Player Matchup

Thanatos
Thanatos
ArmyJose05
Thanatos
Level 85
God Stats
1W - 1L
1,262 SR
Queue Stats
5W - 10L
1,295 Elo+
Party 2
Zeus
Zeus
Dekimashta
Zeus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,524 Elo+
Solo
Martichoras
Martichoras
HANDS_rcd
Martichoras
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 2
Amaterasu
Amaterasu
LMSPreaper07
Amaterasu
Level 26
God Stats
4W - 4L
1,691 SR
Queue Stats
4W - 10L
1,295 Elo+
Party 2
Cthulhu
Cthulhu
el_nino_beano
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,295 Elo+
Party 2
Team Averages
Level 100
1,491 SR
1,341 Elo+

VS

Team Averages
Level 94
1,487 SR
1,415 Elo+
Set
Set
DarkD0vaW0lf
Set
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 65L
1,383 Elo+
Party 1
Mercury
Mercury
DraigTheGamer
Mercury
Level 34
God Stats
19W - 18L
1,425 SR
Queue Stats
83W - 88L
1,367 Elo+
Party 1
Charybdis
Charybdis
IIGhostylI
Charybdis
Level 94
God Stats
0W - 1L
1,651 SR
Queue Stats
4W - 7L
1,377 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Los_vaowl
Morgan Le Fay
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 50L
1,568 Elo+
Solo
Yemoja
Yemoja
PlungedOrc37132
Yemoja
Level 147
God Stats
1W - 3L
1,357 SR
Queue Stats
73W - 84L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArmyJose05
Thanatos
15
5 / 0 / 6
8,347
556
4,987
10,179
4,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
6 / 0 / 2
9,141
609
9,666
4,178
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
HANDS_rcd
Martichoras
14
2 / 2 / 2
7,958
531
8,811
9,616
4,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
LMSPreaper07
Amaterasu
13
1 / 1 / 7
7,911
527
7,859
16,066
18,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
13
3 / 0 / 4
7,399
493
15,825
16,789
12,757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,970
531
12,040
14,840
10,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
12
1 / 5 / 0
6,531
435
3,317
14,536
6,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
IIGhostylI
Charybdis
13
0 / 2 / 0
6,811
454
11,448
13,652
5,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
Los_vaowl
Morgan Le Fay
11
1 / 3 / 0
6,460
431
3,365
8,191
3,112
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
6,705
447
3,183
16,228
12,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
3
3
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ArmyJose05
Thanatos
5
0
6
8
L
1
5
0
0.2
W
6
0
2
7
L
Mercury
1
5
0
0.2
W
Martichoras
HANDS_rcd
Martichoras
2
2
2
1.5
L
Charybdis
IIGhostylI
Charybdis
0
2
0
0
W
Amaterasu
LMSPreaper07
Amaterasu
1
1
7
4.5
L
Morgan Le Fay
Los_vaowl
Morgan Le Fay
1
3
0
0.33
L
0
2
1
0.25
W
Cthulhu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,148
Damage
33,353
56,828
Taken
67,447
42,353
Mitigated
37,944
24,988
Healing
21,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ArmyJose05
Thanatos
4,987
1,153
0
8,088
10,179
4,916
23
1,430
8,749
0
62,519
L
12,040
5,042
0
4,791
14,840
10,839
0
3,421
11,419
0
68,385
W
9,666
1,875
0
1,142
4,178
1,550
561
860
3,318
62,339
6,082
L
Mercury
3,317
1,444
0
2,487
14,536
6,353
0
4,889
9,647
0
48,447
W
Martichoras
HANDS_rcd
Martichoras
8,811
3,048
0
2,172
9,616
4,726
283
476
9,095
0
76,355
L
Charybdis
IIGhostylI
Charybdis
11,448
6,162
0
4,631
13,652
5,458
0
4,714
8,938
0
70,149
W
Amaterasu
LMSPreaper07
Amaterasu
7,859
2,565
0
4,997
16,066
18,404
120
893
14,171
0
50,820
L
Morgan Le Fay
Los_vaowl
Morgan Le Fay
3,365
328
0
671
8,191
3,112
200
3,996
4,195
35,266
0
L
3,183
1,674
4,238
5,042
16,228
12,182
0
7,553
8,675
14,468
1,650
W
Cthulhu
15,825
2,572
569
8,020
16,789
12,757
124
2,861
13,830
38,812
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
34,477
471
Minions Killed
373
0
Camps Cleared
0
1,551,820
Distance Traveled
1,413,562
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,347
556
91
6
0
362,416
0
L
Set
7,970
531
119
8
0
295,712
2
W
Zeus
9,141
609
124
8
0
286,782
3
L
Mercury
6,531
435
77
5
0
357,587
2
W
Martichoras
7,958
531
106
7
0
248,722
2
L
Charybdis
6,811
454
104
7
0
252,867
0
W
Amaterasu
7,911
527
85
6
0
336,936
0
L
Morgan Le Fay
6,460
431
50
3
0
263,356
1
L
Yemoja
6,705
447
23
2
0
244,040
0
W
Cthulhu
7,399
493
65
4
0
316,964
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role