Player Matchup

Chernobog
Chernobog
Bełwan
Chernobog
Level 153
God Stats
3W - 0L
1,715 SR
Queue Stats
117W - 104L
1,480 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Emofer
Ah Muzen Cab
Level 87
God Stats
8W - 0L
1,824 SR
Queue Stats
119W - 123L
1,439 Elo+
Solo
Charon
Charon
JUSTAKO22
Charon
Level 108
God Stats
1W - 0L
1,284 SR
Queue Stats
28W - 30L
1,280 Elo+
Solo
Fafnir
Fafnir
Pleim
Fafnir
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 1
Ra
Ra
yoman10
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,499 Elo+
Party 1
Team Averages
Level 104
1,565 SR
1,439 Elo+

VS

Team Averages
Level 148
1,496 SR
1,527 Elo+
Set
Set
Sanctus_Seraphin
Set
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 107L
1,511 Elo+
Solo
Terra
Terra
SnK WiiZaRdZz
Terra
Level 158
God Stats
2W - 4L
1,500 SR
Queue Stats
120W - 119L
1,487 Elo+
Party 2
Ullr
Ullr
Zarrzz
Ullr
Level 156
God Stats
0W - 4L
1,267 SR
Queue Stats
85W - 81L
1,402 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dalek4eva
Morgan Le Fay
Level 125
God Stats
3W - 3L
1,715 SR
Queue Stats
233W - 246L
1,667 Elo+
Solo
Persephone
Persephone
jetro1144
Persephone
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bełwan
Chernobog
17
5 / 4 / 18
10,624
817
17,815
15,840
8,100
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Emofer
Ah Muzen Cab
20
9 / 2 / 12
11,824
910
24,397
12,698
7,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
JUSTAKO22
Charon
19
9 / 1 / 16
12,317
947
11,202
12,847
11,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Pleim
Fafnir
15
2 / 6 / 10
10,058
774
7,237
20,295
30,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 3 / 15
10,473
806
12,084
12,422
6,283
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 8
8,278
637
3,523
14,898
8,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
3 / 6 / 11
9,782
752
15,686
21,670
26,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Zarrzz
Ullr
17
5 / 4 / 8
10,014
770
8,808
12,994
7,274
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
dalek4eva
Morgan Le Fay
15
2 / 5 / 5
8,632
664
9,042
14,889
7,095
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
jetro1144
Persephone
18
6 / 6 / 5
11,392
876
18,043
13,768
6,480
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
53
29
Kills
16
16
Deaths
29
71
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bełwan
Chernobog
5
4
18
3.5
W
Ah Muzen Cab
Emofer
Ah Muzen Cab
9
2
12
7.5
W
Charon
JUSTAKO22
Charon
9
1
16
17
W
Fafnir
Pleim
Fafnir
2
6
10
1.17
L
0
8
8
0.5
L
3
6
11
1.42
L
Ullr
Zarrzz
Ullr
5
4
8
2.25
L
Morgan Le Fay
dalek4eva
Morgan Le Fay
2
5
5
0.9
L
Persephone
jetro1144
Persephone
6
6
5
1.42
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,735
Damage
55,102
74,102
Taken
78,219
63,073
Mitigated
56,249
30,758
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bełwan
Chernobog
17,815
13,115
889
4,832
15,840
8,100
1,136
10,818
5,022
0
26,296
W
Ah Muzen Cab
Emofer
Ah Muzen Cab
24,397
8,635
701
675
12,698
7,018
3,618
6,066
6,632
0
53,401
W
Charon
JUSTAKO22
Charon
11,202
723
1,154
3,942
12,847
11,592
1,232
8,864
3,983
28,147
115
W
Fafnir
Pleim
Fafnir
7,237
2,077
2,478
2,833
20,295
30,080
185
8,699
11,596
11,891
581
L
3,523
1,548
596
1,046
14,898
8,868
0
6,041
8,857
0
14,864
L
15,686
1,021
3,034
4,150
21,670
26,532
0
8,454
12,977
24,271
675
L
Ullr
Zarrzz
Ullr
8,808
4,467
734
2,678
12,994
7,274
0
4,237
8,656
0
26,645
L
Morgan Le Fay
dalek4eva
Morgan Le Fay
9,042
235
811
2,517
14,889
7,095
0
5,647
9,242
17,668
0
L
Persephone
jetro1144
Persephone
18,043
772
525
2,787
13,768
6,480
0
5,202
8,355
33,551
303
W
12,084
624
8,270
4,984
12,422
6,283
1,335
7,580
4,842
30,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,296
Gold Earned
48,098
165
Minions Killed
151
0
Camps Cleared
0
1,203,203
Distance Traveled
1,063,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,624
817
26
2
0
217,602
0
W
Ah Muzen Cab
11,824
910
71
5
0
241,324
0
W
Charon
12,317
947
30
2
0
271,428
0
W
Fafnir
10,058
774
11
1
0
231,561
0
L
Set
8,278
637
25
2
0
195,939
0
L
Terra
9,782
752
17
1
0
216,040
0
L
Ullr
10,014
770
52
4
0
202,245
0
L
Morgan Le Fay
8,632
664
18
1
0
221,165
0
L
Persephone
11,392
876
39
3
0
227,945
0
W
Ra
10,473
806
27
2
0
241,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role