Player Matchup

Cthulhu
Cthulhu
CryptCreatures
Cthulhu
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,556 Elo+
Party 1
Loki
Loki
ScorelessVirus4
Loki
Level 67
God Stats
2W - 1L
1,627 SR
Queue Stats
2W - 2L
1,790 Elo+
Solo
Skadi
Skadi
TheDocRen47
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 39L
1,189 Elo+
Solo
Agni
Agni
TinylilBear
Agni
Level 13
God Stats
1W - 1L
1,372 SR
Queue Stats
2W - 3L
1,401 Elo+
Party 1
Fenrir
Fenrir
Viper456
Fenrir
Level 66
God Stats
0W - 1L
1,298 SR
Queue Stats
5W - 6L
1,497 Elo+
Party 1
Team Averages
Level 68
1,459 SR
1,487 Elo+

VS

Team Averages
Level 116
1,552 SR
1,516 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fisette13
Chaac
Level 86
God Stats
9W - 9L
1,601 SR
Queue Stats
58W - 62L
1,466 Elo+
Solo
Jormungandr
Jormungandr
blackbootybumps
Jormungandr
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
258W - 246L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
dammitbobby69
Danzaburou
Level 68
God Stats
19W - 18L
1,659 SR
Queue Stats
228W - 228L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
7,053
543
6,331
12,186
6,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
2 / 1 / 1
6,434
495
5,278
9,559
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 2
5,158
397
6,706
10,559
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,255
481
5,623
5,532
2,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
Viper456
Fenrir
8
1 / 1 / 1
5,677
437
2,964
10,545
6,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 2 / 1
7,173
552
4,638
9,188
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
 
Loki
13
4 / 1 / 2
7,067
544
5,284
10,169
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Fisette13
Chaac
11
0 / 2 / 2
6,541
503
3,304
9,501
6,944
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
blackbootybumps
Jormungandr
11
1 / 2 / 4
7,035
541
6,160
12,555
8,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
dammitbobby69
Danzaburou
11
4 / 0 / 2
7,169
551
9,080
7,316
2,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
9
9
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
2
1
0.25
W
Loki
 
Loki
4
1
2
5
L
3
1
0
3
W
Chaac
Fisette13
Chaac
0
2
2
0.5
L
2
1
1
2.5
L
0
5
2
0.2
L
1
1
1
1.5
L
Fenrir
Viper456
Fenrir
1
1
1
1.5
W
Jormungandr
blackbootybumps
Jormungandr
1
2
4
1.5
W
Danzaburou
dammitbobby69
Danzaburou
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,902
Damage
28,466
48,381
Taken
48,729
21,103
Mitigated
25,415
11,450
Healing
19,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,638
481
72
3,478
9,188
3,444
0
5,805
3,383
56,788
1,024
W
Loki
 
Loki
5,284
2,631
0
5,546
10,169
3,896
0
1,278
8,891
0
52,261
L
6,331
668
0
3,409
12,186
6,744
0
1,353
10,833
39,658
1,455
W
Chaac
Fisette13
Chaac
3,304
142
0
3,698
9,501
6,944
75
4,255
5,246
0
39,989
L
5,278
1,464
10
2,985
9,559
3,035
0
1,365
8,194
0
41,550
L
6,706
3,157
0
1,479
10,559
3,188
0
1,969
8,590
0
32,328
L
5,623
272
0
0
5,532
2,019
195
3,084
2,385
38,530
750
L
Fenrir
Viper456
Fenrir
2,964
915
0
3,567
10,545
6,117
0
2,810
7,735
0
12,265
W
Jormungandr
blackbootybumps
Jormungandr
6,160
1,883
0
3,202
12,555
8,211
424
65
12,490
38,884
2,099
W
Danzaburou
dammitbobby69
Danzaburou
9,080
4,244
0
3,757
7,316
2,920
1,350
294
7,022
0
42,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
34,985
247
Minions Killed
361
0
Camps Cleared
0
1,296,399
Distance Traveled
1,186,593
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,173
552
101
8
0
227,238
4
W
Loki
7,067
544
90
7
0
261,294
0
L
Cthulhu
7,053
543
57
4
0
263,690
2
W
Chaac
6,541
503
53
4
0
215,789
3
L
Loki
6,434
495
67
5
0
298,261
0
L
Skadi
5,158
397
36
3
0
217,711
0
L
Agni
6,255
481
66
5
0
247,019
0
L
Fenrir
5,677
437
21
2
0
269,718
0
W
Jormungandr
7,035
541
62
5
0
227,974
4
W
Danzaburou
7,169
551
55
4
0
254,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role