Player Matchup

Thanatos
Thanatos
Bronze III
D27GAMING
Thanatos
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,462 MMR
Party 2
Charybdis
Charybdis
Silver I
Fate_DNG
Charybdis
Silver I
Level 124
God Stats
60W - 62L
1,247 SR
Queue Stats
222W - 234L
1,299 MMR
Party 4
Sylvanus
Sylvanus
Silver I
Lestter2301
Sylvanus
Silver I
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 140L
1,459 MMR
Solo
Anubis
Anubis
Bronze III
Von Religion
Anubis
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,462 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold III
x_AlmightyRoge_x
Cu Chulainn
Gold III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 153L
1,620 MMR
Party 4
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,449 SR
1,460 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,540 SR
1,460 MMR
Maui
Maui
Gold IV
Eznd
Maui
Gold IV
Level 147
God Stats
9W - 17L
1,500 SR
Queue Stats
216W - 222L
1,461 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
Flixsy
Morgan Le Fay
Silver III
Level 98
God Stats
2W - 2L
1,702 SR
Queue Stats
59W - 56L
1,345 MMR
Party 1
Xbalanque
Xbalanque
Gold III
Rambison
Xbalanque
Gold III
Level 100
God Stats
9W - 6L
1,500 SR
Queue Stats
90W - 83L
1,580 MMR
Party 1
Lancelot
Lancelot
Bronze III
jhudman
Lancelot
Bronze III
Level 113
God Stats
26W - 20L
1,500 SR
Queue Stats
54W - 48L
1,416 MMR
Party 3
Bellona
Bellona
Bronze III
panfried4skin
Bellona
Bronze III
Level 114
God Stats
5W - 6L
1,500 SR
Queue Stats
24W - 20L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
D27GAMING
Thanatos
9
0 / 5 / 0
6,801
358
5,344
14,231
6,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Fate_DNG
Charybdis
19
2 / 2 / 0
11,131
586
8,610
10,916
4,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
Lestter2301
Sylvanus
14
2 / 2 / 0
9,053
476
8,112
14,426
12,485
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
13
0 / 5 / 0
7,711
406
4,852
12,827
6,677
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
x_AlmightyRoge_x
Cu Chulainn
14
0 / 7 / 1
8,752
461
11,658
19,758
17,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaBake KujiraMaman Brigitte

VS

Bans
AnhurThorArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Eznd
Maui
15
1 / 0 / 10
9,950
524
2,829
15,363
13,773
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Flixsy
Morgan Le Fay
18
6 / 0 / 6
11,184
589
14,509
8,574
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
Rambison
Xbalanque
19
0 / 2 / 5
11,413
601
7,961
14,066
6,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Lancelot
jhudman
Lancelot
17
8 / 2 / 5
10,508
553
11,451
16,108
7,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
16
6 / 0 / 7
11,574
609
11,333
19,144
25,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
54
4
Kills
21
21
Deaths
4
1
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
D27GAMING
Thanatos
0
5
0
0
W
Maui
Eznd
Maui
1
0
10
6
L
Charybdis
Fate_DNG
Charybdis
2
2
0
1
W
Morgan Le Fay
Flixsy
Morgan Le Fay
6
0
6
9
L
Sylvanus
Lestter2301
Sylvanus
2
2
0
1
W
Xbalanque
Rambison
Xbalanque
0
2
5
1.25
L
Anubis
0
5
0
0
W
Lancelot
jhudman
Lancelot
8
2
5
5.25
W
Bellona
6
0
7
9.5
L
Cu Chulainn
x_AlmightyRoge_x
Cu Chulainn
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,576
Damage
48,083
72,158
Taken
73,255
47,358
Mitigated
57,073
22,477
Healing
19,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
D27GAMING
Thanatos
5,344
731
0
5,687
14,231
6,142
0
2,757
11,283
0
40,477
W
Maui
Eznd
Maui
2,829
345
0
2,349
15,363
13,773
0
4,798
10,565
18,758
1,370
L
Charybdis
Fate_DNG
Charybdis
8,610
4,277
0
2,724
10,916
4,921
1,186
1,758
9,158
0
124,429
W
Morgan Le Fay
Flixsy
Morgan Le Fay
14,509
1,510
0
1,155
8,574
3,948
483
3,606
4,968
96,550
2,330
L
Sylvanus
Lestter2301
Sylvanus
8,112
1,359
2,246
4,534
14,426
12,485
132
5,179
9,093
30,807
0
W
Xbalanque
Rambison
Xbalanque
7,961
5,163
0
4,833
14,066
6,596
2,648
2,211
11,855
0
110,779
L
Anubis
4,852
0
0
3,888
12,827
6,677
0
4,637
8,042
54,721
0
W
Lancelot
jhudman
Lancelot
11,451
2,269
0
5,596
16,108
7,480
1,403
4,034
12,074
0
90,420
W
Bellona
11,333
3,703
0
5,367
19,144
25,276
869
4,278
14,866
0
77,966
L
Cu Chulainn
x_AlmightyRoge_x
Cu Chulainn
11,658
1,282
0
3,398
19,758
17,133
0
2,532
16,275
10,316
64,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,448
Gold Earned
54,629
506
Minions Killed
596
0
Camps Cleared
0
1,638,235
Distance Traveled
1,975,446
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,801
358
58
3
0
296,388
0
W
Maui
9,950
524
25
1
0
407,469
5
L
Charybdis
11,131
586
209
11
0
342,374
2
W
Morgan Le Fay
11,184
589
135
7
0
389,136
0
L
Sylvanus
9,053
476
24
1
0
388,951
13
W
Xbalanque
11,413
601
194
10
0
339,816
2
L
Anubis
7,711
406
97
5
0
275,719
0
W
Lancelot
10,508
553
118
6
0
444,114
5
W
Bellona
11,574
609
124
7
0
394,911
5
L
Cu Chulainn
8,752
461
118
6
0
334,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role