Player Matchup

Terra
Terra
Durlak
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
No0BTubE1069
Erlang Shen
Level 157
God Stats
8W - 14L
1,500 SR
Queue Stats
257W - 245L
1,562 Elo+
Solo
Chang'e
Chang'e
afzii
Chang'e
Level 159
God Stats
2W - 4L
1,489 SR
Queue Stats
76W - 85L
1,500 Elo+
Solo
Team Averages
Level 145
1,496 SR
1,524 Elo+

VS

Team Averages
Level 145
1,500 SR
1,526 Elo+
Hachiman
Hachiman
BlazingNinja55
Hachiman
Level 156
God Stats
4W - 1L
1,720 SR
Queue Stats
124W - 107L
1,625 Elo+
Solo
Chaac
Chaac
FineoWulf
Chaac
Level 136
God Stats
48W - 38L
1,473 SR
Queue Stats
100W - 87L
1,467 Elo+
Solo
He Bo
He Bo
Punkistein
He Bo
Level 143
God Stats
22W - 12L
1,307 SR
Queue Stats
124W - 127L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Durlak
Terra
12
0 / 4 / 2
7,469
622
5,368
12,353
10,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Erlang Shen
No0BTubE1069
Erlang Shen
14
2 / 2 / 0
8,795
733
10,543
16,723
10,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Chang'e
afzii
Chang'e
13
0 / 2 / 2
7,835
653
9,693
11,683
9,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
17
6 / 0 / 2
10,323
860
14,922
11,150
4,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
FineoWulf
Chaac
16
2 / 1 / 6
9,222
769
12,059
13,635
15,717
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
13
0 / 3 / 6
8,476
706
7,677
8,788
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hachiman
6
0
2
7
L
Terra
Durlak
Terra
0
4
2
0.25
W
Chaac
FineoWulf
Chaac
2
1
6
5
L
Erlang Shen
No0BTubE1069
Erlang Shen
2
2
0
1
W
He Bo
0
3
6
1
L
Chang'e
afzii
Chang'e
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,604
Damage
34,658
40,759
Taken
33,573
30,953
Mitigated
23,171
10,669
Healing
10,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
14,922
8,797
0
5,520
11,150
4,533
1,757
4,100
6,844
0
67,189
L
Terra
Durlak
Terra
5,368
727
1,175
1,356
12,353
10,834
0
2,186
10,058
14,936
0
W
Chaac
FineoWulf
Chaac
12,059
705
0
3,876
13,635
15,717
273
4,722
8,485
756
37,607
L
Erlang Shen
No0BTubE1069
Erlang Shen
10,543
4,475
0
4,205
16,723
10,998
0
4,047
12,587
0
52,251
W
He Bo
7,677
333
0
1,075
8,788
2,921
1,105
4,495
4,025
27,472
288
L
Chang'e
afzii
Chang'e
9,693
195
1,618
2,315
11,683
9,121
0
1,930
9,703
27,682
898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,099
Gold Earned
28,021
162
Minions Killed
194
0
Camps Cleared
0
689,376
Distance Traveled
738,214
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,323
860
103
9
0
241,229
0
L
Terra
7,469
622
16
1
0
212,140
4
W
Chaac
9,222
769
42
4
0
248,098
0
L
Erlang Shen
8,795
733
98
8
0
274,297
0
W
He Bo
8,476
706
49
4
0
248,887
0
L
Chang'e
7,835
653
48
4
0
202,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role