Player Matchup

Sol
Sol
Texasmade90
Sol
Level 145
God Stats
3W - 1L
1,855 SR
Queue Stats
6W - 5L
1,605 Elo+
Party 1
Charon
Charon
Thymatic
Charon
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 44L
1,688 Elo+
Party 1
Skadi
Skadi
ZealousFight
Skadi
Level 148
God Stats
5W - 2L
1,500 SR
Queue Stats
69W - 62L
1,605 Elo+
Party 1
Team Averages
Level 127
1,618 SR
1,632 Elo+

VS

Team Averages
Level 141
1,552 SR
1,416 Elo+
Atlas
Atlas
BLACKOUTbo2
Atlas
Level 138
God Stats
5W - 5L
1,423 SR
Queue Stats
17W - 17L
1,394 Elo+
Party 2
Chiron
Chiron
PouponMiChes
Chiron
Level 129
God Stats
1W - 1L
1,732 SR
Queue Stats
10W - 13L
1,430 Elo+
Party 2
Zeus
Zeus
Rage_Lord_Lucci
Zeus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 47L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 4
10,330
861
12,383
10,140
4,040
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Thymatic
Charon
16
5 / 1 / 4
10,043
837
9,625
12,995
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 4 / 2
8,502
709
5,518
10,770
4,062
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,741
645
3,668
9,652
6,952
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chiron
14
4 / 2 / 0
9,161
763
12,478
13,486
5,699
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
8,438
703
7,814
8,727
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
9
Kills
5
5
Deaths
9
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Chiron
4
2
0
2
L
1
4
3
0.63
W
4
0
4
6
W
Charon
Thymatic
Charon
5
1
4
7
W
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,526
Damage
23,960
33,905
Taken
31,865
20,166
Mitigated
16,142
9,896
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,668
1,725
0
0
9,652
6,952
0
6,866
2,401
20,626
0
L
Chiron
12,478
4,650
523
2,690
13,486
5,699
0
7,896
4,853
0
40,509
L
7,814
636
0
111
8,727
3,491
0
4,809
3,543
30,377
468
W
12,383
3,760
0
4,313
10,140
4,040
1,698
2,912
7,194
52,362
1,120
W
Charon
Thymatic
Charon
9,625
1,528
0
4,836
12,995
12,064
293
3,376
9,525
23,134
1,778
W
5,518
1,629
0
747
10,770
4,062
644
5,076
5,694
0
37,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,875
Gold Earned
25,340
173
Minions Killed
149
0
Camps Cleared
0
681,277
Distance Traveled
616,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,741
645
25
2
0
180,318
0
L
Chiron
9,161
763
64
5
0
235,890
0
L
Zeus
8,438
703
60
5
0
200,639
0
W
Sol
10,330
861
94
8
0
239,694
0
W
Charon
10,043
837
30
3
0
234,460
0
W
Skadi
8,502
709
49
4
0
207,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role