Player Matchup

Vamana
Vamana
 
Vamana
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SANDRUNGAA
Hades
Level 102
God Stats
5W - 11L
1,226 SR
Queue Stats
5W - 13L
1,491 Elo+
Party 1
Mulan
Mulan
lmlxYiazmaT
Mulan
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,491 Elo+
Party 1
Team Averages
Level 105
1,445 SR
1,496 Elo+

VS

Team Averages
Level 93
1,488 SR
1,620 Elo+
Hachiman
Hachiman
 
Hachiman
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DracThral
Terra
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 19L
1,613 Elo+
Party 3
Bellona
Bellona
GBCTHRAXXX
Bellona
Level 47
God Stats
2W - 5L
1,500 SR
Queue Stats
66W - 50L
1,686 Elo+
Party 2
Awilix
Awilix
InstaDC
Awilix
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
53W - 35L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SankBoi
Morgan Le Fay
Level 124
God Stats
2W - 2L
1,440 SR
Queue Stats
10W - 7L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 3 / 0
6,867
528
6,082
11,237
11,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
 
Pele
10
1 / 4 / 2
5,977
460
4,972
12,352
4,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Danzaburou
 
Danzaburou
10
1 / 5 / 0
5,841
449
5,833
10,499
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
11
0 / 2 / 0
6,175
475
3,671
10,262
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 1
5,421
417
5,675
12,357
8,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
5 / 2 / 8
7,625
587
12,620
10,320
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Terra
DracThral
Terra
12
2 / 0 / 10
7,687
591
4,218
13,047
10,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
GBCTHRAXXX
Bellona
13
5 / 1 / 2
8,621
663
9,471
14,741
18,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
InstaDC
Awilix
13
8 / 0 / 5
8,009
616
7,528
9,401
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
SankBoi
Morgan Le Fay
14
1 / 0 / 4
8,236
634
8,425
6,946
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
21
21
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
3
0
0.33
L
Pele
 
Pele
1
4
2
0.5
L
Danzaburou
 
Danzaburou
1
5
0
0.2
W
Hachiman
 
Hachiman
5
2
8
4.5
W
Terra
DracThral
Terra
2
0
10
7
W
Bellona
GBCTHRAXXX
Bellona
5
1
2
6
W
Awilix
InstaDC
Awilix
8
0
5
10.5
L
Hades
0
2
0
0
W
Morgan Le Fay
SankBoi
Morgan Le Fay
1
0
4
3
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,233
Damage
42,262
56,707
Taken
54,455
33,276
Mitigated
40,582
11,281
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,082
2,450
0
1,718
11,237
11,548
0
648
10,553
3,109
44,110
L
Pele
 
Pele
4,972
884
0
1,168
12,352
4,981
0
1,599
10,727
0
43,739
L
Danzaburou
 
Danzaburou
5,833
1,977
0
2,305
10,499
3,377
0
1,306
9,183
0
33,554
W
Hachiman
 
Hachiman
12,620
7,294
0
3,527
10,320
4,521
0
94
10,226
0
67,594
W
Terra
DracThral
Terra
4,218
1,706
2,404
2,669
13,047
10,801
539
1,342
11,658
12,194
487
W
Bellona
GBCTHRAXXX
Bellona
9,471
3,689
0
5,729
14,741
18,254
350
1,061
12,946
0
54,092
W
Awilix
InstaDC
Awilix
7,528
2,903
0
1,334
9,401
4,157
143
45
9,356
0
57,517
L
Hades
3,671
299
70
4,165
10,262
4,527
0
5,952
4,041
41,146
0
W
Morgan Le Fay
SankBoi
Morgan Le Fay
8,425
1,129
0
1,896
6,946
2,849
964
1,915
4,984
68,584
3,459
L
5,675
505
0
1,855
12,357
8,843
0
2,467
9,846
0
16,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
40,178
298
Minions Killed
397
0
Camps Cleared
0
1,258,384
Distance Traveled
1,440,003
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,867
528
94
7
0
246,329
2
L
Pele
5,977
460
56
4
0
279,180
2
L
Danzaburou
5,841
449
65
5
0
242,739
0
W
Hachiman
7,625
587
94
7
0
229,666
0
W
Terra
7,687
591
16
1
0
287,733
3
W
Bellona
8,621
663
79
6
0
289,329
0
W
Awilix
8,009
616
76
6
0
351,514
0
L
Hades
6,175
475
67
5
0
259,578
4
W
Morgan Le Fay
8,236
634
132
10
0
281,761
7
L
Mulan
5,421
417
16
1
0
230,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role