Player Matchup

Morgan Le Fay
Morgan Le Fay
Verack
Morgan Le Fay
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,644 Elo+
Party 1
Ymir
Ymir
Vistor97K
Ymir
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
21W - 15L
1,567 Elo+
Party 1
Rama
Rama
sirenel
Rama
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,567 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,593 Elo+

VS

Team Averages
Level 128
1,482 SR
1,553 Elo+
Susano
Susano
 
Susano
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
bromar775
Fafnir
Level 128
God Stats
2W - 2L
1,446 SR
Queue Stats
113W - 104L
1,660 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Verack
Morgan Le Fay
15
3 / 0 / 6
9,310
716
13,065
8,077
3,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
14
4 / 0 / 3
9,124
702
5,462
10,207
10,516
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rama
sirenel
Rama
14
2 / 3 / 5
8,845
680
6,307
7,315
3,351
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 4 / 1
8,124
625
5,274
13,975
13,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
 
Ix Chel
13
0 / 4 / 2
7,602
585
6,387
7,302
3,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
bromar775
Fafnir
13
1 / 1 / 1
7,853
604
6,315
12,747
13,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
9
Kills
3
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
4
1
0.63
L
Ix Chel
 
Ix Chel
0
4
2
0.25
W
Morgan Le Fay
Verack
Morgan Le Fay
3
0
6
6
W
Ymir
4
0
3
5.5
L
Fafnir
bromar775
Fafnir
1
1
1
1.5
W
Rama
sirenel
Rama
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,834
Damage
17,976
25,599
Taken
34,024
17,854
Mitigated
30,188
1,601
Healing
7,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
5,274
551
127
2,944
13,975
13,240
0
5,924
8,044
0
19,161
L
Ix Chel
 
Ix Chel
6,387
589
372
358
7,302
3,208
0
5,033
2,253
19,971
0
W
Morgan Le Fay
Verack
Morgan Le Fay
13,065
1,819
0
521
8,077
3,987
244
3,565
4,055
49,625
2,196
W
Ymir
5,462
952
423
405
10,207
10,516
252
4,900
4,592
16,707
2,812
L
Fafnir
bromar775
Fafnir
6,315
556
0
3,226
12,747
13,740
0
6,799
5,927
22,342
1,320
W
Rama
sirenel
Rama
6,307
4,989
0
252
7,315
3,351
978
2,969
3,732
0
27,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,279
Gold Earned
23,579
155
Minions Killed
82
0
Camps Cleared
0
669,086
Distance Traveled
553,211
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,124
625
27
2
0
179,512
0
L
Ix Chel
7,602
585
29
2
0
168,791
0
W
Morgan Le Fay
9,310
716
65
5
0
229,500
0
W
Ymir
9,124
702
35
3
0
239,652
6
L
Fafnir
7,853
604
26
2
0
204,908
6
W
Rama
8,845
680
55
4
0
199,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role