Player Matchup

Hercules
Hercules
DoughnutNick
Hercules
Level 156
God Stats
2W - 0L
1,698 SR
Queue Stats
19W - 11L
1,675 Elo+
Solo
Ullr
Ullr
DrowaFetish
Ullr
Level 158
God Stats
1W - 0L
1,308 SR
Queue Stats
25W - 21L
1,149 Elo+
Party 1
Fenrir
Fenrir
Joeymacaroniii
Fenrir
Level 113
God Stats
12W - 12L
1,285 SR
Queue Stats
132W - 119L
1,622 Elo+
Solo
Chronos
Chronos
Sepulvedarks
Chronos
Level 170
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 157L
1,441 Elo+
Solo
Bacchus
Bacchus
SuperiorityHurts
Bacchus
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,257 Elo+
Party 1
Team Averages
Level 148
1,458 SR
1,429 Elo+

VS

Team Averages
Level 145
1,530 SR
1,531 Elo+
Ymir
Ymir
 
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DeathlyDarkStar
Serqet
Level 140
God Stats
12W - 8L
1,652 SR
Queue Stats
52W - 40L
1,667 Elo+
Solo
Hou Yi
Hou Yi
Str1ker19
Hou Yi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 36L
1,669 Elo+
Solo
Zeus
Zeus
Tejima
Zeus
Level 142
God Stats
8W - 7L
1,500 SR
Queue Stats
193W - 144L
1,510 Elo+
Solo
Khepri
Khepri
Tirosu
Khepri
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 17L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DoughnutNick
Hercules
13
0 / 1 / 3
7,831
602
9,208
11,029
11,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 0 / 3
7,695
592
7,543
7,519
2,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 1 / 0
7,704
593
7,200
10,996
5,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Sepulvedarks
Chronos
13
0 / 0 / 2
7,355
566
2,560
8,950
3,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 3
7,647
588
4,683
13,994
13,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 3 / 1
6,508
501
6,589
12,758
15,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 4 / 1
6,596
507
4,997
12,134
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Str1ker19
Hou Yi
9
1 / 3 / 0
6,042
465
3,031
7,974
3,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
Tejima
Zeus
13
1 / 3 / 1
7,465
574
11,952
7,290
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Tirosu
Khepri
10
1 / 1 / 0
6,264
482
2,421
6,213
4,210
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
14
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
1
0.17
L
2
4
1
0.63
W
Hercules
DoughnutNick
Hercules
0
1
3
1.5
W
3
0
3
4.5
W
6
1
0
6
W
Chronos
Sepulvedarks
Chronos
0
0
2
1
L
Hou Yi
Str1ker19
Hou Yi
1
3
0
0.33
W
4
3
3
1.83
L
Zeus
Tejima
Zeus
1
3
1
0.5
L
Khepri
Tirosu
Khepri
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,194
Damage
28,990
52,488
Taken
46,369
36,183
Mitigated
30,985
15,591
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,589
2,244
0
3,821
12,758
15,079
0
266
11,667
43,604
0
L
4,997
1,721
0
994
12,134
5,781
0
1,540
10,500
0
53,211
W
Hercules
DoughnutNick
Hercules
9,208
2,799
0
3,810
11,029
11,241
0
5,889
4,981
0
58,527
W
7,543
2,832
0
2,279
7,519
2,920
866
2,443
4,952
0
65,775
W
7,200
1,983
0
1,548
10,996
5,387
473
3,866
7,130
0
58,601
W
Chronos
Sepulvedarks
Chronos
2,560
842
0
3,071
8,950
3,398
296
5,169
3,581
54,905
1,956
L
Hou Yi
Str1ker19
Hou Yi
3,031
1,811
0
1,598
7,974
3,261
0
1,340
6,634
0
38,744
W
4,683
765
0
4,883
13,994
13,237
150
3,595
10,012
26,098
0
L
Zeus
Tejima
Zeus
11,952
1,659
0
500
7,290
2,654
0
2,600
4,690
68,522
0
L
Khepri
Tirosu
Khepri
2,421
284
1,462
1,005
6,213
4,210
0
1,457
4,756
18,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
32,875
421
Minions Killed
367
0
Camps Cleared
0
1,371,357
Distance Traveled
1,249,223
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,508
501
63
5
0
211,356
1
L
Serqet
6,596
507
87
7
0
300,068
0
W
Hercules
7,831
602
106
8
0
223,159
0
W
Ullr
7,695
592
110
8
0
260,885
0
W
Fenrir
7,704
593
76
6
0
322,642
0
W
Chronos
7,355
566
98
8
0
284,374
6
L
Hou Yi
6,042
465
80
6
0
196,906
2
W
Bacchus
7,647
588
31
2
0
280,297
0
L
Zeus
7,465
574
124
10
0
252,539
0
L
Khepri
6,264
482
13
1
0
288,354
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role