Player Matchup

Scylla
Scylla
maarcos_15
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
944 Elo+
Party 1
Cthulhu
Cthulhu
moyanoluque3
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
944 Elo+
Party 1
Izanami
Izanami
pedroruiiz00
Izanami
Level 28
God Stats
0W - 2L
1,462 SR
Queue Stats
0W - 2L
1,276 Elo+
Party 1
Team Averages
Level 55
1,487 SR
1,055 Elo+

VS

Team Averages
Level 66
1,483 SR
1,587 Elo+
Thanatos
Thanatos
SHADOzZ_13
Thanatos
Level 109
God Stats
12W - 7L
1,265 SR
Queue Stats
107W - 108L
1,564 Elo+
Party 2
Janus
Janus
leveque13
Janus
Level 80
God Stats
9W - 10L
1,465 SR
Queue Stats
67W - 57L
1,610 Elo+
Party 2
Rama
Rama
val-1355
Rama
Level 8
God Stats
3W - 1L
1,718 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
maarcos_15
Scylla
16
4 / 3 / 1
10,585
662
9,763
11,604
3,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
moyanoluque3
Cthulhu
15
0 / 6 / 4
9,649
603
9,095
22,741
18,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
pedroruiiz00
Izanami
12
0 / 8 / 2
8,966
560
4,680
12,622
2,896
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SHADOzZ_13
Thanatos
18
14 / 1 / 1
13,806
863
17,979
13,369
5,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
leveque13
Janus
16
1 / 3 / 8
11,071
692
13,951
11,182
4,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
16
2 / 1 / 10
11,137
696
9,450
9,803
3,882
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
17
17
Deaths
5
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
SHADOzZ_13
Thanatos
14
1
1
14.5
W
Janus
leveque13
Janus
1
3
8
1.67
L
Scylla
maarcos_15
Scylla
4
3
1
1.5
L
Cthulhu
moyanoluque3
Cthulhu
0
6
4
0.33
L
Izanami
pedroruiiz00
Izanami
0
8
2
0.13
W
Rama
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,538
Damage
41,380
46,967
Taken
34,354
25,041
Mitigated
13,856
3,126
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
SHADOzZ_13
Thanatos
17,979
5,537
311
10,874
13,369
5,658
1,044
5,350
8,019
0
65,512
W
Janus
leveque13
Janus
13,951
790
0
306
11,182
4,316
318
7,176
4,006
56,952
0
L
Scylla
maarcos_15
Scylla
9,763
1,004
0
0
11,604
3,446
0
3,711
7,861
47,024
0
L
Cthulhu
moyanoluque3
Cthulhu
9,095
424
228
2,819
22,741
18,699
0
7,381
15,348
24,102
0
L
Izanami
pedroruiiz00
Izanami
4,680
3,021
0
79
12,622
2,896
0
2,874
9,699
0
24,878
W
Rama
9,450
6,898
175
1,290
9,803
3,882
1,858
6,439
3,364
0
32,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
36,014
149
Minions Killed
181
0
Camps Cleared
0
762,243
Distance Traveled
889,410
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,806
863
69
4
0
339,354
1
W
Janus
11,071
692
55
3
0
274,080
0
L
Scylla
10,585
662
78
5
0
271,514
0
L
Cthulhu
9,649
603
24
2
0
265,603
0
L
Izanami
8,966
560
47
3
0
225,126
0
W
Rama
11,137
696
57
4
0
275,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role