Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Aesirrr
Zhong Kui
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 3
Anubis
Anubis
Backt4ge
Anubis
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 23L
1,333 Elo+
Solo
Ne Zha
Ne Zha
Flaury
Ne Zha
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,497 Elo+
Party 3
Team Averages
Level 133
1,500 SR
1,470 Elo+

VS

Team Averages
Level 140
1,518 SR
1,388 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
I TNS I SOUL
Erlang Shen
Level 137
God Stats
3W - 9L
1,344 SR
Queue Stats
210W - 216L
1,357 Elo+
Party 2
Cabrakan
Cabrakan
Sr nice8997
Cabrakan
Level 158
God Stats
6W - 8L
1,747 SR
Queue Stats
311W - 329L
1,409 Elo+
Party 2
Osiris
Osiris
Xlagerz
Osiris
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 18L
1,502 Elo+
Party 1
Hou Yi
Hou Yi
xDarkDuskyx
Hou Yi
Level 91
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 82L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 0 / 1
6,141
682
3,086
7,152
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
 
Susano
10
3 / 0 / 4
5,793
644
6,729
7,378
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Aesirrr
Zhong Kui
10
0 / 0 / 1
5,588
621
4,075
3,848
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
Backt4ge
Anubis
10
4 / 2 / 1
5,867
652
4,930
4,956
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
Flaury
Ne Zha
9
0 / 0 / 5
5,292
588
4,237
7,472
3,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
2 / 2 / 0
5,308
590
4,796
6,764
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
I TNS I SOUL
Erlang Shen
8
0 / 1 / 0
4,621
513
1,764
5,767
2,460
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Cabrakan
Sr nice8997
Cabrakan
6
0 / 1 / 0
4,442
494
2,458
8,007
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Xlagerz
Osiris
9
0 / 2 / 1
5,396
600
4,944
8,918
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
8
0 / 1 / 0
4,700
522
1,861
5,589
1,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
2
2
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
1
0.5
W
Susano
 
Susano
3
0
4
5
L
Ix Chel
 
Ix Chel
2
2
0
1
W
Zhong Kui
Aesirrr
Zhong Kui
0
0
1
0.5
W
Anubis
Backt4ge
Anubis
4
2
1
2.25
W
Ne Zha
Flaury
Ne Zha
0
0
5
2.5
L
Erlang Shen
I TNS I SOUL
Erlang Shen
0
1
0
0
L
Cabrakan
Sr nice8997
Cabrakan
0
1
0
0
L
Osiris
Xlagerz
Osiris
0
2
1
0.25
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,057
Damage
15,823
30,806
Taken
35,045
13,980
Mitigated
19,209
14,242
Healing
11,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,086
1,565
0
4,477
7,152
2,259
888
407
6,745
41,203
7,246
W
Susano
 
Susano
6,729
1,984
0
3,694
7,378
2,854
0
1,889
5,489
0
31,955
L
Ix Chel
 
Ix Chel
4,796
532
852
2,057
6,764
2,533
0
1,863
4,901
35,681
2,348
W
Zhong Kui
Aesirrr
Zhong Kui
4,075
990
0
3,012
3,848
2,632
0
119
3,729
38,037
4,781
W
Anubis
Backt4ge
Anubis
4,930
551
0
400
4,956
2,601
0
2,700
2,256
38,316
0
W
Ne Zha
Flaury
Ne Zha
4,237
936
0
2,659
7,472
3,634
0
1,937
5,535
0
21,276
L
Erlang Shen
I TNS I SOUL
Erlang Shen
1,764
839
0
1,933
5,767
2,460
0
697
5,070
0
27,786
L
Cabrakan
Sr nice8997
Cabrakan
2,458
488
0
1,898
8,007
5,313
0
3,402
4,605
7,886
0
L
Osiris
Xlagerz
Osiris
4,944
1,774
0
3,374
8,918
7,045
0
3,425
5,493
0
34,667
L
Hou Yi
1,861
1,228
0
1,220
5,589
1,858
0
2,321
3,268
0
27,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,681
Gold Earned
24,467
287
Minions Killed
231
0
Camps Cleared
0
959,527
Distance Traveled
985,237
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,141
682
74
8
0
162,945
2
W
Susano
5,793
644
46
5
0
231,674
0
L
Ix Chel
5,308
590
67
7
0
211,285
0
W
Zhong Kui
5,588
621
72
8
0
174,967
0
W
Anubis
5,867
652
72
8
0
176,664
0
W
Ne Zha
5,292
588
23
3
0
213,277
2
L
Erlang Shen
4,621
513
48
5
0
189,614
0
L
Cabrakan
4,442
494
9
1
0
207,556
0
L
Osiris
5,396
600
63
7
0
196,647
1
L
Hou Yi
4,700
522
44
5
0
180,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role