Player Matchup

Tyr
Tyr
Silver II
 
Tyr
Silver II
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Silver IV
 
Ymir
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Anhur
Anhur
Silver I
MonkeyDSerbest
Anhur
Silver I
Level 144
God Stats
5W - 4L
1,691 SR
Queue Stats
20W - 23L
1,366 MMR
Party 3
Mercury
Mercury
Silver I
SemihRaKi
Mercury
Silver I
Level 129
God Stats
28W - 15L
1,610 SR
Queue Stats
205W - 214L
1,252 MMR
Party 3
Osiris
Osiris
Silver IV
iNNSTA_LOVE_YOU
Osiris
Silver IV
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 37L
1,315 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 101
1,560 SR
1,387 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 78
1,501 SR
1,306 MMR
Anubis
Anubis
Bronze III
BigRolo
Anubis
Bronze III
Level 41
God Stats
0W - 2L
1,580 SR
Queue Stats
5W - 13L
1,500 MMR
Party 1
Nike
Nike
Silver V
GonzaloGMV
Nike
Silver V
Level 107
God Stats
2W - 3L
1,410 SR
Queue Stats
17W - 26L
1,296 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Gotrunks30000
Baron Samedi
Silver III
Level 48
God Stats
9W - 10L
1,715 SR
Queue Stats
89W - 104L
1,315 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
NinjaSqurriel005
Ratatoskr
Bronze III
Level 127
God Stats
0W - 2L
1,298 SR
Queue Stats
75W - 82L
1,291 MMR
Solo
Izanami
Izanami
Bronze IV
S1NF13LD
Izanami
Bronze IV
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
9 / 3 / 9
10,750
597
13,361
19,272
14,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
 
Ymir
14
2 / 3 / 12
9,266
515
7,893
13,807
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

17
2 / 1 / 4
10,184
566
5,747
10,395
3,821
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
SemihRaKi
Mercury
20
14 / 0 / 2
11,537
641
17,794
13,577
6,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 3 / 2
9,175
510
9,915
19,751
22,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabSerqetArachneSusano

VS

Bans
Ao KuangThanatosMaman BrigitteBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigRolo
Anubis
12
1 / 10 / 2
7,634
424
3,618
14,308
5,701
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 2 / 1
9,644
536
15,587
21,070
27,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Gotrunks30000
Baron Samedi
10
0 / 5 / 2
6,927
385
4,102
11,817
8,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
15
3 / 5 / 2
8,595
478
7,760
16,441
7,045
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
S1NF13LD
Izanami
12
2 / 5 / 2
7,618
423
5,011
12,800
5,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
27
Kills
10
10
Deaths
27
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
9
3
9
4.5
W
Ymir
 
Ymir
2
3
12
2.67
L
Anubis
BigRolo
Anubis
1
10
2
0.2
L
4
2
1
2.25
L
Baron Samedi
Gotrunks30000
Baron Samedi
0
5
2
0.2
W
2
1
4
4
L
Ratatoskr
3
5
2
0.8
L
Izanami
S1NF13LD
Izanami
2
5
2
0.6
W
Mercury
SemihRaKi
Mercury
14
0
2
15
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,710
Damage
36,078
76,802
Taken
76,436
61,110
Mitigated
54,141
18,208
Healing
16,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,361
2,363
0
6,940
19,272
14,102
785
1,465
17,807
166
87,312
W
Ymir
 
Ymir
7,893
1,279
0
1,358
13,807
13,811
0
1,742
11,818
39,370
650
L
Anubis
BigRolo
Anubis
3,618
227
0
2,233
14,308
5,701
0
1,260
13,048
36,766
751
L
15,587
1,538
0
5,124
21,070
27,522
0
1,601
19,469
0
80,125
L
Baron Samedi
Gotrunks30000
Baron Samedi
4,102
640
524
1,341
11,817
8,701
0
1,722
10,095
24,794
0
W
5,747
2,478
0
2,360
10,395
3,821
492
1,766
8,531
0
82,664
L
Ratatoskr
7,760
2,257
0
5,888
16,441
7,045
0
426
16,015
0
62,759
L
Izanami
S1NF13LD
Izanami
5,011
2,767
0
1,094
12,800
5,172
425
2,990
9,810
0
44,970
W
Mercury
SemihRaKi
Mercury
17,794
12,766
0
2,267
13,577
6,665
0
1,634
11,769
25
125,105
W
9,915
3,502
0
5,283
19,751
22,711
195
995
17,422
0
68,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,912
Gold Earned
40,418
568
Minions Killed
388
0
Camps Cleared
0
1,794,102
Distance Traveled
1,497,485
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,750
597
119
7
0
374,330
0
W
Ymir
9,266
515
46
3
0
293,484
0
L
Anubis
7,634
424
70
4
0
273,536
5
L
Nike
9,644
536
124
7
0
317,313
0
L
Baron Samedi
6,927
385
23
1
0
229,668
3
W
Anhur
10,184
566
150
8
0
334,409
2
L
Ratatoskr
8,595
478
108
6
0
399,036
1
L
Izanami
7,618
423
63
4
0
277,932
2
W
Mercury
11,537
641
140
8
0
470,328
0
W
Osiris
9,175
510
113
6
0
321,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role