Player Matchup

Janus
Janus
Silver II
 
Janus
Silver II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Gold III
MolarBox63396
Nike
Gold III
Level 157
God Stats
6W - 4L
1,561 SR
Queue Stats
182W - 179L
1,490 MMR
Solo
Ne Zha
Ne Zha
Silver II
XxChipixX4016
Ne Zha
Silver II
Level 219
God Stats
7W - 8L
1,735 SR
Queue Stats
350W - 325L
1,485 MMR
Solo
Lancelot
Lancelot
Gold V
iceman573
Lancelot
Gold V
Level 137
God Stats
6W - 6L
1,282 SR
Queue Stats
184W - 181L
1,490 MMR
Solo
Anhur
Anhur
Silver I
peymaan
Anhur
Silver I
Level 129
God Stats
7W - 4L
1,532 SR
Queue Stats
76W - 71L
1,495 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 153
1,522 SR
1,492 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,501 SR
1,472 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Bronze III
Mrdiddykong
Hachiman
Bronze III
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 139L
1,499 MMR
Solo
Ymir
Ymir
Bronze III
ToCoolForANamee
Ymir
Bronze III
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,473 MMR
Solo
Osiris
Osiris
Gold V
datinsanegamer
Osiris
Gold V
Level 129
God Stats
21W - 21L
1,504 SR
Queue Stats
200W - 185L
1,392 MMR
Party 1
Discordia
Discordia
Gold V
xFRxSilly
Discordia
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 244L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
3 / 0 / 2
6,142
614
4,047
2,898
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 0
6,171
617
6,583
6,933
5,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 0 / 6
5,762
576
4,379
6,826
4,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
iceman573
Lancelot
10
1 / 1 / 5
5,233
523
3,304
7,125
3,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
peymaan
Anhur
13
3 / 0 / 3
6,920
692
4,078
2,724
998
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KuzenboAresBake Kujira

VS

Bans
Maman BrigitteThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
0 / 3 / 1
5,007
501
3,922
10,331
4,196
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Mrdiddykong
Hachiman
3
0 / 1 / 0
3,606
361
320
1,039
127
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 6 / 0
4,034
403
629
9,669
5,151
10
2 / 0 / 0
5,906
591
4,264
8,623
8,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
xFRxSilly
Discordia
10
0 / 0 / 0
5,018
502
2,891
4,255
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
2
2
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
2
4
L
Thanatos
 
Thanatos
0
3
1
0.17
W
2
1
0
2
L
Hachiman
Mrdiddykong
Hachiman
0
1
0
0
L
0
6
0
0
W
1
0
6
4
L
2
0
0
2
W
Lancelot
iceman573
Lancelot
1
1
5
3.5
W
Anhur
peymaan
Anhur
3
0
3
4.5
L
Discordia
xFRxSilly
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,391
Damage
12,026
26,506
Taken
33,917
15,177
Mitigated
19,475
8,209
Healing
11,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,047
610
0
720
2,898
950
0
1,387
1,511
44,764
2,082
L
Thanatos
 
Thanatos
3,922
1,330
0
5,502
10,331
4,196
0
565
9,725
0
39,454
W
6,583
589
0
3,020
6,933
5,255
0
0
6,177
0
44,558
L
Hachiman
Mrdiddykong
Hachiman
320
55
0
1
1,039
127
0
0
1,039
0
3,486
L
629
31
0
938
9,669
5,151
0
2,083
7,586
8,401
0
W
4,379
1,255
0
2,468
6,826
4,523
0
1,416
5,410
0
22,799
L
4,264
1,308
0
2,864
8,623
8,865
0
0
7,554
0
39,591
W
Lancelot
iceman573
Lancelot
3,304
610
0
590
7,125
3,451
0
717
6,295
0
41,911
W
Anhur
peymaan
Anhur
4,078
2,796
0
1,411
2,724
998
0
0
2,724
0
54,899
L
Discordia
xFRxSilly
Discordia
2,891
145
0
2,042
4,255
1,136
0
1,222
3,033
38,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,228
Gold Earned
23,571
347
Minions Killed
259
0
Camps Cleared
0
1,026,364
Distance Traveled
804,622
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,142
614
105
11
0
194,588
1
L
Thanatos
5,007
501
67
7
0
205,329
2
W
Nike
6,171
617
71
7
0
209,523
2
L
Hachiman
3,606
361
14
1
0
44,595
0
L
Ymir
4,034
403
9
1
0
149,196
0
W
Ne Zha
5,762
576
22
2
0
214,176
0
L
Osiris
5,906
591
86
9
0
212,734
0
W
Lancelot
5,233
523
54
5
0
235,669
0
W
Anhur
6,920
692
95
10
0
172,408
0
L
Discordia
5,018
502
83
8
0
192,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role