Player Matchup

Hera
Hera
BonelessFragger
Hera
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
25W - 13L
1,551 Elo+
Party 2
Athena
Athena
Pzle04
Athena
Level 49
God Stats
4W - 5L
1,433 SR
Queue Stats
14W - 9L
1,423 Elo+
Party 2
Lancelot
Lancelot
ROKETSFAN
Lancelot
Level 56
God Stats
4W - 3L
1,272 SR
Queue Stats
20W - 12L
1,572 Elo+
Party 2
Team Averages
Level 64
1,330 SR
1,515 Elo+

VS

Team Averages
Level 68
1,435 SR
1,329 Elo+
Baron Samedi
Baron Samedi
Gregsolutism
Baron Samedi
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 35L
1,267 Elo+
Party 1
Hachiman
Hachiman
SuaveDripz
Hachiman
Level 58
God Stats
0W - 1L
1,306 SR
Queue Stats
61W - 56L
1,453 Elo+
Solo
Atlas
Atlas
Ziii
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 3
12,762
751
21,102
7,481
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
Pzle04
Athena
18
2 / 3 / 4
11,584
681
8,398
18,146
21,807
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lancelot
ROKETSFAN
Lancelot
16
1 / 2 / 4
10,968
645
5,836
13,439
7,364
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gregsolutism
Baron Samedi
17
3 / 2 / 3
11,108
653
10,131
10,796
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
SuaveDripz
Hachiman
16
0 / 2 / 4
10,698
629
10,140
11,322
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Ziii
Atlas
16
3 / 2 / 2
10,833
637
10,567
18,962
21,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
6
Kills
6
6
Deaths
6
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
L
Baron Samedi
Gregsolutism
Baron Samedi
3
2
3
2.25
W
Athena
Pzle04
Athena
2
3
4
1.33
W
Lancelot
ROKETSFAN
Lancelot
1
2
4
1.5
L
Hachiman
SuaveDripz
Hachiman
0
2
4
1
L
Atlas
Ziii
Atlas
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
30,838
39,066
Taken
41,080
33,087
Mitigated
33,396
4,455
Healing
7,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,102
4,390
0
1,000
7,481
3,916
1,310
4,323
3,098
94,338
644
L
Baron Samedi
Gregsolutism
Baron Samedi
10,131
533
2,243
3,150
10,796
7,000
217
7,308
3,461
42,404
0
W
Athena
Pzle04
Athena
8,398
1,377
835
2,532
18,146
21,807
309
8,044
10,067
23,452
3,730
W
Lancelot
ROKETSFAN
Lancelot
5,836
1,248
0
88
13,439
7,364
1,034
7,243
6,165
0
36,504
L
Hachiman
SuaveDripz
Hachiman
10,140
6,462
0
544
11,322
4,858
320
9,008
2,300
0
43,752
L
Atlas
Ziii
Atlas
10,567
3,688
0
1,667
18,962
21,538
214
11,664
7,255
31,895
2,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,314
Gold Earned
32,639
232
Minions Killed
183
0
Camps Cleared
0
942,906
Distance Traveled
848,833
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,762
751
143
8
0
291,181
0
L
Baron Samedi
11,108
653
76
4
0
283,533
1
W
Athena
11,584
681
38
2
0
326,054
0
W
Lancelot
10,968
645
51
3
0
325,671
0
L
Hachiman
10,698
629
80
5
0
257,242
0
L
Atlas
10,833
637
27
2
0
308,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role