440
703
16
1
0
237,795
0
L
He Bo
8,108
676
30
3
0
253,366
0
W
Anhur
9,007
751
32
3
0
249,306
0
W
Hel
9,075
756
26
2
0
253,295
0
L
Kukulkan
8,643
720
76
6
0
234,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role