Player Matchup

Anubis
Anubis
Link_AYBHN-_-
Anubis
Level 77
God Stats
1W - 1L
1,244 SR
Queue Stats
11W - 11L
1,338 Elo+
Party 2
Nike
Nike
preslarsnaghoes
Nike
Level 42
God Stats
7W - 5L
1,389 SR
Queue Stats
7W - 6L
1,193 Elo+
Party 2
Rama
Rama
slog4lyfe
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,338 Elo+
Party 2
Team Averages
Level 68
1,377 SR
1,289 Elo+

VS

Team Averages
Level 58
1,378 SR
1,413 Elo+
Anubis
Anubis
Bdsarge
Anubis
Level 47
God Stats
1W - 2L
1,362 SR
Queue Stats
4W - 5L
1,447 Elo+
Party 1
Zhong Kui
Zhong Kui
CamSmitty2088
Zhong Kui
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 22L
1,420 Elo+
Party 1
Arachne
Arachne
Themordial
Arachne
Level 45
God Stats
1W - 5L
1,271 SR
Queue Stats
30W - 37L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,302
922
10,357
8,301
3,778
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
7 / 0 / 11
8,547
950
5,742
8,666
5,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
12
6 / 4 / 9
7,935
882
6,234
7,311
2,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bdsarge
Anubis
11
1 / 10 / 4
6,880
764
3,710
10,563
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
CamSmitty2088
Zhong Kui
12
4 / 6 / 1
7,057
784
8,122
10,070
5,071
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Themordial
Arachne
9
1 / 3 / 2
6,148
683
2,097
5,966
1,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
6
6
Deaths
19
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bdsarge
Anubis
1
10
4
0.3
L
Zhong Kui
CamSmitty2088
Zhong Kui
4
6
1
0.75
W
6
2
9
5.25
L
Arachne
Themordial
Arachne
1
3
2
0.67
W
7
0
11
12.5
W
Rama
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
13,929
24,278
Taken
26,599
11,224
Mitigated
10,097
3,506
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bdsarge
Anubis
3,710
267
0
180
10,563
3,074
0
4,680
5,633
10,430
0
L
Zhong Kui
CamSmitty2088
Zhong Kui
8,122
1,008
0
675
10,070
5,071
0
3,523
6,343
17,205
0
W
10,357
473
298
2,543
8,301
3,778
457
4,049
4,252
28,635
638
L
Arachne
Themordial
Arachne
2,097
1,515
0
318
5,966
1,952
0
1,915
3,846
0
9,494
W
5,742
405
0
665
8,666
5,207
437
5,011
3,655
0
18,391
W
Rama
6,234
5,501
0
0
7,311
2,239
1,252
2,787
4,524
0
20,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,784
Gold Earned
20,085
107
Minions Killed
47
0
Camps Cleared
0
447,982
Distance Traveled
316,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,880
764
11
1
0
99,644
0
L
Zhong Kui
7,057
784
22
2
0
122,180
0
W
Anubis
8,302
922
42
5
0
134,859
0
L
Arachne
6,148
683
14
2
0
94,977
0
W
Nike
8,547
950
28
3
0
176,751
0
W
Rama
7,935
882
37
4
0
136,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role