Player Matchup

Da Ji
Da Ji
Silver I
 
Da Ji
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
Hopelys
Sobek
Silver I
Level 134
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 19L
1,637 MMR
Solo
Agni
Agni
Silver I
JHOKA21
Agni
Silver I
Level 139
God Stats
1W - 1L
1,695 SR
Queue Stats
23W - 15L
1,638 MMR
Solo
Xbalanque
Xbalanque
Silver I
MisterStumpy
Xbalanque
Silver I
Level 153
God Stats
5W - 1L
1,925 SR
Queue Stats
15W - 6L
1,638 MMR
Solo
Fenrir
Fenrir
Gold V
TyrBlink
Fenrir
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,637 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,624 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,506 SR
1,606 MMR
Merlin
Merlin
Gold V
 
Merlin
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
Blackinsmack
Chernobog
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,638 MMR
Solo
Hachiman
Hachiman
Gold IV
Fr0z3n Infern0
Hachiman
Gold IV
Level 157
God Stats
1W - 3L
1,275 SR
Queue Stats
95W - 66L
1,617 MMR
Solo
Amaterasu
Amaterasu
Silver I
ToyotaGR86
Amaterasu
Silver I
Level 161
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 56L
1,638 MMR
Party 1
Charon
Charon
Gold V
ടhark
Charon
Gold V
Level 82
God Stats
3W - 0L
1,754 SR
Queue Stats
16W - 8L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
1 / 3 / 2
6,293
484
4,594
10,881
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Hopelys
Sobek
9
1 / 3 / 1
6,210
478
5,437
13,219
12,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
JHOKA21
Agni
15
2 / 1 / 1
7,751
596
5,976
4,867
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MisterStumpy
Xbalanque
12
0 / 3 / 2
6,883
529
6,383
9,404
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
TyrBlink
Fenrir
10
0 / 5 / 0
5,641
434
3,497
13,363
6,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
KaliAwilixRaijinBake Kujira

VS

Bans
AthenaMaman BrigitteThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 2
8,366
644
2,865
6,269
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Blackinsmack
Chernobog
12
2 / 1 / 8
7,123
548
4,598
9,984
4,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
15
4 / 1 / 5
8,605
662
6,634
7,413
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
ToyotaGR86
Amaterasu
16
5 / 0 / 3
9,779
752
10,471
12,913
15,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
ടhark
Charon
11
2 / 0 / 9
7,494
576
6,091
8,350
7,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
15
15
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Merlin
 
Merlin
2
2
2
1.5
W
Chernobog
Blackinsmack
Chernobog
2
1
8
6
W
Hachiman
4
1
5
6.5
L
Sobek
Hopelys
Sobek
1
3
1
0.5
L
Agni
JHOKA21
Agni
2
1
1
2.5
L
Xbalanque
MisterStumpy
Xbalanque
0
3
2
0.33
W
Amaterasu
ToyotaGR86
Amaterasu
5
0
3
6.5
L
Fenrir
TyrBlink
Fenrir
0
5
0
0
W
Charon
ടhark
Charon
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,887
Damage
30,659
51,734
Taken
44,929
30,255
Mitigated
32,451
11,515
Healing
14,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,594
1,133
0
1,250
10,881
5,176
0
2,295
8,530
0
48,246
W
Merlin
 
Merlin
2,865
118
0
450
6,269
2,396
430
2,090
4,057
76,605
1,274
W
Chernobog
Blackinsmack
Chernobog
4,598
2,119
0
3,334
9,984
4,060
224
4,054
5,740
0
37,739
W
Hachiman
6,634
3,155
0
3,183
7,413
3,414
540
1,389
6,024
0
79,509
L
Sobek
Hopelys
Sobek
5,437
700
0
3,843
13,219
12,016
0
2,584
10,618
22,153
0
L
Agni
JHOKA21
Agni
5,976
381
0
0
4,867
2,166
0
741
4,062
73,037
0
L
Xbalanque
MisterStumpy
Xbalanque
6,383
3,801
0
2,822
9,404
3,966
0
2,154
7,186
0
57,171
W
Amaterasu
ToyotaGR86
Amaterasu
10,471
3,301
0
4,609
12,913
15,425
7
1,477
10,841
87
79,382
L
Fenrir
TyrBlink
Fenrir
3,497
942
0
3,600
13,363
6,931
0
1,142
11,466
0
29,323
W
Charon
ടhark
Charon
6,091
764
0
2,775
8,350
7,156
0
1,973
6,311
20,726
981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
41,367
374
Minions Killed
476
0
Camps Cleared
0
1,403,400
Distance Traveled
1,416,522
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,293
484
76
6
0
303,651
5
W
Merlin
8,366
644
133
10
0
235,987
2
W
Chernobog
7,123
548
76
6
0
303,581
1
W
Hachiman
8,605
662
123
9
0
276,146
1
L
Sobek
6,210
478
23
2
0
286,822
5
L
Agni
7,751
596
141
11
0
284,671
2
L
Xbalanque
6,883
529
90
7
0
245,909
3
W
Amaterasu
9,779
752
124
10
0
283,602
0
L
Fenrir
5,641
434
44
3
0
282,347
0
W
Charon
7,494
576
20
2
0
317,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role