Player Matchup

Jormungandr
Jormungandr
Garnerr04
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,564 Elo+
Party 1
Ymir
Ymir
Pandii44
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,370 Elo+
Solo
Ra
Ra
Roman_Empire_PR
Ra
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 106L
1,555 Elo+
Solo
Lancelot
Lancelot
SurelyEminent
Lancelot
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,551 Elo+
Party 1
Chernobog
Chernobog
rtx792
Chernobog
Level 98
God Stats
4W - 6L
1,500 SR
Queue Stats
124W - 147L
1,466 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,501 Elo+

VS

Team Averages
Level 66
1,394 SR
1,397 Elo+
Ymir
Ymir
Toinetana
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,549 Elo+
Solo
Athena
Athena
Wolfman9001
Athena
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,474 Elo+
Solo
Chaac
Chaac
YSTdame24Yst
Chaac
Level 37
God Stats
3W - 4L
1,252 SR
Queue Stats
31W - 63L
1,209 Elo+
Solo
Ix Chel
Ix Chel
kalashnikovvv
Ix Chel
Level 69
God Stats
1W - 7L
1,216 SR
Queue Stats
197W - 196L
1,460 Elo+
Solo
Serqet
Serqet
krimitil
Serqet
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Garnerr04
Jormungandr
15
3 / 0 / 8
8,085
809
9,619
9,753
10,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ymir
13
1 / 1 / 10
8,321
832
6,277
12,226
15,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 0 / 10
7,572
757
7,181
10,500
5,650
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lancelot
SurelyEminent
Lancelot
14
5 / 2 / 6
7,981
798
9,633
13,423
9,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chernobog
rtx792
Chernobog
14
3 / 0 / 9
8,124
812
10,347
8,185
4,715
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 4 / 2
7,014
701
6,666
12,306
12,828
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
12
0 / 1 / 3
6,594
659
3,185
8,341
7,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 4 / 1
7,630
763
14,629
13,222
14,486
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ix Chel
15
0 / 0 / 2
6,997
700
16,134
5,898
3,868
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serqet
krimitil
Serqet
10
1 / 4 / 0
6,853
685
2,941
8,875
10,322
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
13
Kills
3
3
Deaths
13
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Garnerr04
Jormungandr
3
0
8
7
W
Ymir
1
1
10
6
W
1
0
10
6
W
Lancelot
SurelyEminent
Lancelot
5
2
6
4
L
Ymir
0
4
2
0.25
L
Athena
0
1
3
1.5
L
2
4
1
0.63
L
Ix Chel
0
0
2
1
L
Serqet
krimitil
Serqet
1
4
0
0.25
W
Chernobog
rtx792
Chernobog
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,057
Damage
43,555
54,087
Taken
48,642
45,004
Mitigated
48,890
36,075
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Garnerr04
Jormungandr
9,619
2,436
725
1,388
9,753
10,562
0
4,859
4,894
19,216
520
W
Ymir
6,277
739
655
1,062
12,226
15,017
0
5,814
6,220
12,221
510
W
7,181
1,136
18,932
8,644
10,500
5,650
270
6,268
4,136
19,553
945
W
Lancelot
SurelyEminent
Lancelot
9,633
2,256
1,109
2,226
13,423
9,060
0
6,322
6,861
0
15,653
L
Ymir
6,666
131
1,445
1,294
12,306
12,828
0
6,372
5,853
11,972
0
L
Athena
3,185
617
1,293
808
8,341
7,386
0
3,347
4,896
6,304
0
L
14,629
781
421
1,939
13,222
14,486
0
5,882
7,340
0
24,558
L
Ix Chel
16,134
1,777
4,943
2,631
5,898
3,868
0
2,311
3,502
34,346
0
L
Serqet
krimitil
Serqet
2,941
349
0
435
8,875
10,322
0
4,113
4,683
0
3,581
W
Chernobog
rtx792
Chernobog
10,347
5,751
34
1,300
8,185
4,715
627
2,722
5,367
0
21,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,083
Gold Earned
35,088
110
Minions Killed
83
0
Camps Cleared
0
1,018,189
Distance Traveled
954,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,085
809
20
2
0
194,471
0
W
Ymir
8,321
832
14
1
0
199,384
0
W
Ra
7,572
757
23
2
0
219,157
0
W
Lancelot
7,981
798
14
1
0
225,518
0
L
Ymir
7,014
701
5
1
0
176,407
0
L
Athena
6,594
659
14
1
0
193,226
0
L
Chaac
7,630
763
20
2
0
201,611
0
L
Ix Chel
6,997
700
41
4
0
206,187
0
L
Serqet
6,853
685
3
0
0
177,054
0
W
Chernobog
8,124
812
39
4
0
179,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role