Player Matchup

Hou Yi
Hou Yi
BEN-MED69
Hou Yi
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
Rerumicana
Ao Kuang
Level 100
God Stats
0W - 5L
1,187 SR
Queue Stats
332W - 334L
1,532 Elo+
Solo
Sobek
Sobek
THEWOLFARTORIAS
Sobek
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 158L
1,547 Elo+
Party 2
Mulan
Mulan
Vargascalamity
Mulan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 80L
1,521 Elo+
Party 2
Rama
Rama
babilon_15
Rama
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
203W - 185L
1,522 Elo+
Party 2
Team Averages
Level 138
1,437 SR
1,553 Elo+

VS

Team Averages
Level 130
1,500 SR
1,523 Elo+
Ares
Ares
 
Ares
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AluAlu
Xing Tian
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 271L
1,511 Elo+
Party 1
Bastet
Bastet
Wardog16
Bastet
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
122W - 111L
1,543 Elo+
Party 1
Nox
Nox
Wullu
Nox
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 28L
1,451 Elo+
Solo
Bellona
Bellona
o Vye o
Bellona
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BEN-MED69
Hou Yi
17
1 / 5 / 4
8,677
723
10,532
11,088
4,844
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Rerumicana
Ao Kuang
13
4 / 5 / 3
7,961
663
7,280
13,669
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 5 / 3
9,656
805
8,257
14,798
19,392
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 6 / 3
7,645
637
7,890
15,437
15,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 5 / 1
7,900
658
7,346
9,378
3,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
9 / 2 / 14
10,929
911
9,434
13,132
17,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
AluAlu
Xing Tian
16
0 / 2 / 18
8,703
725
5,599
12,012
11,212
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
Wardog16
Bastet
18
12 / 1 / 14
11,021
918
22,389
12,760
7,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nox
Wullu
Nox
17
3 / 0 / 20
10,083
840
8,709
6,823
4,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
o Vye o
Bellona
15
2 / 3 / 15
9,269
772
11,934
13,470
17,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
8
Kills
26
26
Deaths
8
14
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
2
14
8
W
Xing Tian
AluAlu
Xing Tian
0
2
18
4.5
L
Hou Yi
BEN-MED69
Hou Yi
1
5
4
0.6
L
Ao Kuang
Rerumicana
Ao Kuang
4
5
3
1.1
L
2
5
3
0.7
L
0
6
3
0.25
W
Bastet
Wardog16
Bastet
12
1
14
19
W
Nox
Wullu
Nox
3
0
20
13
L
1
5
1
0.3
W
Bellona
o Vye o
Bellona
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,305
Damage
58,065
64,370
Taken
58,197
54,532
Mitigated
58,918
14,743
Healing
17,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,434
402
1,816
2,755
13,132
17,888
0
2,876
10,038
14,352
0
W
Xing Tian
AluAlu
Xing Tian
5,599
246
720
994
12,012
11,212
360
4,067
7,652
12,342
0
L
Hou Yi
BEN-MED69
Hou Yi
10,532
4,106
55
1,242
11,088
4,844
0
4,369
6,533
0
31,281
L
Ao Kuang
Rerumicana
Ao Kuang
7,280
1,262
712
3,838
13,669
10,603
0
4,938
8,453
9,958
0
L
8,257
163
1,530
2,562
14,798
19,392
0
3,749
10,883
16,810
0
L
7,890
349
986
2,873
15,437
15,717
0
5,778
9,338
0
11,258
W
Bastet
Wardog16
Bastet
22,389
4,137
1,629
3,687
12,760
7,782
226
1,777
10,900
0
34,198
W
Nox
Wullu
Nox
8,709
1,004
2,593
1,483
6,823
4,636
564
1,866
4,818
24,831
3,420
L
7,346
4,911
95
850
9,378
3,976
0
4,154
5,095
0
19,535
W
Bellona
o Vye o
Bellona
11,934
3,244
0
2,042
13,470
17,400
52
4,249
8,554
0
25,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,839
Gold Earned
50,005
123
Minions Killed
135
0
Camps Cleared
0
938,325
Distance Traveled
1,188,934
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,929
911
21
2
0
215,501
0
W
Xing Tian
8,703
725
13
1
0
246,556
0
L
Hou Yi
8,677
723
51
4
0
179,857
0
L
Ao Kuang
7,961
663
9
1
0
221,029
4
L
Sobek
9,656
805
21
2
0
193,059
0
L
Mulan
7,645
637
10
1
0
185,132
0
W
Bastet
11,021
918
30
3
0
272,164
0
W
Nox
10,083
840
41
3
0
232,261
0
L
Rama
7,900
658
32
3
0
159,248
0
W
Bellona
9,269
772
30
3
0
222,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role