Player Matchup

Athena
Athena
Chisira
Athena
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,714 Elo+
Party 2
Hachiman
Hachiman
Gonzo8606
Hachiman
Level 103
God Stats
8W - 3L
1,708 SR
Queue Stats
150W - 140L
1,418 Elo+
Solo
Hou Yi
Hou Yi
Mothmou
Hou Yi
Level 155
God Stats
5W - 12L
1,362 SR
Queue Stats
77W - 80L
1,361 Elo+
Solo
He Bo
He Bo
SnackNoodleYT
He Bo
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,525 Elo+
Party 2
Horus
Horus
eXequtr
Horus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 135
1,514 SR
1,503 Elo+

VS

Team Averages
Level 113
1,562 SR
1,432 Elo+
Persephone
Persephone
Ambrotek
Persephone
Level 109
God Stats
119W - 103L
1,609 SR
Queue Stats
150W - 156L
1,571 Elo+
Solo
King Arthur
King Arthur
DeimosK
King Arthur
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 11L
1,434 Elo+
Solo
Olorun
Olorun
JiTzo
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,209 Elo+
Solo
Danzaburou
Danzaburou
amutesss
Danzaburou
Level 60
God Stats
3W - 0L
1,701 SR
Queue Stats
23W - 27L
1,442 Elo+
Party 1
Lancelot
Lancelot
artick03
Lancelot
Level 148
God Stats
6W - 5L
1,500 SR
Queue Stats
73W - 72L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chisira
Athena
13
1 / 3 / 3
8,597
1,228
6,086
14,061
16,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Gonzo8606
Hachiman
13
1 / 4 / 4
8,202
1,172
9,577
9,504
4,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
Mothmou
Hou Yi
13
0 / 2 / 4
7,430
1,061
6,523
9,429
3,925
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 2
8,722
1,246
10,202
11,426
4,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
eXequtr
Horus
12
0 / 4 / 4
7,207
1,030
2,497
8,849
7,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Team 1 Tickets

257

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ambrotek
Persephone
14
1 / 0 / 14
8,665
1,238
12,334
4,795
2,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
DeimosK
King Arthur
14
2 / 2 / 12
8,462
1,209
9,846
11,463
11,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
JiTzo
Olorun
14
1 / 2 / 9
8,022
1,146
6,722
5,178
2,583
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
amutesss
Danzaburou
14
5 / 1 / 11
9,236
1,319
10,665
6,820
3,396
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
artick03
Lancelot
15
9 / 1 / 8
10,147
1,450
11,048
8,760
5,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
6
Kills
18
18
Deaths
6
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Persephone
Ambrotek
Persephone
1
0
14
8
L
Athena
Chisira
Athena
1
3
3
0.83
W
King Arthur
DeimosK
King Arthur
2
2
12
4
L
Hachiman
Gonzo8606
Hachiman
1
4
4
0.75
W
Olorun
JiTzo
Olorun
1
2
9
2.75
L
Hou Yi
Mothmou
Hou Yi
0
2
4
1
L
4
5
2
1
W
Danzaburou
amutesss
Danzaburou
5
1
11
10.5
W
Lancelot
artick03
Lancelot
9
1
8
13
L
Horus
eXequtr
Horus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,885
Damage
50,615
53,269
Taken
37,016
36,839
Mitigated
24,982
3,558
Healing
4,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Ambrotek
Persephone
12,334
389
0
162
4,795
2,259
0
1,733
2,977
31,238
0
L
Athena
Chisira
Athena
6,086
1,517
0
840
14,061
16,084
0
5,211
8,740
13,060
1,889
W
King Arthur
DeimosK
King Arthur
9,846
744
0
15
11,463
11,434
0
4,023
7,197
0
12,557
L
Hachiman
Gonzo8606
Hachiman
9,577
6,207
0
1,228
9,504
4,426
0
3,488
5,918
0
37,206
W
Olorun
JiTzo
Olorun
6,722
2,397
365
840
5,178
2,583
0
1,741
3,437
16,591
0
L
Hou Yi
Mothmou
Hou Yi
6,523
2,528
0
0
9,429
3,925
0
3,630
5,664
0
17,599
L
10,202
490
0
210
11,426
4,540
0
3,560
7,707
23,160
493
W
Danzaburou
amutesss
Danzaburou
10,665
5,895
0
1,749
6,820
3,396
0
3,794
3,026
0
25,062
W
Lancelot
artick03
Lancelot
11,048
2,624
0
1,084
8,760
5,310
0
3,676
5,008
0
20,857
L
Horus
eXequtr
Horus
2,497
1,200
321
959
8,849
7,864
0
3,167
5,523
0
4,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,158
Gold Earned
44,532
156
Minions Killed
139
6
Camps Cleared
5
675,455
Distance Traveled
777,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,665
1,238
44
6
0
159,596
0
L
Athena
8,597
1,228
17
2
0
156,160
0
W
King Arthur
8,462
1,209
5
1
0
161,682
0
L
Hachiman
8,202
1,172
56
8
2
124,807
0
W
Olorun
8,022
1,146
26
4
3
134,104
0
L
Hou Yi
7,430
1,061
28
4
2
139,088
0
L
He Bo
8,722
1,246
48
7
1
148,299
0
W
Danzaburou
9,236
1,319
34
5
1
135,246
0
W
Lancelot
10,147
1,450
30
4
1
186,384
0
L
Horus
7,207
1,030
7
1
1
107,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role