Player Matchup

Vulcan
Vulcan
G-One132
Vulcan
Level 108
God Stats
6W - 5L
1,256 SR
Queue Stats
48W - 50L
1,452 Elo+
Solo
Ne Zha
Ne Zha
Kr4zY96
Ne Zha
Level 113
God Stats
2W - 6L
1,500 SR
Queue Stats
442W - 461L
1,235 Elo+
Party 2
Heimdallr
Heimdallr
WCND COLD
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
eduarcalix
Ymir
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,638 Elo+
Solo
Kukulkan
Kukulkan
jaspionbuster
Kukulkan
Level 125
God Stats
333W - 343L
1,454 SR
Queue Stats
370W - 407L
1,503 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,466 Elo+

VS

Team Averages
Level 115
1,464 SR
1,438 Elo+
Baron Samedi
Baron Samedi
Auoron85
Baron Samedi
Level 112
God Stats
9W - 7L
1,906 SR
Queue Stats
70W - 67L
1,453 Elo+
Party 1
Scylla
Scylla
EmilioBelial
Scylla
Level 118
God Stats
73W - 72L
1,507 SR
Queue Stats
379W - 382L
1,391 Elo+
Solo
Sylvanus
Sylvanus
HipGalaxy
Sylvanus
Level 85
God Stats
1W - 1L
1,236 SR
Queue Stats
68W - 62L
1,457 Elo+
Party 1
Medusa
Medusa
KingLeo0884
Medusa
Level 122
God Stats
3W - 5L
1,174 SR
Queue Stats
67W - 63L
1,389 Elo+
Solo
Danzaburou
Danzaburou
Sasquatch81
Danzaburou
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
G-One132
Vulcan
15
1 / 0 / 1
10,219
1,022
16,937
5,885
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Kr4zY96
Ne Zha
15
1 / 3 / 1
9,807
981
5,996
9,553
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
WCND COLD
Heimdallr
15
0 / 6 / 2
9,481
948
3,679
17,581
11,880
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

16
2 / 3 / 4
11,267
1,127
12,781
16,683
22,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
jaspionbuster
Kukulkan
16
2 / 0 / 2
10,601
1,060
8,395
2,327
986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

205

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Auoron85
Baron Samedi
16
4 / 0 / 5
11,170
1,117
14,972
9,262
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
17
5 / 0 / 5
11,674
1,167
11,473
4,652
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
HipGalaxy
Sylvanus
16
1 / 2 / 7
10,030
1,003
4,037
14,274
13,132
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
16
1 / 2 / 8
10,026
1,003
10,324
12,106
5,286
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Sasquatch81
Danzaburou
17
1 / 2 / 9
10,888
1,089
6,709
10,667
5,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
6
Kills
12
12
Deaths
6
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Auoron85
Baron Samedi
4
0
5
6.5
W
Scylla
5
0
5
7.5
L
Vulcan
G-One132
Vulcan
1
0
1
1.5
W
Sylvanus
HipGalaxy
Sylvanus
1
2
7
2.25
W
Medusa
1
2
8
2.5
L
Ne Zha
Kr4zY96
Ne Zha
1
3
1
0.5
W
Danzaburou
Sasquatch81
Danzaburou
1
2
9
2.75
L
Heimdallr
WCND COLD
Heimdallr
0
6
2
0.17
L
2
3
4
1.33
L
Kukulkan
jaspionbuster
Kukulkan
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
47,515
52,029
Taken
50,961
42,307
Mitigated
30,368
1,746
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Auoron85
Baron Samedi
14,972
717
4,697
3,110
9,262
4,592
0
6,642
2,620
41,508
255
W
Scylla
11,473
1,052
0
1,464
4,652
2,143
0
3,370
1,282
35,734
1,124
L
Vulcan
G-One132
Vulcan
16,937
4,046
0
0
5,885
2,855
0
2,437
3,448
43,744
914
W
Sylvanus
HipGalaxy
Sylvanus
4,037
1,193
1,948
2,048
14,274
13,132
0
11,386
2,888
7,831
38
W
Medusa
10,324
6,232
353
686
12,106
5,286
0
8,383
3,723
0
25,792
L
Ne Zha
Kr4zY96
Ne Zha
5,996
1,694
0
670
9,553
4,132
0
5,355
4,198
0
14,738
W
Danzaburou
Sasquatch81
Danzaburou
6,709
1,483
0
3,130
10,667
5,215
0
8,229
2,438
0
38,107
L
Heimdallr
WCND COLD
Heimdallr
3,679
2,399
0
0
17,581
11,880
0
10,852
6,729
1,345
11,480
L
12,781
1,453
0
1,076
16,683
22,454
0
10,066
6,617
26,953
0
L
Kukulkan
jaspionbuster
Kukulkan
8,395
49
0
0
2,327
986
0
1,414
913
37,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,375
Gold Earned
53,788
232
Minions Killed
253
5
Camps Cleared
11
875,927
Distance Traveled
1,004,536
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,170
1,117
68
7
4
213,906
0
W
Scylla
11,674
1,167
71
7
1
205,191
0
L
Vulcan
10,219
1,022
68
7
0
235,197
0
W
Sylvanus
10,030
1,003
11
1
1
188,782
0
W
Medusa
10,026
1,003
36
4
0
208,795
0
L
Ne Zha
9,807
981
20
2
0
135,037
0
W
Danzaburou
10,888
1,089
67
7
5
187,862
0
L
Heimdallr
9,481
948
27
3
1
149,137
0
L
Ymir
11,267
1,127
40
4
3
196,687
0
L
Kukulkan
10,601
1,060
77
8
1
159,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role