Player Matchup

Anubis
Anubis
Black_Death12355
Anubis
Level 27
God Stats
2W - 1L
1,718 SR
Queue Stats
34W - 43L
1,451 Elo+
Party 1
Bellona
Bellona
RED_MONKS_6
Bellona
Level 56
God Stats
5W - 5L
1,718 SR
Queue Stats
265W - 264L
1,475 Elo+
Party 1
Loki
Loki
SocaCardio868
Loki
Level 57
God Stats
6W - 3L
1,308 SR
Queue Stats
65W - 74L
1,579 Elo+
Solo
Fafnir
Fafnir
roddy1992
Fafnir
Level 23
God Stats
2W - 0L
1,718 SR
Queue Stats
103W - 104L
1,425 Elo+
Party 1
Ymir
Ymir
zombie_slayahh
Ymir
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 163L
1,517 Elo+
Party 1
Team Averages
Level 53
1,592 SR
1,490 Elo+

VS

Team Averages
Level 67
1,489 SR
1,496 Elo+
Vamana
Vamana
Baetoevin
Vamana
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 108L
1,470 Elo+
Solo
Cthulhu
Cthulhu
Dorian_AngeloCM
Cthulhu
Level 57
God Stats
6W - 11L
1,387 SR
Queue Stats
100W - 106L
1,362 Elo+
Solo
Da Ji
Da Ji
Estebanuras
Da Ji
Level 68
God Stats
3W - 10L
1,500 SR
Queue Stats
188W - 183L
1,364 Elo+
Solo
Hera
Hera
GoddessSupreme
Hera
Level 49
God Stats
1W - 2L
1,557 SR
Queue Stats
125W - 108L
1,783 Elo+
Solo
Danzaburou
Danzaburou
willxcort
Danzaburou
Level 115
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,700
515
1,477
6,129
2,495
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
RED_MONKS_6
Bellona
12
0 / 0 / 2
6,853
527
1,770
4,705
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 3
6,357
489
3,658
10,157
3,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
roddy1992
Fafnir
10
0 / 2 / 2
6,340
488
1,991
10,197
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 2 / 0
6,609
508
4,937
8,677
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Baetoevin
Vamana
10
0 / 1 / 1
5,439
418
1,398
5,576
2,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 2
5,926
456
5,120
6,213
4,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 2 / 0
6,570
505
4,243
8,771
3,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 0 / 0
5,292
407
2,200
2,890
737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
willxcort
Danzaburou
10
1 / 2 / 2
5,920
455
4,513
5,063
2,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
5
Kills
7
8
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
Baetoevin
Vamana
0
1
1
0.5
W
1
3
0
0.33
L
1
0
2
2
L
4
2
0
2
L
1
0
0
1
W
Bellona
RED_MONKS_6
Bellona
0
0
2
1
W
0
1
3
1.5
W
Fafnir
roddy1992
Fafnir
0
2
2
0.5
L
Danzaburou
willxcort
Danzaburou
1
2
2
1
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,833
Damage
17,474
39,865
Taken
28,513
26,377
Mitigated
13,486
8,197
Healing
2,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Baetoevin
Vamana
1,398
41
0
1,115
5,576
2,799
0
791
4,491
0
23,326
W
1,477
69
0
140
6,129
2,495
766
1,171
4,958
36,014
458
L
5,120
719
0
0
6,213
4,102
0
2,700
3,513
28,908
1,262
L
4,243
1,011
0
0
8,771
3,845
0
1,481
7,248
0
44,166
L
2,200
136
0
250
2,890
737
0
424
2,466
21,976
0
W
Bellona
RED_MONKS_6
Bellona
1,770
266
0
1,019
4,705
4,361
412
0
4,412
0
33,014
W
3,658
987
0
5,983
10,157
3,738
0
1,405
8,710
0
57,566
W
Fafnir
roddy1992
Fafnir
1,991
970
0
1,055
10,197
11,399
0
2,579
7,618
15,497
0
L
Danzaburou
willxcort
Danzaburou
4,513
2,462
0
689
5,063
2,003
0
2,973
2,090
0
33,012
W
4,937
884
0
0
8,677
4,384
108
1,891
6,744
35,648
2,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,859
Gold Earned
29,147
275
Minions Killed
247
0
Camps Cleared
0
1,174,747
Distance Traveled
1,095,035
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,439
418
30
2
0
245,678
0
W
Anubis
6,700
515
58
4
0
233,476
0
L
Cthulhu
5,926
456
44
3
0
235,990
0
L
Da Ji
6,570
505
68
5
0
256,483
0
L
Hera
5,292
407
43
3
0
135,740
0
W
Bellona
6,853
527
54
4
0
209,880
0
W
Loki
6,357
489
88
7
0
262,718
0
W
Fafnir
6,340
488
20
2
0
239,572
0
L
Danzaburou
5,920
455
62
5
0
221,144
0
W
Ymir
6,609
508
55
4
0
229,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role