Player Matchup

Baron Samedi
Baron Samedi
Bronze III
ColdHard_Kash
Baron Samedi
Bronze III
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,385 MMR
Party 1
Nike
Nike
Bronze III
XcellentVibez
Nike
Bronze III
Level 108
God Stats
3W - 2L
1,312 SR
Queue Stats
7W - 10L
1,309 MMR
Party 1
Merlin
Merlin
Bronze III
shifterboi41
Merlin
Bronze III
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 20L
1,385 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 138
1,437 SR
1,360 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 115
1,552 SR
1,424 MMR
Surtr
Surtr
Bronze III
 
Surtr
Bronze III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
Daddys SRT
Kumbhakarna
Bronze III
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Tiamat
Tiamat
Silver V
feroz061militar
Tiamat
Silver V
Level 126
God Stats
5W - 9L
1,655 SR
Queue Stats
60W - 74L
1,272 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ColdHard_Kash
Baron Samedi
13
0 / 0 / 6
7,482
680
6,720
5,430
3,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 3
7,898
718
9,528
10,376
9,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
14
3 / 0 / 3
8,126
739
9,990
4,091
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
GebAh Muzen CabBacchusBake KujiraMorgan Le Fay

VS

Bans
AchillesAphroditeCabrakanChang'eHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
6,108
555
2,883
15,151
11,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
Daddys SRT
Kumbhakarna
11
0 / 2 / 0
6,421
584
3,420
11,454
10,000
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 2 / 0
6,901
627
5,483
7,200
4,154
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Baron Samedi
ColdHard_Kash
Baron Samedi
0
0
6
3
L
Kumbhakarna
Daddys SRT
Kumbhakarna
0
2
0
0
W
3
0
3
4.5
L
0
2
0
0
W
Merlin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,238
Damage
11,786
19,897
Taken
33,805
14,408
Mitigated
25,620
7,950
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,883
819
0
2,953
15,151
11,466
0
6,439
7,567
314
10,580
W
Baron Samedi
ColdHard_Kash
Baron Samedi
6,720
315
1,652
1,887
5,430
3,053
504
3,078
2,352
26,096
0
L
Kumbhakarna
Daddys SRT
Kumbhakarna
3,420
445
0
1,552
11,454
10,000
0
5,817
4,850
11,730
0
W
9,528
543
250
2,763
10,376
9,126
0
4,339
6,037
0
22,728
L
5,483
227
0
603
7,200
4,154
0
2,516
3,963
29,450
0
W
Merlin
9,990
662
0
1,398
4,091
2,229
489
1,712
2,379
37,046
3,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
19,430
159
Minions Killed
89
0
Camps Cleared
0
604,868
Distance Traveled
580,978
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,108
555
18
2
0
194,864
1
W
Baron Samedi
7,482
680
40
4
0
187,647
0
L
Kumbhakarna
6,421
584
14
1
0
204,536
0
W
Nike
7,898
718
28
3
0
221,719
4
L
Tiamat
6,901
627
57
5
0
181,578
2
W
Merlin
8,126
739
91
8
0
195,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role