Player Matchup

Thanatos
Thanatos
Aydiuu
Thanatos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,534 Elo+
Party 1
Olorun
Olorun
LocoSoyOroMan
Olorun
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 13L
1,508 Elo+
Party 1
Bellona
Bellona
Sixҳ
Bellona
Level 129
God Stats
3W - 1L
1,514 SR
Queue Stats
14W - 13L
1,494 Elo+
Party 1
Fenrir
Fenrir
SkipperMDG
Fenrir
Level 180
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 141L
1,522 Elo+
Party 1
Cthulhu
Cthulhu
Tincho0001
Cthulhu
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
1,487 Elo+
Party 1
Team Averages
Level 153
1,503 SR
1,509 Elo+

VS

Team Averages
Level 133
1,500 SR
1,520 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
IIDkoyII
Ymir
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 16L
1,672 Elo+
Solo
Hachiman
Hachiman
JavierrGG
Hachiman
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 25L
1,501 Elo+
Solo
Fenrir
Fenrir
Keiniister
Fenrir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aydiuu
Thanatos
5
0 / 2 / 1
3,165
633
792
4,926
1,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 0 / 1
3,655
731
1,088
1,018
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bellona
Sixҳ
Bellona
6
0 / 0 / 0
3,516
703
3,002
4,765
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
SkipperMDG
Fenrir
6
2 / 1 / 1
3,854
771
1,128
4,739
2,220
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Tincho0001
Cthulhu
6
0 / 1 / 3
3,417
683
1,011
2,909
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
2 / 1 / 0
3,987
797
2,694
1,795
546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
7
0 / 1 / 1
3,814
763
3,442
6,091
4,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
1
0 / 0 / 0
2,433
487
0
0
0
Hachiman
JavierrGG
Hachiman
8
1 / 0 / 0
3,960
792
992
2,640
765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Keiniister
Fenrir
7
1 / 1 / 1
3,656
731
2,229
4,213
1,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
6
3
Kills
4
4
Deaths
3
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
1
0
2
L
Bellona
 
Bellona
0
1
1
0.5
W
Thanatos
Aydiuu
Thanatos
0
2
1
0.25
L
Ymir
0
0
0
0
L
Hachiman
JavierrGG
Hachiman
1
0
0
1
L
Fenrir
Keiniister
Fenrir
1
1
1
1.5
W
1
0
1
1.5
W
Bellona
Sixҳ
Bellona
0
0
0
0
W
Fenrir
SkipperMDG
Fenrir
2
1
1
2.5
W
Cthulhu
Tincho0001
Cthulhu
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,021
Damage
9,357
18,357
Taken
14,739
9,446
Mitigated
7,619
8,863
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,694
595
200
450
1,795
546
0
868
821
18,905
0
L
Bellona
 
Bellona
3,442
1,209
0
2,862
6,091
4,656
0
0
5,698
0
23,361
W
Thanatos
Aydiuu
Thanatos
792
212
0
3,637
4,926
1,443
0
313
4,571
0
14,035
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
JavierrGG
Hachiman
992
374
0
1,250
2,640
765
0
169
2,471
0
27,261
L
Fenrir
Keiniister
Fenrir
2,229
976
0
355
4,213
1,652
0
924
3,218
0
17,629
W
1,088
582
60
700
1,018
343
0
98
916
19,381
0
W
Bellona
Sixҳ
Bellona
3,002
1,197
0
2,319
4,765
4,271
0
0
4,765
0
21,161
W
Fenrir
SkipperMDG
Fenrir
1,128
304
0
1,647
4,739
2,220
0
564
4,108
0
7,082
W
Cthulhu
Tincho0001
Cthulhu
1,011
44
0
500
2,909
1,169
0
1,517
1,303
12,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,607
Gold Earned
17,850
161
Minions Killed
164
0
Camps Cleared
0
561,128
Distance Traveled
406,072
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
3,987
797
37
7
0
97,271
0
L
Bellona
3,814
763
47
9
0
102,522
0
W
Thanatos
3,165
633
34
7
0
108,499
0
L
Ymir
2,433
487
0
0
0
0
0
L
Hachiman
3,960
792
47
9
0
96,359
2
L
Fenrir
3,656
731
33
7
0
109,920
0
W
Olorun
3,655
731
45
9
0
100,037
0
W
Bellona
3,516
703
39
8
0
132,344
1
W
Fenrir
3,854
771
12
2
0
106,639
1
W
Cthulhu
3,417
683
31
6
0
113,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role