Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Dictox
Aphrodite
Level 129
God Stats
2W - 4L
1,769 SR
Queue Stats
300W - 315L
1,497 Elo+
Party 2
Mulan
Mulan
K-Wave
Mulan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,741 Elo+
Solo
Athena
Athena
TboneKash975
Athena
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,296 Elo+
Party 3
The Morrigan
The Morrigan
duffman356
The Morrigan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Team Averages
Level 113
1,554 SR
1,507 Elo+

VS

Team Averages
Level 123
1,453 SR
1,498 Elo+
Khepri
Khepri
Grandtheftcorgi
Khepri
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
243W - 110L
1,458 Elo+
Party 1
Vulcan
Vulcan
IsSlyzz
Vulcan
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 31L
1,477 Elo+
Solo
Nemesis
Nemesis
PRECIOZO
Nemesis
Level 142
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 122L
1,639 Elo+
Solo
Bellona
Bellona
Tony_D1122
Bellona
Level 120
God Stats
1W - 0L
1,267 SR
Queue Stats
1W - 1L
1,314 Elo+
Solo
Yemoja
Yemoja
taystation94
Yemoja
Level 139
God Stats
1W - 3L
1,500 SR
Queue Stats
408W - 218L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
3 / 2 / 1
8,997
692
8,562
12,487
10,477
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Dictox
Aphrodite
17
1 / 4 / 2
8,886
684
10,724
18,183
13,084
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Mulan
K-Wave
Mulan
14
0 / 5 / 3
7,728
594
12,316
27,713
22,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
13
0 / 5 / 2
7,966
613
4,536
19,715
24,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
duffman356
The Morrigan
12
0 / 7 / 3
7,334
564
4,206
12,938
6,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 17
10,947
842
13,282
19,119
19,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vulcan
IsSlyzz
Vulcan
17
11 / 2 / 11
10,911
839
27,747
10,444
6,229
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
PRECIOZO
Nemesis
16
4 / 1 / 16
9,873
759
17,911
16,374
17,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bellona
Tony_D1122
Bellona
16
4 / 1 / 17
10,011
770
19,203
14,775
19,187
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
16
1 / 0 / 19
9,533
733
5,414
4,310
4,590
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
103
4
Kills
23
23
Deaths
5
11
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
3
2
1
1.75
L
Aphrodite
Dictox
Aphrodite
1
4
2
0.5
W
3
1
17
11.5
W
Vulcan
IsSlyzz
Vulcan
11
2
11
8.25
L
Mulan
K-Wave
Mulan
0
5
3
0.3
W
Nemesis
PRECIOZO
Nemesis
4
1
16
12
L
Athena
0
5
2
0.2
W
Bellona
Tony_D1122
Bellona
4
1
17
12.5
L
The Morrigan
duffman356
The Morrigan
0
7
3
0.21
W
Yemoja
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,344
Damage
83,557
91,036
Taken
65,022
77,334
Mitigated
67,662
34,289
Healing
44,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,562
1,146
1,163
1,297
12,487
10,477
0
7,037
4,855
0
12,745
L
Aphrodite
Dictox
Aphrodite
10,724
881
6,205
9,177
18,183
13,084
0
9,464
8,223
37,353
0
W
13,282
773
3,828
4,184
19,119
19,867
792
4,818
14,301
15,792
3,440
W
Vulcan
IsSlyzz
Vulcan
27,747
11,332
957
435
10,444
6,229
538
2,630
7,369
53,158
2,010
L
Mulan
K-Wave
Mulan
12,316
1,603
1,287
8,201
27,713
22,867
0
14,137
12,647
0
23,496
W
Nemesis
PRECIOZO
Nemesis
17,911
2,870
2,335
4,663
16,374
17,789
1,459
4,875
11,290
0
30,223
L
Athena
4,536
678
720
1,676
19,715
24,250
0
11,172
7,554
11,302
0
W
Bellona
Tony_D1122
Bellona
19,203
3,857
1,525
2,247
14,775
19,187
1,247
5,534
9,241
12,091
24,392
L
The Morrigan
duffman356
The Morrigan
4,206
635
2,345
2,218
12,938
6,656
0
6,553
6,023
11,303
1,332
W
Yemoja
5,414
2,903
22,085
1,884
4,310
4,590
1,715
1,116
3,194
11,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,911
Gold Earned
51,275
119
Minions Killed
133
0
Camps Cleared
0
1,161,398
Distance Traveled
1,319,196
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,997
692
10
1
0
262,839
0
L
Aphrodite
8,886
684
62
5
0
234,545
0
W
Khepri
10,947
842
17
1
0
243,258
0
W
Vulcan
10,911
839
44
3
0
276,306
0
L
Mulan
7,728
594
15
1
0
202,389
1
W
Nemesis
9,873
759
31
2
0
276,027
0
L
Athena
7,966
613
10
1
0
236,628
0
W
Bellona
10,011
770
27
2
0
269,823
0
L
The Morrigan
7,334
564
22
2
0
224,997
0
W
Yemoja
9,533
733
14
1
0
253,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role