Player Matchup

Danzaburou
Danzaburou
Silver II
CxtivIII
Danzaburou
Silver II
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
110W - 121L
1,493 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Fadder330
Kukulkan
Bronze III
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
25W - 33L
1,499 MMR
Party 1
Nemesis
Nemesis
Silver II
GoatByDefault
Nemesis
Silver II
Level 121
God Stats
12W - 17L
1,517 SR
Queue Stats
213W - 217L
1,477 MMR
Solo
Hercules
Hercules
Bronze III
Muzux
Hercules
Bronze III
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
115W - 123L
1,493 MMR
Solo
Bake Kujira
Bake Kujira
Bronze III
TheGuchV1
Bake Kujira
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,499 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 124
1,503 SR
1,492 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 124
1,500 SR
1,491 MMR
Geb
Geb
Bronze III
 
Geb
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Campo GG
Bellona
Bronze III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Loki
Loki
Bronze III
ImNotBaka
Loki
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,454 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Poppy 4PF
Ah Muzen Cab
Bronze III
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
144W - 136L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Triggerman007
Anubis
Bronze III
Level 177
God Stats
26W - 19L
1,500 SR
Queue Stats
176W - 176L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CxtivIII
Danzaburou
13
1 / 2 / 1
7,431
531
5,703
8,475
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fadder330
Kukulkan
12
0 / 4 / 3
7,085
506
5,704
7,825
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
14
5 / 3 / 1
8,251
589
6,356
10,276
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Muzux
Hercules
14
1 / 2 / 1
8,359
597
10,098
12,663
13,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bake Kujira
TheGuchV1
Bake Kujira
10
0 / 1 / 2
6,315
451
6,673
11,551
9,903
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AgniAwilixRatatoskrMaman BrigitteThanatos

VS

Bans
MedusaOsirisSusanoThorAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 0 / 4
6,784
485
3,527
10,522
7,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
Campo GG
Bellona
13
1 / 1 / 2
7,941
567
7,586
16,325
18,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
15
6 / 2 / 2
8,246
589
6,607
11,668
4,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Poppy 4PF
Ah Muzen Cab
15
4 / 1 / 1
8,820
630
9,600
10,068
4,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 3 / 5
7,721
552
7,092
8,037
4,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
7
Kills
11
12
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
W
Bellona
Campo GG
Bellona
1
1
2
2
L
Danzaburou
CxtivIII
Danzaburou
1
2
1
0.75
L
Kukulkan
Fadder330
Kukulkan
0
4
3
0.38
L
Nemesis
5
3
1
1.83
W
Loki
6
2
2
3.5
L
Hercules
Muzux
Hercules
1
2
1
0.75
W
Ah Muzen Cab
Poppy 4PF
Ah Muzen Cab
4
1
1
4.5
L
Bake Kujira
TheGuchV1
Bake Kujira
0
1
2
1
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,534
Damage
34,412
50,790
Taken
56,620
34,260
Mitigated
39,755
11,778
Healing
18,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,527
696
0
2,020
10,522
7,894
0
5,110
5,412
11,963
1,326
W
Bellona
Campo GG
Bellona
7,586
2,846
0
6,315
16,325
18,531
0
0
15,194
0
55,911
L
Danzaburou
CxtivIII
Danzaburou
5,703
3,189
0
2,453
8,475
3,159
0
1,082
7,393
0
55,594
L
Kukulkan
Fadder330
Kukulkan
5,704
221
0
455
7,825
2,848
0
2,576
5,249
55,322
1,848
L
Nemesis
6,356
2,894
0
1,823
10,276
4,507
0
1,703
8,573
0
61,419
W
Loki
6,607
2,666
0
6,377
11,668
4,554
0
1,582
10,039
0
61,592
L
Hercules
Muzux
Hercules
10,098
2,692
0
5,188
12,663
13,843
0
0
12,663
0
66,314
W
Ah Muzen Cab
Poppy 4PF
Ah Muzen Cab
9,600
5,453
0
994
10,068
4,319
1,099
1,264
8,804
0
91,104
L
Bake Kujira
TheGuchV1
Bake Kujira
6,673
4,141
0
1,859
11,551
9,903
0
4,914
6,637
29,734
686
W
7,092
269
0
2,539
8,037
4,457
0
3,713
4,324
80,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,441
Gold Earned
39,512
454
Minions Killed
521
0
Camps Cleared
0
1,433,520
Distance Traveled
1,435,035
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,784
485
23
2
0
307,271
8
W
Bellona
7,941
567
112
8
0
275,182
3
L
Danzaburou
7,431
531
108
8
0
279,553
0
L
Kukulkan
7,085
506
93
7
0
267,126
0
L
Nemesis
8,251
589
94
7
0
282,051
0
W
Loki
8,246
589
105
8
0
308,785
2
L
Hercules
8,359
597
122
9
0
264,243
4
W
Ah Muzen Cab
8,820
630
150
11
0
285,053
2
L
Bake Kujira
6,315
451
37
3
0
340,547
7
W
Anubis
7,721
552
131
9
0
258,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role