Player Matchup

Cu Chulainn
Cu Chulainn
Silver II
Ghosttoastis
Cu Chulainn
Silver II
Level 139
God Stats
2W - 2L
1,533 SR
Queue Stats
6W - 4L
1,495 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
JayyyDawg
Ah Muzen Cab
Bronze III
Level 101
God Stats
5W - 0L
1,500 SR
Queue Stats
51W - 41L
1,500 MMR
Party 1
He Bo
He Bo
Bronze III
ShinoMaebure
He Bo
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,500 MMR
Party 1
Athena
Athena
Silver II
YeezyScump_J1
Athena
Silver II
Level 163
God Stats
2W - 1L
1,562 SR
Queue Stats
62W - 44L
1,471 MMR
Solo
Sol
Sol
Silver II
tgovnai
Sol
Silver II
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,498 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,519 SR
1,493 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,499 SR
1,500 MMR
Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
 
Ares
Bronze III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
DBrownStain-
Osiris
Bronze III
Level 159
God Stats
0W - 2L
1,247 SR
Queue Stats
27W - 28L
1,500 MMR
Solo
Susano
Susano
Bronze III
M4k0t0Yuk1
Susano
Bronze III
Level 57
God Stats
0W - 2L
1,749 SR
Queue Stats
3W - 8L
1,454 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
RiasGremory96
Ah Puch
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ghosttoastis
Cu Chulainn
13
0 / 1 / 1
7,404
617
7,143
10,930
7,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
13
2 / 0 / 1
7,228
602
5,570
6,649
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
2 / 2 / 1
6,745
562
3,572
7,800
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 3
7,230
603
2,497
7,316
5,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
14
3 / 0 / 0
8,260
688
4,170
5,210
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
SerqetAo KuangThoth

VS

Bans
Maman BrigitteBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 0
5,944
495
3,416
7,283
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
 
Ares
6
0 / 1 / 0
4,883
407
1,745
3,723
2,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
11
0 / 0 / 3
6,310
526
5,401
11,558
12,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
M4k0t0Yuk1
Susano
12
2 / 1 / 0
5,999
500
3,740
8,891
3,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
11
1 / 3 / 0
6,311
526
3,585
6,766
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
7
Kills
3
4
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Ares
 
Ares
0
1
0
0
L
Osiris
0
0
3
1.5
W
Cu Chulainn
Ghosttoastis
Cu Chulainn
0
1
1
0.5
W
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
2
0
1
2.5
L
Susano
M4k0t0Yuk1
Susano
2
1
0
2
L
Ah Puch
1
3
0
0.33
W
2
2
1
1.25
W
0
1
3
1.5
W
Sol
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,952
Damage
17,887
37,905
Taken
38,221
19,695
Mitigated
24,296
16,115
Healing
14,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,416
1,962
0
2,961
7,283
2,914
0
4,575
2,708
0
45,201
L
Ares
 
Ares
1,745
51
0
1,269
3,723
2,436
0
2,000
1,723
4,479
2,165
L
Osiris
5,401
1,243
0
3,690
11,558
12,919
0
1,307
10,251
0
42,134
W
Cu Chulainn
Ghosttoastis
Cu Chulainn
7,143
1,054
0
3,554
10,930
7,185
0
611
9,474
6,617
56,018
W
Ah Muzen Cab
JayyyDawg
Ah Muzen Cab
5,570
2,553
0
2,320
6,649
2,731
488
1,564
5,085
0
73,293
L
Susano
M4k0t0Yuk1
Susano
3,740
1,043
0
5,181
8,891
3,537
0
1,968
6,923
0
46,216
L
Ah Puch
3,585
144
0
1,289
6,766
2,490
0
676
6,090
42,444
301
W
3,572
357
0
4,115
7,800
2,366
0
719
7,045
51,279
1,051
W
2,497
1,081
0
3,002
7,316
5,648
136
1,340
5,932
18,874
1,655
W
Sol
4,170
2,239
0
3,124
5,210
1,765
2,111
612
4,598
66,875
8,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,867
Gold Earned
29,447
511
Minions Killed
348
0
Camps Cleared
0
1,273,286
Distance Traveled
1,089,858
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,944
495
87
7
0
193,237
0
L
Ares
4,883
407
10
1
0
118,062
0
L
Osiris
6,310
526
75
6
0
224,016
1
W
Cu Chulainn
7,404
617
113
9
0
245,300
2
W
Ah Muzen Cab
7,228
602
129
11
0
258,698
1
L
Susano
5,999
500
82
7
0
310,227
0
L
Ah Puch
6,311
526
94
8
0
244,316
2
W
He Bo
6,745
562
95
8
0
260,685
0
W
Athena
7,230
603
32
3
0
269,042
2
W
Sol
8,260
688
142
12
0
239,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role