Player Matchup

Charon
Charon
 
Charon
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bdsarge
Thanatos
Level 47
God Stats
2W - 6L
1,493 SR
Queue Stats
2W - 9L
1,369 Elo+
Party 1
Surtr
Surtr
CamSmitty2088
Surtr
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 16L
1,369 Elo+
Party 1
Artemis
Artemis
Luparaj
Artemis
Level 37
God Stats
1W - 3L
1,301 SR
Queue Stats
83W - 99L
1,515 Elo+
Solo
Scylla
Scylla
Menma27
Scylla
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 80L
1,496 Elo+
Solo
Team Averages
Level 52
1,459 SR
1,450 Elo+

VS

Team Averages
Level 49
1,501 SR
1,425 Elo+
Anhur
Anhur
ArnoldluvsBBC
Anhur
Level 49
God Stats
8W - 14L
1,417 SR
Queue Stats
191W - 189L
1,503 Elo+
Solo
Serqet
Serqet
UZ34
Serqet
Level 42
God Stats
14W - 15L
1,507 SR
Queue Stats
167W - 186L
1,326 Elo+
Party 2
Surtr
Surtr
Yellowgamer1622
Surtr
Level 61
God Stats
11W - 7L
1,405 SR
Queue Stats
507W - 493L
1,391 Elo+
Party 2
Ah Puch
Ah Puch
rosewhip26
Ah Puch
Level 47
God Stats
3W - 1L
1,675 SR
Queue Stats
133W - 139L
1,408 Elo+
Solo
Chaac
Chaac
vaIeskxa
Chaac
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 67L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 0 / 0
5,552
555
2,264
6,195
3,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
Bdsarge
Thanatos
8
1 / 4 / 0
4,841
484
2,251
9,706
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
1 / 4 / 0
5,197
520
4,245
8,923
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Luparaj
Artemis
8
0 / 3 / 1
4,600
460
3,531
6,553
1,663
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Menma27
Scylla
10
1 / 1 / 1
5,818
582
2,963
4,172
1,155
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
5,310
531
4,285
3,312
1,111
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
UZ34
Serqet
11
2 / 0 / 3
5,821
582
3,636
5,847
2,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 1 / 0
6,725
673
5,316
9,054
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
rosewhip26
Ah Puch
10
2 / 2 / 0
5,761
576
2,667
5,903
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
vaIeskxa
Chaac
11
3 / 1 / 0
6,039
604
5,554
9,014
4,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
12
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
0
1
W
0
0
4
2
L
Thanatos
Bdsarge
Thanatos
1
4
0
0.25
L
1
4
0
0.25
L
Artemis
Luparaj
Artemis
0
3
1
0.17
L
Scylla
Menma27
Scylla
1
1
1
1.5
W
Serqet
UZ34
Serqet
2
0
3
3.5
W
4
1
0
4
W
Ah Puch
rosewhip26
Ah Puch
2
2
0
1
W
Chaac
vaIeskxa
Chaac
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,254
Damage
21,458
35,549
Taken
33,130
15,114
Mitigated
14,914
11,151
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
2,264
662
0
2,334
6,195
3,053
0
0
6,195
20,461
0
W
4,285
1,629
0
1,344
3,312
1,111
1,047
952
2,360
0
30,686
L
Thanatos
Bdsarge
Thanatos
2,251
447
0
4,601
9,706
3,858
0
710
8,786
0
34,107
L
4,245
1,601
0
1,890
8,923
5,385
0
161
8,762
615
26,101
L
Artemis
Luparaj
Artemis
3,531
1,430
0
1,382
6,553
1,663
0
0
6,553
0
23,448
L
Scylla
Menma27
Scylla
2,963
206
0
944
4,172
1,155
0
1,925
1,982
31,419
623
W
Serqet
UZ34
Serqet
3,636
712
191
3,937
5,847
2,408
0
470
5,377
0
35,553
W
5,316
2,386
0
3,078
9,054
4,942
0
41
8,607
485
44,857
W
Ah Puch
rosewhip26
Ah Puch
2,667
163
0
1,571
5,903
1,825
0
2,578
3,325
26,592
0
W
Chaac
vaIeskxa
Chaac
5,554
521
0
2,890
9,014
4,628
553
1,271
7,659
0
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,008
Gold Earned
29,656
241
Minions Killed
310
0
Camps Cleared
0
968,886
Distance Traveled
1,045,234
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,552
555
24
2
0
182,628
2
W
Anhur
5,310
531
53
5
0
203,335
0
L
Thanatos
4,841
484
45
5
0
222,588
0
L
Surtr
5,197
520
49
5
0
193,633
0
L
Artemis
4,600
460
40
4
0
181,499
0
L
Scylla
5,818
582
83
8
0
188,538
0
W
Serqet
5,821
582
67
7
0
220,564
0
W
Surtr
6,725
673
78
8
0
212,205
0
W
Ah Puch
5,761
576
46
5
0
187,358
0
W
Chaac
6,039
604
66
7
0
221,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role