Player Matchup

Vulcan
Vulcan
ItsAZero
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 90L
1,493 Elo+
Solo
Shiva
Shiva
Mb131rc
Shiva
Level 143
God Stats
2W - 2L
1,667 SR
Queue Stats
8W - 11L
1,323 Elo+
Solo
Apollo
Apollo
TBPDJ
Apollo
Level 156
God Stats
3W - 3L
1,732 SR
Queue Stats
147W - 124L
1,610 Elo+
Solo
Ymir
Ymir
jemag2731
Ymir
Level 129
God Stats
5W - 2L
1,802 SR
Queue Stats
74W - 68L
1,688 Elo+
Solo
Mercury
Mercury
kojidama
Mercury
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Solo
Team Averages
Level 133
1,640 SR
1,523 Elo+

VS

Team Averages
Level 123
1,464 SR
1,619 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
BananaCravin
Bake Kujira
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 78L
1,416 Elo+
Solo
Yu Huang
Yu Huang
Kingpumpkin17
Yu Huang
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,738 Elo+
Solo
Ne Zha
Ne Zha
awesomedude2015
Ne Zha
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,680 Elo+
Solo
Surtr
Surtr
xXLordOfDeathXx
Surtr
Level 124
God Stats
2W - 2L
1,320 SR
Queue Stats
139W - 102L
1,759 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ItsAZero
Vulcan
11
4 / 3 / 0
6,587
507
8,517
8,812
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shiva
Mb131rc
Shiva
13
1 / 0 / 0
7,721
594
8,864
13,320
9,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
TBPDJ
Apollo
12
1 / 3 / 0
6,359
489
7,691
10,258
3,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
9
0 / 4 / 1
5,843
449
3,542
11,959
10,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
kojidama
Mercury
11
0 / 4 / 2
6,053
466
2,740
11,423
4,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 0 / 3
7,933
610
9,168
9,383
4,770
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
BananaCravin
Bake Kujira
12
0 / 1 / 1
7,102
546
9,076
12,508
13,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yu Huang
Kingpumpkin17
Yu Huang
12
1 / 3 / 4
6,934
533
5,242
6,844
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 1
6,741
519
5,276
10,823
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 2 / 4
6,488
499
8,459
15,722
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
6
Kills
13
14
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
3
5.5
W
Bake Kujira
BananaCravin
Bake Kujira
0
1
1
0.5
L
Vulcan
ItsAZero
Vulcan
4
3
0
1.33
W
Yu Huang
Kingpumpkin17
Yu Huang
1
3
4
1
L
Shiva
Mb131rc
Shiva
1
0
0
1
L
Apollo
TBPDJ
Apollo
1
3
0
0.33
W
5
1
1
5.5
L
Ymir
0
4
1
0.13
L
Mercury
kojidama
Mercury
0
4
2
0.25
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,354
Damage
37,221
55,772
Taken
55,280
31,709
Mitigated
39,595
7,456
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
9,168
4,984
0
5,188
9,383
4,770
0
940
8,443
0
78,104
W
Bake Kujira
BananaCravin
Bake Kujira
9,076
3,933
0
3,282
12,508
13,767
0
751
11,757
62,663
2,216
L
Vulcan
ItsAZero
Vulcan
8,517
2,890
0
835
8,812
3,619
0
3,496
5,222
39,973
0
W
Yu Huang
Kingpumpkin17
Yu Huang
5,242
501
0
250
6,844
2,640
0
3,934
2,910
49,537
3,335
L
Shiva
Mb131rc
Shiva
8,864
626
138
1,572
13,320
9,213
0
7,352
5,212
216
65,946
L
Apollo
TBPDJ
Apollo
7,691
4,939
0
2,481
10,258
3,695
0
77
9,815
0
53,468
W
5,276
2,162
0
6,917
10,823
4,639
0
2,722
8,101
0
36,040
L
Ymir
3,542
694
0
1,930
11,959
10,293
0
741
10,777
23,179
0
L
Mercury
kojidama
Mercury
2,740
521
0
500
11,423
4,889
0
1,573
9,694
0
46,571
W
8,459
2,476
0
3,953
15,722
13,779
0
3,928
11,794
363
35,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
35,198
378
Minions Killed
436
0
Camps Cleared
0
1,360,845
Distance Traveled
1,319,720
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,933
610
119
9
0
258,129
0
W
Bake Kujira
7,102
546
113
9
0
260,002
4
L
Vulcan
6,587
507
64
5
0
254,856
0
W
Yu Huang
6,934
533
97
7
0
240,944
0
L
Shiva
7,721
594
114
9
0
273,558
5
L
Apollo
6,359
489
95
7
0
262,573
2
W
Ne Zha
6,741
519
62
5
0
294,425
0
L
Ymir
5,843
449
30
2
0
259,825
1
L
Mercury
6,053
466
75
6
0
310,033
0
W
Surtr
6,488
499
45
3
0
266,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role