Player Matchup

Ares
Ares
MinkThankless
Ares
Level 27
God Stats
0W - 3L
1,124 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Ix Chel
Ix Chel
NesquickTheBrave
Ix Chel
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,161 Elo+
Party 1
Fenrir
Fenrir
THESALTE1
Fenrir
Level 60
God Stats
0W - 3L
1,124 SR
Queue Stats
0W - 3L
1,161 Elo+
Party 1
Team Averages
Level 51
1,249 SR
1,161 Elo+

VS

Team Averages
Level 89
1,226 SR
1,118 Elo+
Cliodhna
Cliodhna
HAVELxTHExR0CK
Cliodhna
Level 102
God Stats
2W - 3L
1,414 SR
Queue Stats
3W - 9L
1,244 Elo+
Party 2
Sol
Sol
LordxSolaire
Sol
Level 136
God Stats
1W - 2L
1,261 SR
Queue Stats
8W - 23L
1,085 Elo+
Party 2
Janus
Janus
bronzeheart12345
Janus
Level 28
God Stats
1W - 5L
1,002 SR
Queue Stats
6W - 18L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,176
618
1,701
10,273
9,893
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 3 / 1
6,227
623
3,159
8,177
3,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
THESALTE1
Fenrir
10
1 / 4 / 2
6,310
631
5,861
10,484
6,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
2 / 1 / 3
7,825
783
3,449
5,725
1,998
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
7 / 0 / 2
8,306
831
12,384
8,978
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 2 / 6
7,511
751
6,862
4,664
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
9
9
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
2
1
3
3.5
W
7
0
2
8
L
1
2
2
1
L
1
3
1
0.5
L
Fenrir
THESALTE1
Fenrir
1
4
2
0.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,721
Damage
22,695
28,934
Taken
19,367
19,764
Mitigated
6,748
2,224
Healing
4,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
3,449
400
0
1,147
5,725
1,998
39
1,257
4,468
0
30,112
W
12,384
5,664
0
3,025
8,978
3,083
937
2,087
6,891
29,380
3,734
L
1,701
315
0
0
10,273
9,893
139
6,549
3,677
10,114
1,094
L
3,159
624
102
1,471
8,177
3,721
155
5,566
2,574
15,934
0
L
Fenrir
THESALTE1
Fenrir
5,861
1,268
0
651
10,484
6,150
162
6,375
4,079
0
18,416
W
6,862
284
0
353
4,664
1,667
672
1,567
3,097
30,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
23,642
65
Minions Killed
133
0
Camps Cleared
0
463,872
Distance Traveled
518,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,825
783
47
5
0
186,980
0
W
Sol
8,306
831
46
5
0
167,499
0
L
Ares
6,176
618
18
2
0
152,301
0
L
Ix Chel
6,227
623
24
2
0
149,727
0
L
Fenrir
6,310
631
23
2
0
161,844
0
W
Janus
7,511
751
40
4
0
163,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role