Player Matchup

Anubis
Anubis
AD903
Anubis
Level 86
God Stats
197W - 192L
1,431 SR
Queue Stats
316W - 331L
1,498 Elo+
Solo
Ne Zha
Ne Zha
GradedBeast8330
Ne Zha
Level 58
God Stats
6W - 5L
1,765 SR
Queue Stats
85W - 102L
1,402 Elo+
Solo
Nike
Nike
Speed_Hunter347
Nike
Level 75
God Stats
6W - 2L
1,500 SR
Queue Stats
152W - 156L
1,373 Elo+
Solo
Xing Tian
Xing Tian
boe7sdown
Xing Tian
Level 77
God Stats
10W - 13L
1,423 SR
Queue Stats
119W - 138L
1,442 Elo+
Solo
Apollo
Apollo
reing_of_raven
Apollo
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
218W - 207L
1,582 Elo+
Solo
Team Averages
Level 91
1,524 SR
1,459 Elo+

VS

Team Averages
Level 68
1,527 SR
1,553 Elo+
Hera
Hera
IMB ICY
Hera
Level 40
God Stats
5W - 5L
1,473 SR
Queue Stats
69W - 49L
1,550 Elo+
Solo
Nike
Nike
MyNameIzJIFF
Nike
Level 142
God Stats
2W - 9L
1,297 SR
Queue Stats
88W - 96L
1,560 Elo+
Solo
Danzaburou
Danzaburou
SMX_godly
Danzaburou
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
60W - 60L
1,448 Elo+
Party 1
Ao Kuang
Ao Kuang
conjohn8
Ao Kuang
Level 48
God Stats
7W - 6L
1,717 SR
Queue Stats
9W - 7L
1,596 Elo+
Solo
Sylvanus
Sylvanus
hakymoto
Sylvanus
Level 85
God Stats
5W - 4L
1,645 SR
Queue Stats
28W - 16L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AD903
Anubis
13
3 / 2 / 1
7,931
610
5,407
9,195
5,257
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
6 / 1 / 6
8,242
634
10,431
9,402
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 2
7,271
559
4,883
9,052
7,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Xing Tian
boe7sdown
Xing Tian
11
0 / 0 / 2
6,083
468
5,583
9,634
8,015
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 1
7,204
554
10,196
11,642
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
IMB ICY
Hera
12
0 / 3 / 1
6,251
481
4,445
7,856
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
6,987
537
5,843
10,429
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
SMX_godly
Danzaburou
11
0 / 1 / 2
6,209
478
5,379
9,201
3,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
conjohn8
Ao Kuang
12
2 / 4 / 1
6,801
523
7,186
15,426
5,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
hakymoto
Sylvanus
11
2 / 2 / 1
5,964
459
5,729
16,074
9,189
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
6
8
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
AD903
Anubis
3
2
1
1.75
W
6
1
6
9
L
Hera
IMB ICY
Hera
0
3
1
0.17
L
2
4
1
0.63
L
Danzaburou
SMX_godly
Danzaburou
0
1
2
1
W
2
2
2
1.5
W
Xing Tian
boe7sdown
Xing Tian
0
0
2
1
L
Ao Kuang
conjohn8
Ao Kuang
2
4
1
0.63
L
Sylvanus
hakymoto
Sylvanus
2
2
1
1.25
W
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,500
Damage
28,582
48,925
Taken
58,986
28,476
Mitigated
26,082
13,866
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AD903
Anubis
5,407
213
5
2,483
9,195
5,257
495
6,868
2,327
49,479
1,261
W
10,431
4,969
0
3,801
9,402
3,622
1,228
2,656
6,446
0
33,892
L
Hera
IMB ICY
Hera
4,445
920
0
1,509
7,856
2,020
7
3,394
4,462
43,457
575
L
5,843
566
0
748
10,429
5,248
0
0
9,843
0
42,255
L
Danzaburou
SMX_godly
Danzaburou
5,379
2,595
0
3,028
9,201
3,630
201
2,004
7,197
0
38,924
W
4,883
523
0
2,136
9,052
7,277
0
1,557
6,940
0
43,355
W
Xing Tian
boe7sdown
Xing Tian
5,583
354
0
1,802
9,634
8,015
87
2,750
6,884
26,585
0
L
Ao Kuang
conjohn8
Ao Kuang
7,186
2,588
0
7,977
15,426
5,995
0
1,802
13,577
51,883
0
L
Sylvanus
hakymoto
Sylvanus
5,729
2,011
1,041
6,243
16,074
9,189
87
3,393
12,634
29,032
0
W
10,196
6,285
0
3,639
11,642
4,305
290
3,480
8,162
0
62,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,731
Gold Earned
32,212
317
Minions Killed
332
0
Camps Cleared
0
1,318,416
Distance Traveled
1,240,665
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,931
610
81
6
0
223,011
0
W
Ne Zha
8,242
634
47
4
0
293,888
0
L
Hera
6,251
481
69
5
0
256,735
0
L
Nike
6,987
537
71
5
0
249,084
0
L
Danzaburou
6,209
478
73
6
0
227,011
0
W
Nike
7,271
559
57
4
0
258,214
0
W
Xing Tian
6,083
468
44
3
0
275,401
2
L
Ao Kuang
6,801
523
81
6
0
276,425
0
L
Sylvanus
5,964
459
38
3
0
231,410
0
W
Apollo
7,204
554
88
7
0
267,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role