Player Matchup

Hercules
Hercules
ChrisFromStateFa
Hercules
Level 158
God Stats
5W - 2L
1,500 SR
Queue Stats
154W - 141L
1,591 Elo+
Party 3
Nu Wa
Nu Wa
Cruel_Sun_Esco
Nu Wa
Level 129
God Stats
8W - 5L
1,500 SR
Queue Stats
126W - 118L
1,591 Elo+
Party 3
Medusa
Medusa
Mr Whos
Medusa
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,335 Elo+
Party 1
Yemoja
Yemoja
TezDaAri3s16
Yemoja
Level 150
God Stats
7W - 0L
1,500 SR
Queue Stats
148W - 155L
1,163 Elo+
Party 3
Erlang Shen
Erlang Shen
WickNazty
Erlang Shen
Level 176
God Stats
13W - 9L
1,684 SR
Queue Stats
71W - 68L
1,482 Elo+
Party 1
Team Averages
Level 154
1,537 SR
1,433 Elo+

VS

Team Averages
Level 113
1,522 SR
1,470 Elo+
Martichoras
Martichoras
Agent_Hent
Martichoras
Level 156
God Stats
2W - 2L
1,839 SR
Queue Stats
82W - 85L
1,681 Elo+
Solo
Serqet
Serqet
BBQchickenErnie
Serqet
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 32L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
ChadDaDad
Jormungandr
Level 69
God Stats
1W - 1L
1,473 SR
Queue Stats
2W - 3L
1,300 Elo+
Party 2
Charon
Charon
Eci3
Charon
Level 89
God Stats
1W - 2L
1,298 SR
Queue Stats
35W - 34L
1,552 Elo+
Solo
Freya
Freya
SMITELokey
Freya
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
109W - 95L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 0
9,534
636
7,646
14,805
11,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 5 / 5
8,188
546
11,806
10,695
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Mr Whos
Medusa
16
2 / 0 / 2
9,079
605
8,156
8,372
3,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
13
1 / 1 / 8
7,054
470
6,180
11,168
10,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
WickNazty
Erlang Shen
16
6 / 1 / 3
9,293
620
12,458
15,016
8,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Agent_Hent
Martichoras
6
0 / 9 / 0
4,982
332
1,468
13,925
5,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 4 / 2
7,599
507
10,232
14,381
6,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ChadDaDad
Jormungandr
14
2 / 4 / 1
7,972
531
11,711
15,633
14,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charon
Eci3
Charon
13
0 / 1 / 0
7,554
504
4,075
11,723
9,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
11
2 / 6 / 1
7,139
476
6,663
16,197
5,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
18
Kills
8
8
Deaths
24
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Agent_Hent
Martichoras
0
9
0
0
L
4
4
2
1.25
L
Jormungandr
ChadDaDad
Jormungandr
2
4
1
0.63
W
6
1
0
6
W
3
5
5
1.1
L
Charon
Eci3
Charon
0
1
0
0
W
Medusa
Mr Whos
Medusa
2
0
2
3
L
Freya
2
6
1
0.42
W
Yemoja
1
1
8
5
W
Erlang Shen
WickNazty
Erlang Shen
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,246
Damage
34,149
60,056
Taken
71,859
36,951
Mitigated
41,599
19,553
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Agent_Hent
Martichoras
1,468
454
0
1,189
13,925
5,079
0
2,262
11,663
0
19,743
L
10,232
2,809
0
2,270
14,381
6,632
0
4,257
10,086
0
58,967
L
Jormungandr
ChadDaDad
Jormungandr
11,711
2,244
0
3,305
15,633
14,707
0
1,622
13,266
68,376
358
W
7,646
2,064
0
6,845
14,805
11,405
0
6,967
7,838
0
70,695
W
11,806
3,385
0
654
10,695
3,278
189
3,152
6,465
47,697
1,044
L
Charon
Eci3
Charon
4,075
621
30
4,676
11,723
9,580
0
1,343
10,380
42,613
0
W
Medusa
Mr Whos
Medusa
8,156
2,836
0
2,998
8,372
3,764
13
3,159
5,213
0
85,142
L
Freya
6,663
2,018
0
3,670
16,197
5,601
0
8,406
7,791
41,143
1,799
W
Yemoja
6,180
724
1,105
1,441
11,168
10,219
0
3,189
7,979
24,939
0
W
Erlang Shen
WickNazty
Erlang Shen
12,458
7,853
0
6,510
15,016
8,285
621
5,249
9,468
0
93,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,148
Gold Earned
35,246
492
Minions Killed
324
0
Camps Cleared
0
1,519,808
Distance Traveled
1,294,222
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
4,982
332
24
2
0
159,856
0
L
Serqet
7,599
507
80
5
0
337,341
0
L
Jormungandr
7,972
531
109
7
0
272,134
0
W
Hercules
9,534
636
117
8
0
295,524
1
W
Nu Wa
8,188
546
72
5
0
267,546
2
L
Charon
7,554
504
48
3
0
269,779
0
W
Medusa
9,079
605
134
9
0
280,802
5
L
Freya
7,139
476
63
4
0
255,112
2
W
Yemoja
7,054
470
28
2
0
304,258
6
W
Erlang Shen
9,293
620
141
9
0
371,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role