Player Matchup

Vamana
Vamana
Silver IV
DonFanas
Vamana
Silver IV
Level 53
God Stats
5W - 3L
1,381 SR
Queue Stats
11W - 14L
1,395 MMR
Party 1
Anubis
Anubis
Silver IV
Parziivaal
Anubis
Silver IV
Level 54
God Stats
12W - 11L
1,420 SR
Queue Stats
19W - 23L
1,389 MMR
Party 1
Neith
Neith
Silver I
UFOnautA
Neith
Silver I
Level 104
God Stats
3W - 3L
1,683 SR
Queue Stats
24W - 26L
1,455 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 70
1,495 SR
1,413 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,502 SR
1,419 MMR
Anhur
Anhur
Bronze III
Molice
Anhur
Bronze III
Level 164
God Stats
9W - 9L
1,233 SR
Queue Stats
13W - 11L
1,394 MMR
Solo
Bacchus
Bacchus
Bronze III
scarface_yeyo10
Bacchus
Bronze III
Level 36
God Stats
16W - 21L
1,773 SR
Queue Stats
350W - 348L
1,535 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
x_SamuueL_x
Baron Samedi
Silver II
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 154L
1,328 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DonFanas
Vamana
14
2 / 6 / 2
9,703
647
12,364
17,900
12,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Anubis
Parziivaal
Anubis
16
2 / 11 / 3
10,666
711
7,828
16,424
7,431
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
UFOnautA
Neith
14
2 / 6 / 3
9,826
655
16,258
15,649
6,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bans
AchillesNe ZhaThothBake KujiraHercules

VS

Bans
AresDiscordiaKukulkanPersephoneIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Molice
Anhur
18
11 / 1 / 12
12,878
859
25,695
21,926
10,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 13
11,018
735
5,361
14,637
22,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
x_SamuueL_x
Baron Samedi
18
9 / 4 / 8
12,944
863
12,870
13,367
9,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
23
23
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Vamana
DonFanas
Vamana
2
6
2
0.5
W
Anhur
Molice
Anhur
11
1
12
17
L
Anubis
Parziivaal
Anubis
2
11
3
0.32
L
Neith
UFOnautA
Neith
2
6
3
0.58
W
3
1
13
9.5
W
Baron Samedi
x_SamuueL_x
Baron Samedi
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,450
Damage
43,926
49,973
Taken
49,930
25,879
Mitigated
42,720
8,491
Healing
22,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DonFanas
Vamana
12,364
7,454
0
2,746
17,900
12,305
0
3,922
13,605
0
31,668
W
Anhur
Molice
Anhur
25,695
15,167
0
11,872
21,926
10,783
2,121
3,099
18,809
0
76,303
L
Anubis
Parziivaal
Anubis
7,828
195
0
2,034
16,424
7,431
104
8,319
7,720
34,986
0
L
Neith
UFOnautA
Neith
16,258
8,596
0
3,711
15,649
6,143
155
4,822
10,342
0
45,130
W
5,361
395
0
4,198
14,637
22,889
261
2,245
12,392
15,229
0
W
Baron Samedi
x_SamuueL_x
Baron Samedi
12,870
609
1,135
4,991
13,367
9,048
280
3,014
10,353
61,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
36,840
143
Minions Killed
155
0
Camps Cleared
0
715,849
Distance Traveled
816,454
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,703
647
31
2
0
272,752
0
W
Anhur
12,878
859
68
5
0
266,043
0
L
Anubis
10,666
711
48
3
0
207,991
0
L
Neith
9,826
655
64
4
0
235,106
0
W
Bacchus
11,018
735
11
1
0
300,578
0
W
Baron Samedi
12,944
863
76
5
0
249,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role