Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
AlergicoAlSol
Anhur
Gold I
Level 162
God Stats
38W - 41L
1,667 SR
Queue Stats
777W - 775L
1,742 MMR
Party 1
Thanatos
Thanatos
Gold II
KeznitdеuS
Thanatos
Gold II
Level 124
God Stats
0W - 2L
1,285 SR
Queue Stats
24W - 15L
1,730 MMR
Solo
Ra
Ra
Platinum V
MariaSklodowska
Ra
Platinum V
Level 181
God Stats
7W - 6L
1,667 SR
Queue Stats
191W - 175L
1,884 MMR
Party 1
Anubis
Anubis
Silver I
MejorJGdeLatam
Anubis
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 99L
1,727 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 156
1,524 SR
1,716 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 171
1,526 SR
1,749 MMR
Tsukuyomi
Tsukuyomi
Gold V
 
Tsukuyomi
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Izanami
Izanami
Gold IV
Duneida
Izanami
Gold IV
Level 200
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 137L
1,779 MMR
Party 2
Geb
Geb
Gold IV
LegacyHeart
Geb
Gold IV
Level 109
God Stats
10W - 15L
1,500 SR
Queue Stats
407W - 426L
1,708 MMR
Solo
Agni
Agni
Gold I
StoneDealer
Agni
Gold I
Level 186
God Stats
5W - 3L
1,629 SR
Queue Stats
89W - 93L
1,888 MMR
Solo
Loki
Loki
Platinum IV
eric_zonato
Loki
Platinum IV
Level 179
God Stats
6W - 6L
1,500 SR
Queue Stats
155W - 150L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
7
1 / 0 / 1
3,515
703
2,035
4,235
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
0 / 1 / 0
3,639
728
1,227
3,439
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
KeznitdеuS
Thanatos
1
0 / 0 / 0
2,442
488
0
0
0
7
1 / 0 / 0
3,829
766
1,406
3,342
1,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 1
4,124
825
2,259
2,632
1,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
KukulkanAwilixSusano

VS

Bans
ThorBake KujiraAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
1 / 0 / 0
3,317
663
1,717
3,144
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Duneida
Izanami
7
0 / 0 / 1
3,813
763
1,147
2,106
473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

5
0 / 0 / 0
3,320
664
741
1,650
963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 1 / 0
3,589
718
2,260
2,205
642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 2 / 0
3,242
648
1,307
3,890
729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
0
1
1.5
W
Tsukuyomi
 
Tsukuyomi
1
0
0
1
L
0
1
0
0
W
Izanami
Duneida
Izanami
0
0
1
0.5
L
Thanatos
KeznitdеuS
Thanatos
0
0
0
0
W
0
0
0
0
L
1
0
0
1
L
1
0
1
1.5
W
0
1
0
0
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,927
Damage
7,172
13,648
Taken
12,995
4,833
Mitigated
3,670
4,965
Healing
5,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,035
988
0
1,111
4,235
1,678
0
995
3,200
0
15,536
W
Tsukuyomi
 
Tsukuyomi
1,717
823
0
1,997
3,144
863
0
172
2,972
0
14,835
L
1,227
891
0
1,068
3,439
970
0
135
3,304
0
20,994
W
Izanami
Duneida
Izanami
1,147
779
0
920
2,106
473
0
0
2,106
0
26,984
L
Thanatos
KeznitdеuS
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
741
65
0
405
1,650
963
0
159
1,491
6,388
0
L
1,406
429
119
983
3,342
1,169
0
1,603
1,641
26,991
956
L
2,259
118
0
1,684
2,632
1,016
13
130
2,502
21,950
0
W
2,260
425
0
997
2,205
642
0
750
1,455
22,136
0
W
1,307
307
0
1,106
3,890
729
0
2,578
1,312
0
12,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,549
Gold Earned
17,281
165
Minions Killed
159
0
Camps Cleared
0
433,699
Distance Traveled
558,770
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,515
703
33
7
0
129,752
0
W
Tsukuyomi
3,317
663
28
6
0
114,703
0
L
Anhur
3,639
728
45
9
0
95,773
1
W
Izanami
3,813
763
53
11
0
102,388
0
L
Thanatos
2,442
488
0
0
0
0
0
W
Geb
3,320
664
5
1
0
124,270
2
L
Ra
3,829
766
48
10
0
109,970
0
L
Anubis
4,124
825
39
8
0
98,204
0
W
Agni
3,589
718
49
10
0
107,270
1
W
Loki
3,242
648
24
5
0
110,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role