Player Matchup

Bellona
Bellona
Brutandaland
Bellona
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 24L
1,175 Elo+
Party 2
Cerberus
Cerberus
ChungusKhhan
Cerberus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 63L
1,089 Elo+
Party 2
Thanatos
Thanatos
ReapingGrimm
Thanatos
Level 48
God Stats
10W - 16L
1,500 SR
Queue Stats
45W - 62L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Taz3118
Nu Wa
Level 86
God Stats
13W - 14L
1,305 SR
Queue Stats
124W - 123L
1,147 Elo+
Solo
Rama
Rama
boe7sdown
Rama
Level 77
God Stats
0W - 2L
1,181 SR
Queue Stats
119W - 138L
1,527 Elo+
Solo
Team Averages
Level 61
1,397 SR
1,288 Elo+

VS

Team Averages
Level 53
1,473 SR
1,451 Elo+
Mercury
Mercury
CallMeB0ssman
Mercury
Level 35
God Stats
2W - 5L
1,175 SR
Queue Stats
229W - 217L
1,570 Elo+
Party 1
Ishtar
Ishtar
PorchesInTheRain
Ishtar
Level 29
God Stats
2W - 1L
1,721 SR
Queue Stats
14W - 16L
1,231 Elo+
Party 3
Bellona
Bellona
WatermelonChamoy
Bellona
Level 73
God Stats
34W - 27L
1,579 SR
Queue Stats
572W - 545L
1,541 Elo+
Party 1
Kuzenbo
Kuzenbo
bahpittybob
Kuzenbo
Level 63
God Stats
29W - 24L
1,347 SR
Queue Stats
160W - 169L
1,452 Elo+
Solo
Persephone
Persephone
furrycuCUMber666
Persephone
Level 67
God Stats
8W - 5L
1,540 SR
Queue Stats
50W - 41L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brutandaland
Bellona
12
2 / 3 / 2
7,479
499
4,886
11,495
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
ChungusKhhan
Cerberus
11
0 / 5 / 5
7,021
468
6,698
15,041
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
ReapingGrimm
Thanatos
13
5 / 3 / 1
7,761
517
6,194
13,999
5,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Taz3118
Nu Wa
13
1 / 2 / 3
7,702
513
6,609
7,363
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
12
4 / 2 / 1
7,406
494
4,043
7,945
2,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
2 / 1 / 1
8,483
566
1,255
12,023
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 3
7,911
527
5,945
9,518
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
2 / 1 / 0
8,906
594
7,346
12,169
13,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
bahpittybob
Kuzenbo
12
4 / 2 / 4
8,057
537
7,965
12,798
14,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Persephone
furrycuCUMber666
Persephone
14
5 / 3 / 0
9,038
603
8,716
8,784
2,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
12
Kills
15
15
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
Brutandaland
Bellona
2
3
2
1
W
Mercury
2
1
1
2.5
L
Cerberus
ChungusKhhan
Cerberus
0
5
5
0.5
W
2
5
3
0.7
L
Thanatos
ReapingGrimm
Thanatos
5
3
1
1.83
L
Nu Wa
Taz3118
Nu Wa
1
2
3
1.25
W
2
1
0
2
W
Kuzenbo
bahpittybob
Kuzenbo
4
2
4
3
L
Rama
4
2
1
2.25
W
Persephone
furrycuCUMber666
Persephone
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,430
Damage
31,227
55,843
Taken
55,292
34,886
Mitigated
39,415
18,304
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Brutandaland
Bellona
4,886
1,292
0
2,548
11,495
11,159
0
240
11,255
0
39,615
W
Mercury
1,255
294
0
0
12,023
5,558
489
1,168
10,782
0
94,824
L
Cerberus
ChungusKhhan
Cerberus
6,698
713
279
2,424
15,041
12,699
49
4,891
10,150
24,640
171
W
5,945
3,102
0
43
9,518
3,310
463
4,418
5,055
0
39,297
L
Thanatos
ReapingGrimm
Thanatos
6,194
1,130
0
10,873
13,999
5,590
0
3,554
10,445
0
43,264
L
Nu Wa
Taz3118
Nu Wa
6,609
1,754
0
1,590
7,363
2,632
0
5,389
1,974
55,341
1,686
W
7,346
2,428
0
6,100
12,169
13,046
944
1,009
10,664
0
65,540
W
Kuzenbo
bahpittybob
Kuzenbo
7,965
2,876
0
2,702
12,798
14,585
66
3,832
8,929
20,307
1,728
L
Rama
4,043
2,967
0
590
7,945
2,806
204
2,425
5,520
0
48,584
W
Persephone
furrycuCUMber666
Persephone
8,716
586
0
1,385
8,784
2,916
0
2,672
6,057
64,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,369
Gold Earned
42,395
367
Minions Killed
387
0
Camps Cleared
0
1,363,897
Distance Traveled
1,510,295
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,479
499
74
5
0
272,603
0
W
Mercury
8,483
566
137
9
0
310,941
0
L
Cerberus
7,021
468
51
3
0
289,939
0
W
Ishtar
7,911
527
54
4
0
252,394
0
L
Thanatos
7,761
517
72
5
0
302,294
0
L
Nu Wa
7,702
513
92
6
0
260,307
1
W
Bellona
8,906
594
95
6
0
334,142
0
W
Kuzenbo
8,057
537
18
1
0
317,181
0
L
Rama
7,406
494
78
5
0
238,754
1
W
Persephone
9,038
603
83
6
0
295,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role