Player Matchup

Achilles
Achilles
Asmodeus5633
Achilles
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 18L
1,160 Elo+
Party 2
Bacchus
Bacchus
FsX Prime4252
Bacchus
Level 100
God Stats
4W - 5L
1,500 SR
Queue Stats
10W - 21L
1,160 Elo+
Party 2
Ra
Ra
ValhallaQ8
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 3
Thanatos
Thanatos
Ylasmos
Thanatos
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 29L
1,575 Elo+
Party 2
Rama
Rama
xWiz01
Rama
Level 129
God Stats
4W - 8L
1,500 SR
Queue Stats
203W - 189L
1,459 Elo+
Party 3
Team Averages
Level 109
1,500 SR
1,371 Elo+

VS

Team Averages
Level 142
1,541 SR
1,586 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Devpachi
Mulan
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 66L
1,558 Elo+
Party 1
Tiamat
Tiamat
WardOrReport
Tiamat
Level 188
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 63L
1,573 Elo+
Solo
Vulcan
Vulcan
Xeye-Vorumai
Vulcan
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 68L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
l2dusk
Sylvanus
Level 201
God Stats
1W - 1L
1,707 SR
Queue Stats
4W - 2L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asmodeus5633
Achilles
15
4 / 1 / 4
9,254
578
11,714
14,308
20,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
14
2 / 0 / 8
8,593
537
7,535
12,108
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 0 / 8
9,441
590
10,511
9,110
4,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Ylasmos
Thanatos
17
9 / 1 / 4
9,672
605
10,091
13,067
6,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rama
xWiz01
Rama
15
5 / 7 / 6
9,275
580
11,832
15,757
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
5 / 7 / 2
8,845
553
14,737
17,219
7,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Devpachi
Mulan
14
1 / 5 / 0
7,993
500
5,398
17,639
12,991
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
15
0 / 2 / 0
8,173
511
6,631
10,323
7,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
13
1 / 4 / 0
7,225
452
5,775
9,886
4,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
l2dusk
Sylvanus
12
2 / 4 / 3
8,280
518
7,876
15,827
14,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
22
Kills
9
9
Deaths
22
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
5
7
2
0.86
W
Achilles
Asmodeus5633
Achilles
4
1
4
6
L
Mulan
Devpachi
Mulan
1
5
0
0.2
W
Bacchus
2
0
8
6
W
2
0
8
6
L
Tiamat
0
2
0
0
L
Vulcan
1
4
0
0.25
W
Thanatos
Ylasmos
Thanatos
9
1
4
11
L
Sylvanus
l2dusk
Sylvanus
2
4
3
0.88
W
Rama
xWiz01
Rama
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,683
Damage
40,417
64,350
Taken
70,894
53,490
Mitigated
47,104
33,158
Healing
23,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
14,737
7,015
0
4,298
17,219
7,636
1,046
3,738
13,481
0
72,011
W
Achilles
Asmodeus5633
Achilles
11,714
2,771
0
3,955
14,308
20,502
34
2,240
12,068
0
52,778
L
Mulan
Devpachi
Mulan
5,398
1,495
0
6,682
17,639
12,991
0
797
15,730
0
50,450
W
Bacchus
7,535
905
578
3,580
12,108
16,169
0
4,567
7,276
28,355
0
W
10,511
1,069
1,108
5,853
9,110
4,206
2,007
5,301
3,400
94,252
1,373
L
Tiamat
6,631
200
0
3,037
10,323
7,459
0
5,325
4,998
71,639
1,534
L
Vulcan
5,775
2,470
0
1,495
9,886
4,106
0
2,175
7,627
54,508
1,341
W
Thanatos
Ylasmos
Thanatos
10,091
1,628
0
15,022
13,067
6,138
0
3,758
9,204
0
82,650
L
Sylvanus
l2dusk
Sylvanus
7,876
1,436
3,235
5,100
15,827
14,912
0
5,610
10,172
22,475
0
W
Rama
xWiz01
Rama
11,832
9,882
0
3,062
15,757
6,475
984
3,533
12,128
0
70,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,235
Gold Earned
40,516
509
Minions Killed
455
0
Camps Cleared
0
1,669,877
Distance Traveled
1,506,589
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,845
553
106
7
0
263,445
0
W
Achilles
9,254
578
81
5
0
289,677
0
L
Mulan
7,993
500
94
6
0
294,787
5
W
Bacchus
8,593
537
29
2
0
350,844
0
W
Ra
9,441
590
158
10
0
372,271
2
L
Tiamat
8,173
511
149
9
0
311,427
2
L
Vulcan
7,225
452
79
5
0
338,173
2
W
Thanatos
9,672
605
123
8
0
372,116
1
L
Sylvanus
8,280
518
27
2
0
298,757
6
W
Rama
9,275
580
118
7
0
284,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role