Player Matchup

Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Bronze III
Awake The Sheep
Susano
Bronze III
Level 209
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 95L
1,415 MMR
Party 1
Ishtar
Ishtar
Bronze III
DA BEAR5 78
Ishtar
Bronze III
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 51L
1,403 MMR
Solo
Hercules
Hercules
Gold IV
ErickEsc20
Hercules
Gold IV
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
284W - 278L
1,384 MMR
Solo
Thoth
Thoth
Bronze III
LearnToBurn
Thoth
Bronze III
Level 149
God Stats
10W - 9L
1,742 SR
Queue Stats
112W - 121L
1,369 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 175
1,548 SR
1,414 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 108
1,449 SR
1,389 MMR
Janus
Janus
Bronze III
Gopi2811
Janus
Bronze III
Level 136
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
MrZazaa
Sun Wukong
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,308 MMR
Party 2
Xbalanque
Xbalanque
Gold V
RunYukiko
Xbalanque
Gold V
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,368 MMR
Solo
Mercury
Mercury
Silver IV
TheKi963
Mercury
Silver IV
Level 67
God Stats
12W - 25L
1,245 SR
Queue Stats
102W - 104L
1,385 MMR
Solo
Ganesha
Ganesha
Silver III
mikelke01
Ganesha
Silver III
Level 175
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 37L
1,385 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
7 / 2 / 3
8,113
541
8,114
7,466
3,272
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 1 / 3
8,094
540
5,208
12,344
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
15
3 / 2 / 5
9,038
603
12,344
12,486
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
ErickEsc20
Hercules
15
1 / 0 / 0
9,284
619
9,435
11,741
9,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 0 / 3
8,452
563
6,702
4,534
1,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AresLokiBake KujiraAthena

VS

Bans
ThorThanatosAchillesAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gopi2811
Janus
14
0 / 2 / 0
7,662
511
2,560
6,583
2,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
MrZazaa
Sun Wukong
14
1 / 2 / 0
8,135
542
6,459
13,985
13,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
RunYukiko
Xbalanque
14
3 / 4 / 1
8,335
556
11,963
10,999
3,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
TheKi963
Mercury
14
1 / 2 / 1
7,589
506
3,133
13,824
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
mikelke01
Ganesha
11
0 / 5 / 2
6,678
445
3,624
15,211
10,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
15
Kills
5
5
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
2
3
4.25
W
3
1
3
4.5
W
Ishtar
3
2
5
2.75
W
Hercules
ErickEsc20
Hercules
1
0
0
1
L
Janus
Gopi2811
Janus
0
2
0
0
W
1
0
3
2.5
L
Sun Wukong
MrZazaa
Sun Wukong
1
2
0
0.5
L
Xbalanque
RunYukiko
Xbalanque
3
4
1
0.88
L
Mercury
TheKi963
Mercury
1
2
1
0.75
L
Ganesha
mikelke01
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,803
Damage
27,739
48,571
Taken
60,602
24,829
Mitigated
34,869
22,310
Healing
10,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,114
972
0
3,705
7,466
3,272
0
1,285
6,161
47,050
2,250
W
5,208
1,016
0
6,949
12,344
5,049
0
1,698
10,501
0
61,792
W
Ishtar
12,344
8,775
0
3,864
12,486
4,993
817
1,440
11,018
0
76,426
W
Hercules
ErickEsc20
Hercules
9,435
3,079
0
6,566
11,741
9,987
0
0
10,795
255
78,242
L
Janus
Gopi2811
Janus
2,560
81
0
1,450
6,583
2,164
0
2,811
3,414
66,419
1,234
W
6,702
156
0
1,226
4,534
1,528
0
1,378
3,032
64,958
899
L
Sun Wukong
MrZazaa
Sun Wukong
6,459
1,113
0
2,639
13,985
13,252
0
702
12,181
0
66,850
L
Xbalanque
RunYukiko
Xbalanque
11,963
6,706
0
3,247
10,999
3,722
134
2,348
8,601
0
67,264
L
Mercury
TheKi963
Mercury
3,133
1,353
0
1,225
13,824
5,457
0
2,510
11,222
0
63,118
L
Ganesha
mikelke01
Ganesha
3,624
351
0
2,069
15,211
10,274
0
5,690
9,362
19,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,981
Gold Earned
38,399
568
Minions Killed
485
0
Camps Cleared
0
1,551,741
Distance Traveled
1,568,911
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,113
541
56
4
0
296,737
4
W
Susano
8,094
540
106
7
0
357,336
0
W
Ishtar
9,038
603
128
9
0
259,930
5
W
Hercules
9,284
619
141
9
0
320,044
6
L
Janus
7,662
511
138
9
0
312,293
4
W
Thoth
8,452
563
137
9
0
317,694
2
L
Sun Wukong
8,135
542
127
8
0
321,658
3
L
Xbalanque
8,335
556
119
8
0
291,504
1
L
Mercury
7,589
506
97
6
0
359,062
1
L
Ganesha
6,678
445
4
0
0
284,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role