Player Matchup

Ra
Ra
Bronze III
AlcoholMainer
Ra
Bronze III
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 20L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Cuté
Tsukuyomi
Bronze III
Level 106
God Stats
3W - 0L
1,870 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Khepri
Khepri
Bronze III
Uprise21
Khepri
Bronze III
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 7L
1,500 MMR
Party 4
Anhur
Anhur
Bronze III
alexferre21
Anhur
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 13L
1,500 MMR
Party 4
Da Ji
Da Ji
Bronze III
bóxy
Da Ji
Bronze III
Level 120
God Stats
12W - 7L
1,737 SR
Queue Stats
63W - 52L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,622 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,496 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
BeX69
Nu Wa
Bronze III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,499 MMR
Solo
Hachiman
Hachiman
Bronze III
MLGRen
Hachiman
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 MMR
Party 2
Achilles
Achilles
Silver I
Pukkо
Achilles
Silver I
Level 127
God Stats
6W - 5L
1,715 SR
Queue Stats
119W - 111L
1,594 MMR
Party 3
Sobek
Sobek
Bronze III
SutikkyiFingazu
Sobek
Bronze III
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,500 MMR
Party 2
Arachne
Arachne
Gold V
themitaka
Arachne
Gold V
Level 123
God Stats
0W - 1L
1,265 SR
Queue Stats
63W - 78L
1,406 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 2
6,741
674
6,333
5,637
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Cuté
Tsukuyomi
11
2 / 3 / 2
6,586
659
6,314
10,811
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Uprise21
Khepri
9
1 / 0 / 6
5,666
567
3,007
4,673
3,257
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
6,674
667
5,561
6,277
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
bóxy
Da Ji
12
5 / 0 / 3
6,940
694
6,876
8,724
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
NemesisMaman BrigitteThothBake Kujira

VS

Bans
AresUllrAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BeX69
Nu Wa
8
1 / 5 / 0
5,001
500
3,620
6,416
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
MLGRen
Hachiman
9
0 / 3 / 0
5,122
512
4,172
7,018
1,642
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
Pukkо
Achilles
10
2 / 3 / 1
6,030
603
8,096
11,803
6,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
5,205
521
3,734
8,085
6,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
themitaka
Arachne
9
1 / 3 / 0
5,160
516
3,342
9,244
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Nu Wa
BeX69
Nu Wa
1
5
0
0.2
W
Tsukuyomi
Cuté
Tsukuyomi
2
3
2
1
L
Hachiman
MLGRen
Hachiman
0
3
0
0
L
Achilles
Pukkо
Achilles
2
3
1
0.83
L
0
2
0
0
W
Khepri
Uprise21
Khepri
1
0
6
4
W
3
0
2
4
W
Da Ji
bóxy
Da Ji
5
0
3
6.5
L
Arachne
themitaka
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,091
Damage
22,964
36,122
Taken
42,566
16,242
Mitigated
20,142
9,103
Healing
11,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,333
621
144
1,100
5,637
2,586
0
3,836
1,801
59,426
1,124
L
Nu Wa
BeX69
Nu Wa
3,620
1,204
0
615
6,416
2,405
0
3,480
2,876
31,059
539
W
Tsukuyomi
Cuté
Tsukuyomi
6,314
1,421
0
2,736
10,811
3,363
0
187
10,093
0
50,197
L
Hachiman
MLGRen
Hachiman
4,172
2,441
0
2,064
7,018
1,642
0
983
6,035
0
34,650
L
Achilles
Pukkо
Achilles
8,096
2,043
0
3,878
11,803
6,338
0
172
11,631
0
41,776
L
3,734
278
0
2,688
8,085
6,569
0
2,628
5,378
16,555
1,101
W
Khepri
Uprise21
Khepri
3,007
346
0
1,681
4,673
3,257
0
1,261
3,412
13,297
0
W
5,561
3,567
0
2,454
6,277
2,515
0
946
5,331
0
51,516
W
Da Ji
bóxy
Da Ji
6,876
2,199
0
988
8,724
4,521
0
960
7,685
0
57,604
L
Arachne
themitaka
Arachne
3,342
2,386
0
2,103
9,244
3,188
0
1,880
7,364
0
34,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,607
Gold Earned
26,518
406
Minions Killed
270
0
Camps Cleared
0
1,080,862
Distance Traveled
1,024,312
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,741
674
104
10
0
202,777
2
L
Nu Wa
5,001
500
51
5
0
181,755
3
W
Tsukuyomi
6,586
659
89
9
0
211,878
0
L
Hachiman
5,122
512
63
6
0
193,929
0
L
Achilles
6,030
603
68
7
0
189,951
2
L
Sobek
5,205
521
25
3
0
218,001
1
W
Khepri
5,666
567
15
2
0
231,919
1
W
Anhur
6,674
667
97
10
0
194,369
0
W
Da Ji
6,940
694
101
10
0
239,919
0
L
Arachne
5,160
516
63
6
0
240,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role